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Compess at highest ratio
2010-12-14, by unc0rr
Debug messages
2010-12-14, by unc0rr
Try to send drawn map data to net server
2010-12-14, by unc0rr
Don't reset teams when returning from draw map page
2010-12-14, by unc0rr
oops. forgot the getter.
2010-12-13, by nemo
Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
2010-12-13, by nemo
Add override for speech bubble position 0: default, 1: background/translucent 2: foreground/opaque
2010-12-13, by nemo
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
2010-12-13, by unc0rr
exposing seed for editing and viewing
2010-12-13, by Henek
Use pageSwitchMapper in some more places
2010-12-13, by unc0rr
added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
2010-12-13, by Henek
add PlaySound(soundType, hogGearUID) -- this roundabout way to reference a team seems to be how things are done in lua right now. might need changing in future
2010-12-12, by nemo
my first merge :(
2010-12-13, by Henek
div 0 check
2010-12-12, by nemo
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
2010-12-13, by Henek
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