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add missing message tests
2018-07-04, by alfadur
update nom
2018-07-04, by alfadur
update proptest
2018-07-03, by alfadur
merge
2018-07-03, by alfadur
Update rand and log to the latest versions
2018-07-03, by Marcin Mielniczuk
somehow scale was omitted from this catch-all VG init. late addition to the struct perhaps.
2018-07-02, by nemo
Implement to_raw_protocol for Rnd and enable tests. Add cargo/rls build artifacts to .gitignore
2018-07-02, by Marcin Mielniczuk
Fix cmd parsing & update tests
2018-07-02, by alfadur
Implement parsing for rnd and add a little documentation
2018-06-29, by Marcin Mielniczuk
Undo enabling the `unreachable-pub` lint.
2018-06-28, by Marcin Mielniczuk
stabilization
2018-06-28, by alfadur
Fix spectators joining midgame
2018-06-27, by alfadur
Send more data on room joining
2018-06-27, by alfadur
Additional round cleanup
2018-06-27, by alfadur
neglected dep update from r87a6cad20c90:
2018-06-26, by nemo
Send teams&flags on entering a room
2018-06-27, by alfadur
Implement game start & engine messages
2018-06-27, by alfadur
Implement game config messages
2018-06-26, by alfadur
Enable all lints from the rust-2018-idioms suite.
2018-06-24, by marmistrz
Just to be kind to vim which is failing at sniffing
2018-06-21, by nemo
implementation of team related messages
2018-06-21, by alfadur
Store saved room in yaml
2018-06-21, by unc0rr
let's keep track of the racer room config
2018-06-19, by nemo
partial room implementation
2018-06-18, by alfadur
rework of prior
2018-06-14, by alfadur
handle edge polling properly
2018-06-14, by alfadur
Merge default to ios-develop
ios-develop
2018-06-10, by antonc27
Merge ios-develop into default
2018-06-10, by antonc27
Added tag Hedgewars-iOS-2.1 for changeset 195208deff1d
ios-develop
2018-06-10, by antonc27
More fallback styling for hat preview webpage
2018-05-31, by Wuzzy
Add <noscript> fallback for hats preview webpage
2018-05-31, by Wuzzy
bullet bubbles
2018-05-29, by alfadur
ensure shotgun works with portals and make it hit airmines
2018-05-28, by alfadur
allow freezing airmines outside the Land area too. Make the top of frozen mine a little flatter
2018-05-27, by nemo
make the mine slippery too since it has the ice finish - add a gmDelete to the gear if you want it to *not* explode when hit ☺
2018-05-27, by nemo
Make mine active/hunting glow a bit more obvious. Add frozen sprite, increase ice beam mine "hit" radius a bit
2018-05-26, by nemo
make all bullets function similar to machinegun bullets (can hit/shove objects without checkin)
2018-05-24, by nemo
zero damage on air mine too
2018-05-24, by nemo
Remove unused variable in uLandObjects
2018-05-24, by Wuzzy
Feedback dialog: Disable "send system information" checkbox by default
2018-05-24, by Wuzzy
Allow freezing airmines because whyyy not
2018-05-23, by nemo
theme object tweak
2018-05-22, by alfadur
Checksum girders and masks too
2018-05-22, by alfadur
merge this in too
2018-05-18, by nemo
IFDEF for Phys 2.0 which has no mountHandle - result will just be no hwp in hwp on those systems, which would be rarely used and DLC only.
0.9.24
2018-05-18, by nemo
0.9.24 merge of physfs tweak
2018-05-17, by nemo
Make wrapping a lua and its sidecar actually work.
0.9.24
2018-05-17, by nemo
example theme objects for the new theming features
2018-05-16, by alfadur
new theme object features
2018-05-16, by alfadur
adjust label, update ChangeLog
ui-scaling
2018-05-16, by sheepluva
add chat size to misc settings. persist in settings.ini
ui-scaling
2018-05-16, by sheepluva
WIP: make chat resizing faster
ui-scaling
2018-05-16, by sheepluva
whoops, I initialized my new var incorrectly
ui-scaling
2018-05-15, by sheepluva
fix some accidental code corruption caused by my last commit
ui-scaling
2018-05-15, by sheepluva
WIP: allow changing chat size
ui-scaling
2018-05-15, by sheepluva
Fix win32 package creation
2018-05-07, by unC0Rr
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