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add nil check
2011-07-30, by nemo
sucky temp graphic for land gun, also. an experiment - do these lines make it easier to tell when a weapon is disabled without being too ugly?
2011-07-30, by nemo
kill off some speckles, crank up land gun output
2011-07-30, by nemo
removed TODO no use for it now
hedgeroid
2011-08-04, by Xeli
bluer colour, more pulsing
2011-07-27, by nemo
manifest changes, all activities are fullscreen and some activities have been added to the manifest
hedgeroid
2011-08-04, by Xeli
this helps a bit
2011-07-27, by nemo
The start of the IPC transers to the engine
hedgeroid
2011-08-04, by Xeli
skip splashes for flakes
2011-07-27, by nemo
Utility functions which are context wide, mostly SD methods right now
hedgeroid
2011-08-04, by Xeli
trying another texture
2011-07-27, by nemo
Main activity for starting a local game
hedgeroid
2011-08-04, by Xeli
unnecessary test removed, also merge
2011-07-27, by nemo
send the gameconfig
hedgeroid
2011-08-04, by Xeli
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