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Update Polish translation
2009-09-02, by unc0rr
Implement room delegation (not tested, only one predefined name to rename room)
2009-09-01, by unc0rr
Fix a bug when you are unable to do anything in lobby when room is closed during round
2009-09-01, by unc0rr
Prevent "free knocking" bug
2009-08-30, by unc0rr
An experiment with increasing number of caves by selecting a few potential non-cave maps and adding to the cave map array. Ones selected here might not actually be that playable as caves.
2009-08-30, by nemo
Some preparation for room control delegation support
2009-08-30, by unc0rr
fix windows compilation with dll (frontend and engine)
2009-08-28, by koda
Change password dialog to be more informative
2009-08-27, by unc0rr
Ask user for a nickname on first run, suggest login name
2009-08-27, by unc0rr
Add respawning mines mode as a hack.
2009-08-27, by unc0rr
Lower bound on speech text width for proper rendering
2009-08-26, by nemo
Another try at keeping blowtorch/firepunch/jackhammer from going through indestructible stuff. Shame these routines don't use hedgehog movement
2009-08-25, by nemo
correct typo found by Smaxx
2009-08-24, by nemo
Fix bug with hedgehog getting into ground while throwing rope (http://hedgewars.org/node/1722)
2009-08-23, by unc0rr
improved fix for right click on mac
2009-08-19, by koda
restored volumen control (hoorray)
2009-08-19, by koda
rename dpr -> pas, restores ammos on two columns, minor fixes to openalbridge
2009-08-19, by koda
Optimize many sprites
2009-08-18, by unc0rr
Add Battlefield map
2009-08-17, by unc0rr
Rename octopus grave
2009-08-17, by unc0rr
Optimize sprites in Hedgehog folder
2009-08-17, by unc0rr
New hats, optimize some old ones
2009-08-17, by unc0rr
- Update ammo menu icons
2009-08-17, by unc0rr
Allow kamikaze in move
2009-08-17, by unc0rr
Fix my bad English
2009-08-16, by unc0rr
Fix bazooka having timer
2009-08-16, by unc0rr
Update russian translation
2009-08-16, by unc0rr
Update pt_PT translation
2009-08-16, by unc0rr
Better fix
2009-08-16, by unc0rr
Check gear for nil in /timer command handler
2009-08-16, by unc0rr
Bind zoom in/out to [ and ]
2009-08-15, by unc0rr
Show player's room status (plays/spectates)
2009-08-13, by unc0rr
Fix filtering
2009-08-13, by unc0rr
Don't filter +left command :D
2009-08-12, by unc0rr
oops!
2009-08-12, by nemo
Now really fix
2009-08-12, by unc0rr
Fix compilation
2009-08-12, by unc0rr
reorganize functions a bit
2009-08-12, by unc0rr
Implement filtering in server
2009-08-12, by unc0rr
Don't spam debug log
2009-08-12, by unc0rr
Better support for scripting by gears
2009-08-12, by unc0rr
minor saucer change Tiy had requested once.
2009-08-11, by nemo
prevent overflow
2009-08-11, by nemo
updated portugese translation by marco_silva
2009-08-09, by nemo
- Update Bulgarian transation
2009-08-08, by unc0rr
szczur comments out some english phrases
2009-08-05, by nemo
Patch for compiling with 6.10 (define NEW_EXCEPTIONS to do that)
2009-08-05, by unc0rr
More Italian announcer messages
2009-08-05, by unc0rr
For people's consideration. Restore the .11 behaviour of not initialising sound if music is turned off. Reason. I still get 100% CPU useage in frontend due to sucky sound daemon setups *cough*pulseaudio*cough* so this offers an easy workaround for people (turn off music). Disadvantage, this removes Smaxx' code to disable sound-related buttons on failure to init sound.
2009-08-02, by nemo
Fix texture so it doesn't produce vertical lines
2009-08-01, by unc0rr
New waves rendering procedure based on using texture coodrinates > 1.0
2009-08-01, by unc0rr
Update some translations
2009-08-01, by unc0rr
Selectively enable clamping - seeing if this helps avoid weird flake problems while still fixing vertical lines in waves and sky
2009-07-30, by nemo
Fix queue bug triggered by AI
2009-07-30, by unc0rr
Move water waves rendering to a separate procedure
2009-07-30, by unc0rr
Better handle pointing with mouse cursor on zoom
2009-07-30, by unc0rr
New graphics. Nature, City.
2009-07-29, by nemo
Avoid /0 in SetScale - not sure this is right way to do it though. But just to try and stop crashing prg's machine
2009-07-28, by nemo
- Remove one AddProgress call
2009-07-28, by unc0rr
Cleanup code a bit
2009-07-28, by unc0rr
Now really fix
2009-07-28, by unc0rr
Fix hedgehog stopping to slide when throwing rope (not tested)
2009-07-28, by unc0rr
Better handle loosing control when on rope
2009-07-28, by unc0rr
Fix hwSign to give 1 on -0 value
2009-07-28, by unc0rr
requested change by Tiy to Flying Saucer start (hover until first keypress)
2009-07-26, by nemo
Add back waves since it was really irritating Tiy
2009-07-26, by nemo
Remove this check since I got confused as to why my sound still wasn't working even after I had fixed the lock caused by bad flash plugin and restarted hedgewars
2009-07-26, by nemo
Make all theme numbers proportional to map MaxHedgehogs. This should mean the numbers should be as in past for 18 hedgehog map
2009-07-26, by nemo
Stray semi-opaque pixels fixed
2009-07-25, by nemo
Remove reduced quality check - gameplay impact
2009-07-24, by nemo
Add water opacity to theme - defaulting to 50% opaque on all themes but Eyes (80%) and Underwater (100%)
2009-07-24, by nemo
flagging for "reduced quality". Clamping cuts frame rate in half in software rendering on my sucky laptop
2009-07-24, by nemo
szczur's pl update + lupdate-qt4 && lrelease-qt4
2009-07-24, by nemo
add extra semi-opaque layer of water to discolour objects in the water.
2009-07-23, by nemo
little experiment to see if this improve appearance of laser/ufo/cake/laser guided missile - of course, can't actually see it until unc0rr restores waves
2009-07-22, by nemo
Restrict hogs to 16px proximity to border to avoid getting kicked through.
2009-07-20, by nemo
switch to ov_fopen for simplicity
2009-07-19, by koda
fix a bug where a fclose() was called after an ov_clear()
2009-07-19, by koda
documentation fix
2009-07-18, by koda
lowres theme data for iphone compatibility
2009-07-16, by koda
sound for mortar
2009-07-15, by koda
a lot of stuff:
2009-07-14, by koda
other indentation, binding and miscellaneous fixes to openalbridge
2009-07-12, by koda
fix indentation and other cosmetic changes to lib
2009-07-12, by koda
corrects a wrong binding
2009-07-12, by koda
updates licence and fix a memory leak (which was consuming iphone memory)
2009-07-12, by koda
sorry, these two don't help. tested, flakes still screwed up. anyway, the lines were only on terrain
2009-07-12, by nemo
meh. let's try this one too. maybe "_TO_EDGE" is the magic difference
2009-07-12, by nemo
-fix bamboo theme (unsupported color profile)
2009-07-11, by koda
hypothetical opengles improvements
2009-07-11, by koda
accessory stuff for iphone
2009-07-11, by koda
fix a binding that was preveting to display anything else besides hogs on iphone
2009-07-10, by koda
untested
2009-07-10, by nemo
Try reenabling these two - shouldn't impact flakes
2009-07-10, by nemo
real fix for iphone color (reverting previous commit)
2009-07-10, by koda
moves indestructible color to green for iphone compatibility
2009-07-10, by koda
damn mortars
2009-07-10, by nemo
unc0rr's patch from issue #144 - prevent spectators from ruining the game
2009-07-09, by nemo
routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
2009-07-09, by koda
additional touch support and nemo's reduced land array size
2009-07-08, by koda
initial support for touch input
2009-07-08, by koda
completes removal of wav files, updates SDLh and adds DEBUGFILE to hwengine when compiled in Debug mode
2009-07-07, by koda
-Removal of older WAV files, now useless thanks to OpenAL
2009-07-07, by koda
move C and C++ optimization flags in the main CMakeLists.txt
2009-07-07, by koda
Accidentally switched property in last checkin
2009-07-07, by nemo
double column girder for embedded
2009-07-07, by koda
the -1 was a bad idea
2009-07-07, by nemo
multi-column support
2009-07-07, by nemo
typo :(
2009-07-07, by nemo
don't link for windows, for now
2009-07-06, by nemo
same as before
2009-07-06, by koda
forgot one line from previous commit
2009-07-06, by koda
once again, trying to restore windows compatibility from nemo's experiments
2009-07-06, by koda
patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
2009-07-06, by koda
apply dx too (from smaxx)
2009-07-06, by nemo
-fix teleport sound when moving to wrong positions
2009-07-06, by koda
Try turning off follow gear while ammo menu is open - needs testing w/ rope/parachute/jetpack
2009-07-05, by nemo
Fewer bubbles for non-breathing gears
2009-07-05, by nemo
Allow ammo menu to stay open when on rope/parachute/jetpack - allows for using non-F key alt weapon selection
2009-07-05, by nemo
allow attacks while moving on ammo with alt attack (parachute/rope/jetpack) - needs testing.
2009-07-05, by nemo
reworked progress structure
2009-07-03, by koda
typos
2009-07-03, by koda
-new openal api for setting sound position
2009-07-03, by koda
additional variable (BUNDLE) to make a standalone Mac application
2009-07-02, by koda
-Smaxx' solution for compiling frontend with static libs in windows
2009-07-02, by koda
sounds for teleport and beginning of sudden death
2009-07-01, by koda
-Smaxx' patch: checks for initialized openal + disables sound options if openal init fails
2009-06-30, by koda
regression of previous commit, stdint.h in use
2009-06-30, by koda
-new FindOggVorbis, should work everywhere now
2009-06-30, by koda
-Smaxx's porting of the library to MSVC compilers
2009-06-30, by koda
-openalbridge headers cleaned
2009-06-29, by koda
- fade in/out functions merged, but kept binary compatibility
2009-06-29, by koda
initial bugfix for volume setup
2009-06-29, by koda
- bugfix for segfault on fades
2009-06-29, by koda
disable timers on a few silly items, trying out a timer on cake
2009-06-28, by nemo
Make server accpet TEAM_CHAT protocol command, and act like on CHAT command for now
2009-06-28, by unc0rr
text tweaks
2009-06-28, by nemo
Fix for mouse targeting... not tested
2009-06-28, by unc0rr
Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
2009-06-28, by nemo
-Added support for Release and Debug for CMAKE_BUILD_TYPE
2009-06-28, by koda
Move count notification to all multishoot
2009-06-28, by nemo
some win32 dll export thingy.
2009-06-28, by nemo
koda/Smaxx changes to openal for crossplatform building
2009-06-28, by nemo
Update Italian translation
2009-06-27, by unc0rr
Bring back smoothness for camera movement
2009-06-26, by unc0rr
Some work on camera
2009-06-26, by unc0rr
small jetpack tweak
2009-06-25, by nemo
Oops. Sorry about that. Restore correct extdbinterface.hs
2009-06-25, by nemo
koda adds threading for fadein/out. Untested under windows, but works beautifully under Linux (and presumably OSX, right koda?)
2009-06-25, by nemo
rename jetpack to flying saucer
2009-06-24, by nemo
- Fix quickplay sound bug triggered by two faults: ttsmj's (passing voicepack with empty name in team config) and koda's (he changed fallback to default scheme condition)
2009-06-24, by unc0rr
koda's OpenAL conversion:
2009-06-24, by unc0rr
extra check suggested by unc0rr
2009-06-22, by nemo
allow brief ground touches
2009-06-22, by nemo
Kill saucer if it touches the ground, Tiy's new graphic
2009-06-22, by nemo
set vector to negative *after* applying upward vector
2009-06-22, by nemo
disable selection sprite, nudge ship into the air on launch
2009-06-22, by nemo
Localise words "Fuel" and "Remaining" - add shot counter to deagle.
2009-06-21, by nemo
Oops, fix database process interaction
2009-06-21, by unc0rr
Oops. Forgot the ugly graphic
2009-06-21, by nemo
Ugly graphic for jetpack - jetpack should be essentially functional.
2009-06-21, by nemo
thanks unc0rr (corrected flag - also check on turn time)
2009-06-21, by nemo
Use different group to not erase messages, restore gear deletion on hog damage.
2009-06-21, by nemo
Duplicate Parachute more closely :D
2009-06-21, by nemo
Some fixes on camera broken by zoom code (ammo menu should work now)
2009-06-21, by unc0rr
Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
2009-06-21, by nemo
Don't show enemy's number of ammo
2009-06-20, by unc0rr
Update Italian translation
2009-06-20, by unc0rr
Oops
2009-06-19, by unc0rr
Send stats every minute
2009-06-19, by unc0rr
Implement sending gameserver stats to webserver
2009-06-19, by unc0rr
Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
2009-06-18, by nemo
Updated french translation thanks to kaze (Fabien)
2009-06-18, by nemo
A whole ton of new phrases for english locale, tweak to still-incomplete ja stubs
2009-06-18, by nemo
Tiy's new airstrike graphic
2009-06-18, by nemo
Loop sweeping to avoid stray pixels. Avoided at first hoping there was a cleverer approach. Fortunately sweep is infrequent.
2009-06-15, by nemo
Tweaked windbar and steam sound by Smaxx
2009-06-15, by nemo
Remove BOM From zn_TW/de - add zh_TW translations for 37/38 and messages to zh_CN pending tracking down Chinese coworker
2009-06-15, by nemo
Full set of translated messages for zh_TW - says he will add more original ones later
2009-06-15, by nemo
koda's patch fixing some iphone port troubles (color, mouse)
2009-06-14, by unc0rr
- Implement zoom-in and zoom-out
2009-06-13, by unc0rr
Some work on zooming. Hedgewars are now unplayable.
2009-06-13, by unc0rr
Polish translation update
2009-06-13, by unc0rr
Update Italian translation
2009-06-13, by unc0rr
rerun Qt translation update, includes mostly-complete zh_TW - bit more to come later
2009-06-12, by nemo
Endian aware Land digest
2009-06-12, by unc0rr
Fix r2201
2009-06-12, by unc0rr
Implement ability for server admin to clear accounts cache
2009-06-12, by unc0rr
Change default output to stderr since /tmp doesn't exist under windows and is useless under iphoneos, add a couple of extra parameters
2009-06-12, by nemo
Patch by Smaxx:
2009-06-11, by unc0rr
Patch by koda:
2009-06-11, by unc0rr
Update Italian translation
2009-06-08, by unc0rr
Forbid room names and nicknames consisting only of space characters
2009-06-07, by unc0rr
Fix a bug in frontend leading to incorrect behaviour when dealing with names starting/ending with whitespace
2009-06-06, by unc0rr
French translation of game, including new messages. Frontend later.
2009-06-05, by nemo
typos - the fix for zoom in uMisc.pas appears to be screwing up flakes and other things. commenting it out for now
2009-06-03, by nemo
Remove steam on explosion effects
2009-06-02, by nemo
A few FIXME flags for easy grepping
2009-06-02, by nemo
- Fix some ugly code
2009-06-02, by unc0rr
New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
2009-06-02, by nemo
Make code suck less
2009-06-01, by unc0rr
Fix some cake bugs
2009-06-01, by unc0rr
Death messages thanks to Smaxx
2009-06-01, by nemo
Properly decrement sniper rifle if timed out. Try to get camera position straight for once.
2009-06-01, by nemo
Remember password
2009-05-31, by nemo
Okay, now a real fix
2009-05-31, by unc0rr
Fix jump changing direction in artillery mode
2009-05-31, by unc0rr
Push karma application to end of round - should avoid problems w/ plane and kamikaze
2009-05-31, by nemo
Fix a source of desync caused by player quit
2009-05-31, by unc0rr
Fix lines arise when zooming. Doesn't fix water sprites.
2009-05-31, by unc0rr
Add david_ac to credits
2009-05-28, by nemo
mark up with (team)
2009-05-28, by nemo
Please don't take away my checkin privileges - Tiy asked me to keep working on this
2009-05-28, by nemo
Another approach to zombies problem (set SIGCHLD handler to SIG_IGN)
2009-05-27, by unc0rr
explicit nesting
2009-05-27, by nemo
Update Slovak and Italian translations
2009-05-27, by unc0rr
- Prevent server from producing zombies
2009-05-27, by unc0rr
Just for completeness, correct formatting on this probably-will-be-reverted-approach
2009-05-27, by nemo
experiment in only sending a message to your clan
2009-05-27, by nemo
Fix server compilation
2009-05-27, by unc0rr
Current trunk version isn't compatible with 0.9.11, so set version to 0.9.12-dev
2009-05-27, by unc0rr
0-3 not 0-2
2009-05-26, by nemo
updated gasmask/pinksunhat, new grave
2009-05-26, by nemo
Adjust initial camera position
2009-05-26, by nemo
Send server message after nicks info (more chance for it to be seen)
2009-05-25, by unc0rr
Add caching for accounts information (entries are stored in memory forever)
2009-05-25, by unc0rr
Bring back authentication to official server, now using separate process to perform database interaction
2009-05-25, by unc0rr
unc0rr forgot nil check here too
2009-05-24, by nemo
Fix crash caused by speechbubbles when restoring from save or joining already started net game
2009-05-24, by unc0rr
Update server protocol number to version mapping
0.9.11-release
2009-05-24, by unc0rr
Fix attack bubbles
2009-05-24, by unc0rr
Finally fix bubbles
2009-05-24, by unc0rr
Some updates
2009-05-24, by unc0rr
typo
2009-05-24, by nemo
Silence frontend debug output
2009-05-24, by unc0rr
- Update INSTALL file
2009-05-24, by unc0rr
Google Droid font licensing terms
2009-05-24, by nemo
Allow CJK override for zh_CN/zh_TW/ja
2009-05-24, by nemo
Update server's message
2009-05-24, by unc0rr
- Update russian translation
2009-05-24, by unc0rr
lupdate-qt4/lrelease-qt4 - I think I might have left off -qt4 last time
2009-05-24, by nemo
Fix fullscreen bug
2009-05-24, by unc0rr
- Update training a bit
2009-05-24, by unc0rr
make lookup consistent
2009-05-24, by nemo
Toggle for stars ("frontend effects") - also turns off optimisations for stars that were causing problems onone machine
2009-05-24, by nemo
should be 48 for this map
2009-05-23, by nemo
set Minefield to 150%, reduce fort distance by 512px
2009-05-23, by nemo
correct Firefox e-mail addy
2009-05-23, by nemo
oops forgot the translated files and source
2009-05-23, by nemo
Portugese (european) translation, Tiy's "minefield" scheme/wepset, disable vampirism, update translations
2009-05-23, by nemo
Snow theme makeover
2009-05-23, by nemo
mobster voice, updated wav for new default voice
2009-05-23, by nemo
prevent unc0rr from getting clever with jackhammer too. bring blowtorch into line with the other - should be more fun anyway
2009-05-23, by nemo
Prevent unc0rr's sneaky escape
2009-05-22, by nemo
Some updates on changelog
2009-05-22, by unc0rr
neglected test on sniper rifle being active
2009-05-22, by nemo
- Update Bulgarian translation
2009-05-21, by unc0rr
Update some more translations
2009-05-21, by unc0rr
Update russian localization
2009-05-21, by unc0rr
Fix INSTALL
2009-05-21, by unc0rr
Fix nature theme too (thanks to nemo)
2009-05-21, by unc0rr
Fix City theme (could cause desyncs)
2009-05-21, by unc0rr
This should resend scheme info to net server when scheme got edited (not tested)
2009-05-20, by unc0rr
Silence useless warning
2009-05-20, by unc0rr
Updated default voicepack, policecap hat
2009-05-19, by nemo
Remove setting of background-color on iconed group box children just in case that was causing Tiy's problem. Is useless until PaintOnScreen + border-radius is resolved anyway.
2009-05-19, by nemo
increase # of mines to 50, limit max depth of drowning damage tag
2009-05-18, by nemo
add Firefox to creds
2009-05-17, by nemo
remove 0 damage tag, easter hat fix, pink sun hat
2009-05-17, by nemo
I suck at pascal booleans
2009-05-17, by nemo
Custom controls implementing paintEvent play poorly with stars, especially SquareLabel
2009-05-17, by nemo
Still trying to improve perf of stars - this seems to help a little bit
2009-05-17, by nemo
Silence useless warning
2009-05-17, by unc0rr
update only the stars - cuts CPU useage in half on my machine
2009-05-17, by nemo
Fix rope disappearing bug
2009-05-16, by unc0rr
use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
2009-05-16, by nemo
Final fix
2009-05-16, by unc0rr
Now should be okay
2009-05-16, by unc0rr
Fix for teh fix
2009-05-16, by unc0rr
Fix queue error caused by previous fix for queue error
2009-05-16, by unc0rr
- Update finnish translation
2009-05-16, by unc0rr
Should disable construction in the shoppa hack, I think. Construction is annoying
2009-05-16, by nemo
fix crash in parachute/rope if drowning with active girder/teleport
2009-05-15, by nemo
oops. forgot to reset turn time
2009-05-15, by nemo
Neglected to delete gear at end of turn
2009-05-15, by nemo
Prevent gaining more health than hedgehog actually has
2009-05-15, by nemo
Two new wavez - Juggle requires a different frame rate. using 38 instead of 125
2009-05-15, by nemo
ogg q4 encodings of these themes. Saves 6 megabytes.
2009-05-14, by nemo
new grave
2009-05-14, by nemo
Use shrug frame for injuring yourself/team-mate, add custom theme music to Sheep theme
2009-05-14, by nemo
constrain angle, decrement turn time
2009-05-14, by nemo
Fix engine crash due to screwing up visual gears list in speechbubbles handler
2009-05-13, by unc0rr
only init music on use. workaround for audio bug.
2009-05-13, by nemo
Fix team name in training (broken by ttsmj's random teams patch)
2009-05-12, by unc0rr
Fix training
2009-05-12, by unc0rr
Allow speech bubble/small damage tags in "reduced quality"
2009-05-11, by nemo
Oops, some debug stuff left
2009-05-11, by unc0rr
- Fix network (my crappy fault, triggered by nemo's patch)
2009-05-11, by unc0rr
Remove unnecessary loop in speechbubble code, thus removing use-after-freeing bug
2009-05-11, by unc0rr
Don't accept 'team gone' command right after 'next turn' cmd
2009-05-11, by unc0rr
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
2009-05-11, by nemo
- Fix previous commit
2009-05-09, by unc0rr
- Fix for desyncs when player exits
2009-05-09, by unc0rr
Try to prevent locale problems:
2009-05-08, by unc0rr
English stubs for new weps
2009-05-08, by nemo
Missing swedish weapon names
2009-05-08, by nemo
Mine icon for game scheme mine count
2009-05-08, by nemo
patch to prior checkin
2009-05-08, by nemo
david_ac adding a commandline parameter for the data dir, as requested by svenstaro
2009-05-08, by nemo
allow adjusting angle during sniping
2009-05-07, by nemo
Updated polish translation by szczur
2009-05-07, by nemo
david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
2009-05-07, by nemo
Update translation files
2009-05-06, by nemo
Add a tracing message to help debug rope bugs
2009-05-06, by unc0rr
Move laser behind weapon
2009-05-04, by nemo
oops - checked in my disabling of frontend sound/animation
2009-05-03, by nemo
Descriptions for the tooltip buttons. Rename btnInvurnable to btnInvulnerable
2009-05-03, by nemo
Adjust routines impacted by DrawRotatedF modification, clear gstHHHJump in rope to avoid crosshair/hat drawing bug.
2009-05-03, by nemo
Disable long jump in artillery mode, make snipre rifle single shot
2009-05-03, by nemo
Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
2009-05-03, by nemo
nemo's tweaks to bubbles
2009-05-01, by unc0rr
Some changes in try to fix issue when you enter
2009-05-01, by unc0rr
nemo:
2009-04-30, by unc0rr
Oops, remove debug stuff
2009-04-30, by unc0rr
Some forgotten sprites
2009-04-30, by unc0rr
nemo's great patch:
2009-04-30, by unc0rr
lost pieces of previous patch
2009-04-26, by unc0rr
koda's patch
2009-04-26, by unc0rr
Fix health widget in reduced quality mode
2009-04-24, by unc0rr
- set svn:eol-style to native on text files
2009-04-24, by unc0rr
TheXception's patch:
2009-04-23, by unc0rr
Update some sprites
2009-04-20, by unc0rr
Fix team lists reset when editing weapon sets
2009-04-20, by unc0rr
TheXception's patch:
2009-04-19, by unc0rr
Patch by koda:
2009-04-19, by unc0rr
Chef hat
2009-04-19, by unc0rr
Please koda with console output
2009-04-19, by unc0rr
Move health sorter to visual gears:
2009-04-19, by unc0rr
Some work to try prevent stack memory leak
2009-04-19, by unc0rr
Patch by koda:
2009-04-18, by unc0rr
patch by koda:
2009-04-17, by unc0rr
- More verbose output
2009-04-17, by unc0rr
Don't crash engine after round in reduced quality mode
2009-04-17, by unc0rr
Commit part of koda's patch which applies cleanly:
2009-04-17, by unc0rr
Fix disconnection from server
2009-04-17, by unc0rr
koda's patch
2009-04-14, by unc0rr
Add two more maps to build system
2009-04-13, by unc0rr
Add basketball to build system
2009-04-13, by unc0rr
Fix message being sent to users of 0.9.10
0.9.10-release
2009-04-13, by unc0rr
Fix some locale files installation
2009-04-13, by unc0rr
Add castle and halloween to install
2009-04-13, by unc0rr
Update release doc
2009-04-13, by unc0rr
Silence net debug messages
2009-04-13, by unc0rr
- Fix training
2009-04-13, by unc0rr
Set version to 0.9.10, protocol to 25
2009-04-13, by unc0rr
Three more hats
2009-04-13, by unc0rr
Update changelog in server
2009-04-13, by unc0rr
Less verbose server output
2009-04-13, by unc0rr
Disable feel of editing for built-in schemes
2009-04-13, by unc0rr
update about page
2009-04-13, by unc0rr
Update changelog
2009-04-13, by unc0rr
Russian voicepack
2009-04-13, by unc0rr
Update translation from patches tracker on fireforge
2009-04-13, by unc0rr
- Add gameServer to build system
2009-04-13, by unc0rr
Update russian translation
2009-04-13, by unc0rr
Some polishing
2009-04-13, by unc0rr
- One more hat
2009-04-12, by unc0rr
make use of bath.ogg
2009-04-12, by unc0rr
nemo's schemes patch
2009-04-12, by unc0rr
Fix previous commit
2009-04-12, by unc0rr
New hat + 2 soundtracks
2009-04-12, by unc0rr
More contrasting lightbulb
2009-04-12, by unc0rr
Prevent server from crashing when get SqlNull value
2009-04-12, by unc0rr
koda's fix
2009-04-12, by unc0rr
Add Shoppa game scheme
2009-04-12, by unc0rr
Predefine some ammo schemes
2009-04-12, by unc0rr
nemo's patch + ropes ammo scheme hack
2009-04-12, by unc0rr
- Apply koda's patch
2009-04-12, by unc0rr
- Another way of defining official server
2009-04-12, by unc0rr
Better SQL statement, allows NULL rid
2009-04-12, by unc0rr
Remove some stuff
2009-04-11, by unc0rr
Remove Codec dir
2009-04-11, by unc0rr
- Update Basketball preview
2009-04-11, by unc0rr
Delete Digger, skyline, Lego
2009-04-11, by unc0rr
Update Ropes preview
2009-04-11, by unc0rr
Update polish and german translations
2009-04-11, by unc0rr
Sort themes list
2009-04-11, by unc0rr
Some updates in themes
2009-04-11, by unc0rr
- Some graphics update
2009-04-11, by unc0rr
Add a special message for old hedgewars versions
2009-04-10, by unc0rr
- Some cfg fixes
2009-04-10, by unc0rr
Move game starting action outside menu
2009-04-10, by unc0rr
Implement two buttons
2009-04-10, by unc0rr
Update some translations
2009-04-07, by unc0rr
Fix epic bug randomly teleporting hedgehogs
2009-04-07, by unc0rr
patch by koda
2009-04-07, by unc0rr
- Fix some CMakeFiles.txt files (by TheXception)
2009-04-05, by unc0rr
patch by TheXception:
2009-04-05, by unc0rr
Remove unneeded file
2009-04-05, by unc0rr
- Better schemes page look
2009-04-05, by unc0rr
Images for all scheme buttons
2009-04-05, by unc0rr
Some AI tweaks by imcold
2009-04-03, by unc0rr
- Enable back border of drop-down list (by nemo)
2009-04-03, by unc0rr
Patch by nemo:
2009-04-03, by unc0rr
remove New Folder
2009-04-03, by unc0rr
Remove Thumbs.db files
2009-04-03, by unc0rr
added files from Tiy
2009-04-03, by displacer
added files by Tiy
2009-04-03, by displacer
changes from Tiyuri
2009-04-03, by displacer
- perform lupdate-qt4
2009-04-02, by unc0rr
New schemes page look by TheXception
2009-04-02, by unc0rr
Ooops.. enable back DoS protection
2009-04-02, by unc0rr
Fix server crash (properly follow client's state)
2009-04-02, by unc0rr
- Fix bug with kicking players
2009-03-28, by unc0rr
- Implement ping timeout
2009-03-27, by unc0rr
Ping clients every 30 seconds. Disconnection due to ping timeout to be implemented.
2009-03-27, by unc0rr
Add simple DoS protection mechanism (although better than previous server had)
2009-03-27, by unc0rr
Allow admin to set server's motd
2009-03-27, by unc0rr
Prepare to add ability for admin to set MOTD
2009-03-27, by unc0rr
Send server message on join
2009-03-26, by unc0rr
Fix bug with rope and bazooka
2009-03-26, by unc0rr
- User from localhost is server admin
2009-03-26, by unc0rr
oops
2009-03-26, by unc0rr
Optimize water bouncing a bit
2009-03-26, by unc0rr
patch by nemo: water bouncing + some tweaks
2009-03-26, by unc0rr
- Better ip2string implementation
2009-03-26, by unc0rr
patch by koda:
2009-03-23, by unc0rr
patch by nemo:
2009-03-23, by unc0rr
Add sounds to girder
2009-03-22, by unc0rr
Don't draw walking state when cursor is on
2009-03-22, by unc0rr
Save much CPU time by initializing vertex arrays in texture creation function
2009-03-22, by unc0rr
use glVertexPointer to render water
2009-03-22, by unc0rr
Fix previous patch
2009-03-22, by unc0rr
nemo's patch for girder + some fixes
2009-03-22, by unc0rr
Use GL_TRIANGLE_FAN instead of GL_TRIANGLES (more efficient)
2009-03-22, by unc0rr
Random team generator rework by ttsmj
2009-03-22, by unc0rr
Apply koda's OpenGL ES compatibility patch
2009-03-22, by unc0rr
- Use QCryptographicHash for md5
2009-03-21, by unc0rr
- Fix warnings in frontend
2009-03-18, by unc0rr
Patch by koda
2009-03-18, by unc0rr
Add delete button and scheme selection combobox to scheme edit page
2009-03-18, by unc0rr
Mac icon
2009-03-18, by unc0rr
Update some translations, lupdate && lrelease
2009-03-18, by unc0rr
Sync schemes config over net should work now (untested)
2009-03-18, by unc0rr
Send scheme data over net (but recieving part isn't implemented yet)
2009-03-16, by unc0rr
- Some style changes by nemo
2009-03-16, by unc0rr
Don't use GLU
2009-03-16, by unc0rr
More game options by nemo
2009-03-15, by unc0rr
Rooms list colourizing patch by TheXception
2009-03-15, by unc0rr
Style fixes by nemo
2009-03-15, by unc0rr
Some tweaks by nemo
2009-03-15, by unc0rr
Fix for rooms list + Qt 4.5 by TheXception
2009-03-15, by unc0rr
Scheme options work now
2009-03-13, by unc0rr
Editing schemes, creating new one works now
2009-03-13, by unc0rr
Add an ability to run engine without IPC connection.
2009-03-12, by unc0rr
- Share model between test table and widgets
2009-03-12, by unc0rr
patch by nemo: quick change from 0 to infinite and vice versa
2009-03-12, by unc0rr
Continue work on new schemes
2009-03-12, by unc0rr
Continue work on new schemes implementation
2009-03-11, by unc0rr
- Clear gm_Slot flag even if you can't switch ammo:
2009-03-10, by unc0rr
Update ammo icons
2009-03-10, by unc0rr
Stub for ammo schemes model
2009-03-10, by unc0rr
a patch
2009-03-10, by unc0rr
Implement kick from room
2009-03-09, by unc0rr
own md5 function, no qca2 dependancy (patch by nemo with Qt adaptation by me)
2009-03-09, by unc0rr
Fix wrong value passed as initial health
2009-03-09, by unc0rr
Pass template filter
2009-03-09, by unc0rr
- Send initial room config
2009-03-09, by unc0rr
- Fix a bug in map widget
2009-03-08, by unc0rr
Start refactoring some things. Frontend becomes temporarily unusable for network game
2009-03-08, by unc0rr
Fix frontend not disconnecting from server
2009-03-08, by unc0rr
Send MAP config param last
2009-03-08, by unc0rr
Patch by nemo
2009-03-08, by unc0rr
patch by nemo
2009-03-08, by unc0rr
pathc by nemo
2009-03-07, by unc0rr
loser animation by nemo
2009-03-07, by unc0rr
Cut the length of most used net packet
2009-03-07, by unc0rr
- nemo's patch: some animations, zero probability for infinite weapons
2009-03-07, by unc0rr
Update Polish translation
2009-03-06, by unc0rr
Utility icon
2009-03-05, by unc0rr
Implement kick from server by administrator
2009-03-05, by unc0rr
nemo:
2009-03-05, by unc0rr
Some work on players lists context menus
2009-03-04, by unc0rr
Pixels2 proc, which uses Land array when updating textures
2009-03-04, by unc0rr
Update some translations
2009-03-04, by unc0rr
Fake database connection with routine which marks all users as guests, when no database host was specified
2009-03-02, by unc0rr
Enable admin button when have privilege. Button does nothing yet.
2009-03-02, by unc0rr
Oops, forgot icons
2009-03-02, by unc0rr
laser beam by nemo reworked a bit by me
2009-03-02, by unc0rr
Update INSTALL
2009-03-02, by unc0rr
Fix crash when explosion is outside of the map (check was lost while refactoring)
2009-03-01, by unc0rr
oops
2009-03-01, by unc0rr
a patch :P
2009-03-01, by unc0rr
4 utilities by nemo
2009-03-01, by unc0rr
cz->cs
2009-02-27, by unc0rr
Set admin flag and send admin notification to users with rid equal to 3
2009-02-27, by unc0rr
Small optimization in net server
2009-02-26, by unc0rr
Fix pages mess when password is refused
2009-02-26, by unc0rr
Ask user password and send it to server
2009-02-26, by unc0rr
Add QCA2 checks to build system
2009-02-25, by unc0rr
Move from 'connecting' page to lobby only when account checked
2009-02-25, by unc0rr
Retrieve client password from web database and ask for it
2009-02-25, by unc0rr
ttsmj2's random teams patch
2009-02-24, by unc0rr
Server now send ASKPASSWORD command to frontend when user has web account
2009-02-24, by unc0rr
Use another event to change state from 'logging in' to 'lobby'
2009-02-24, by unc0rr
Update German translation
2009-02-24, by unc0rr
titlebar fix for Mac OS X by koda
2009-02-23, by unc0rr
Update Italian translation (and compile other translations)
2009-02-23, by unc0rr
Add working check for www account existance
2009-02-23, by unc0rr
Add options for configuring database access
2009-02-23, by unc0rr
Add options for database access
2009-02-23, by unc0rr
Implement two more missing protocol commands
2009-02-23, by unc0rr
Faster fire falling
2009-02-23, by unc0rr
Accept new NOT_READY command format
2009-02-23, by unc0rr
Fix bug with not working toggles 'rectrict joins' and 'restrict team adding'
2009-02-23, by unc0rr
Fix ready players number after a round
2009-02-23, by unc0rr
d'oh, the patch was fail
2009-02-23, by unc0rr
Nemo's patch allowing different water sprites size
2009-02-23, by unc0rr
More verbose dump
2009-02-21, by unc0rr
Fix ready players accounting
2009-02-21, by unc0rr
- Add new sounds
2009-02-21, by unc0rr
Hedgehog drops a grave on "/newgrave" command. Patch by nemo
2009-02-21, by unc0rr
lupdate-qt4
2009-02-21, by unc0rr
Patch by koda to better support Mac OS X
2009-02-21, by unc0rr
Fix team removing on PART command
2009-02-20, by unc0rr
Oops, forgot a bunch of CONFIG_PARAM
2009-02-20, by unc0rr
Prevent 'double team exiting' in egine
2009-02-20, by unc0rr
Save some more bytes in protocol
2009-02-20, by unc0rr
- Remove client teams on exit
2009-02-20, by unc0rr
Removeteam action
2009-02-20, by unc0rr
'Reduce quality' patch by nemo
2009-02-20, by unc0rr
Implement 'roundfinished' cmd on net server
2009-02-20, by unc0rr
Frontend look fixes
2009-02-19, by unc0rr
Some optimization of land texture updating
2009-02-19, by unc0rr
Fix a bug with updating
2009-02-18, by unc0rr
Split land texture into small ones:
2009-02-18, by unc0rr
More reorganization
2009-02-18, by unc0rr
Reorganize land texteure function in prepare to texture split
2009-02-18, by unc0rr
New game server:
2009-02-18, by unc0rr
Update translations
2009-02-18, by unc0rr
Move template filter to map widget (by nemo)
2009-02-17, by unc0rr
Clouds fixes by nemo
2009-02-17, by unc0rr
"connecting" page
2009-02-15, by unc0rr
Fix array overflow
2009-02-15, by unc0rr
Add Hogville map to build system
2009-02-15, by unc0rr
Templates filter by nemo
2009-02-15, by unc0rr
Finnish translation
2009-02-14, by unc0rr
- Set bamboo plinko hedgehogs limit to 48
2009-02-14, by unc0rr
New bonus box sprite
2009-02-14, by unc0rr
Fix initial room config
2009-02-14, by unc0rr
engine part of nemo's patch
2009-02-14, by unc0rr
Fix passing hedgehogs number from engine to frontend
2009-02-14, by unc0rr
frontend's part of nemo patch
2009-02-14, by unc0rr
Hogville map
2009-02-14, by unc0rr
Update nature, City and Island themes
2009-02-14, by unc0rr
New hats
2009-02-14, by unc0rr
Awesome map (yes, again)
2009-02-14, by unc0rr
Fix rope regression (unable to change angle)
2009-02-01, by unc0rr
Apply nemo's patch polished by me:
2009-02-01, by unc0rr
Custom spinbox for bonus boxes factor
2009-01-31, by unc0rr
Options for bonus box probability tuning and number of turn until sudden death
2009-01-31, by unc0rr
- Right way to handle rope ammo
2009-01-31, by unc0rr
Remove ugly hack. It's so ugly...
2009-01-30, by unc0rr
Cache land texture update until frame render. This greately improves performance when there are many explosions, or you're using drilling weapon
2009-01-30, by unc0rr
Fix border drawing when drilling
2009-01-30, by unc0rr
Implement initial sound volume option
2009-01-30, by unc0rr
- nemo's patch for custom cave map dimensions
2009-01-29, by unc0rr
A bit better template
2009-01-29, by unc0rr
Replace current templates with one cavern one
2009-01-27, by unc0rr
nemo's template patch (invertion)
2009-01-27, by unc0rr
Allow loading maps and forts
2009-01-26, by unc0rr
Fix airplane
2009-01-26, by unc0rr
Update RC plane sprite
2009-01-26, by unc0rr
New digits
2009-01-26, by unc0rr
That was wrong place for the patch
2009-01-26, by unc0rr
Turn cave mode on automatically when there are pixels on top of map
2009-01-26, by unc0rr
Fix mask
2009-01-26, by unc0rr
Switch to 2046 height
2009-01-26, by unc0rr
Fix russian translation
2009-01-26, by unc0rr
Fix chinese translation
2009-01-26, by unc0rr
Fix clouds disappearing in the middle of map
2009-01-26, by unc0rr
Fix width/height dependant consts
2009-01-26, by unc0rr
Fix nemo's large land patch
2009-01-26, by unc0rr
- Update Polish tranlsation
2009-01-26, by unc0rr
Unban misc folder
2009-01-25, by unc0rr
Add an ability for global messages when server started with password option set
2009-01-25, by unc0rr
desktop file in misc folder
2009-01-25, by displacer
Impement stats on UDP 46632 port
2009-01-25, by unc0rr
Some fixes by nemo
2009-01-25, by unc0rr
Apply nemo's world resize patch
2009-01-25, by unc0rr
Fix accidental rope removinf from ammo in some cases
2009-01-25, by unc0rr
Finally support removing teams + spectating (spectating still doesn't work okay, as engine doesn't support removing teams properly)
2009-01-25, by unc0rr
Update protocol number
2009-01-25, by unc0rr
Fix crash when attackbar wasn't deleted, but hedgehog gear was
2009-01-25, by unc0rr
Some support for spectating when some teams removed
2009-01-25, by unc0rr
Add needed libraries
2009-01-25, by unc0rr
correct game classification
2009-01-24, by displacer
.desktop file for bug http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=512842
2009-01-24, by displacer
Add koda's patch for Mac OS X compilation
2009-01-24, by unc0rr
Don't allow pause when playing online
2009-01-24, by unc0rr
Start fixing spectating bug (implement some routines)
2009-01-24, by unc0rr
Add forgotten brain slug hats
2009-01-22, by unc0rr
Reduce number of bonus rc planes
2009-01-22, by unc0rr
close 0.9.9 again
0.9.9
2013-07-22, by koda
Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
2009-01-22, by unc0rr
removing anonymous heads from 0.9.9
0.9.9
2013-07-22, by koda
Fix blowtorch delete condition
2009-01-20, by unc0rr
removing anonymous heads from 0.9.9
0.9.9
2013-07-22, by koda
Close 0.9.9 branch
0.9.9
2010-11-12, by unc0rr
Fix underwater theme soundtrack
2009-01-20, by unc0rr
closed branch
0.9.9
2010-06-23, by koda
closed branch
0.9.9
2010-06-23, by koda
Fix in 0.9.9 branch too
0.9.9
0.9.9.2-release
2009-01-19, by unc0rr
Fix engine crash when using alt damage option
2009-01-19, by unc0rr
Fix 099 release too
0.9.9
2009-01-19, by unc0rr
Unfuckup spectating
2009-01-19, by unc0rr
Set version to 0.9.9, protocol to 23
0.9.9
2009-01-19, by unc0rr
Message for 098 users about 099 release
2009-01-19, by unc0rr
Branch for 0.9.9 release
0.9.9
2009-01-19, by unc0rr
Fix 'youll regret that' voicepack
2009-01-19, by unc0rr
Fix grayed ammo icons
2009-01-19, by unc0rr
Change rc plane options
2009-01-19, by unc0rr
New grave
2009-01-19, by unc0rr
Remove deprecated comment
2009-01-19, by unc0rr
Nice icon for sound button
2009-01-19, by unc0rr
Hedgehog controlling rc plane sprite
2009-01-19, by unc0rr
UFO fort images optimization for size
2009-01-19, by unc0rr
- Update Slovak translation
2009-01-19, by unc0rr
Fix rc plane fire spread
2009-01-19, by unc0rr
Hedgehog is also sad when rcplane is drawning
2009-01-19, by unc0rr
Patch by nemo (polished by me)
2009-01-19, by unc0rr
UFO fort
2009-01-19, by unc0rr
Fix angle restriction applying to rc plane when choosing via ammomenu
2009-01-18, by unc0rr
Fix 4 more hats
2009-01-18, by unc0rr
More predictable bombs trajectory with rc plane
2009-01-18, by unc0rr
Use firepunch sound from voices
2009-01-18, by unc0rr
Fix pumkin hat
2009-01-18, by unc0rr
Fix wavs
2009-01-18, by unc0rr
Fix wav packaging
2009-01-18, by unc0rr
Fix flower grave
2009-01-18, by unc0rr
Fix training
2009-01-18, by unc0rr
Now voicepack checking button should work (but it doesn't for me)
2009-01-18, by unc0rr
Fix venom hat
2009-01-18, by unc0rr
Japanese translation
2009-01-18, by unc0rr
Fallback to no hat when hat couldn't be loaded
2009-01-18, by unc0rr
Play sad animation on rc plane crash
2009-01-18, by unc0rr
rc plane falls down when looses control
2009-01-18, by unc0rr
Update changelog
2009-01-18, by unc0rr
Update Russian translation
2009-01-18, by unc0rr
Update about page
2009-01-18, by unc0rr
Update German and Italian translations
2009-01-18, by unc0rr
Update zh_CN translation
2009-01-18, by unc0rr
Fix warning
2009-01-17, by unc0rr
RC Plane
2009-01-17, by unc0rr
Update Italian translation
2009-01-17, by unc0rr
Fix engine freeze when one of the teams is killed before its first turn, number of hedgehogs in that team < 8, and game still goes on
2009-01-16, by unc0rr
Use more convenient syntax
2009-01-16, by unc0rr
Oops, fix typo
2009-01-16, by unc0rr
A button for checking voicepack (doesn't work yet)
2009-01-16, by unc0rr
Show team owner in tooltip
2009-01-16, by unc0rr
Fix laugh voicepack
2009-01-16, by unc0rr
Add Robot voicepack
2009-01-16, by unc0rr
Update German, Italian and Swedish translations
2009-01-16, by unc0rr
- Update Russian and Italain translations
2009-01-15, by unc0rr
Fix voicepacks
2009-01-14, by unc0rr
Set 'ready' tooltip to lightbulb button
2009-01-14, by unc0rr
Same for lobby
2009-01-14, by unc0rr
Don't send empty JOINED message
2009-01-14, by unc0rr
Add English translation (needed to support plural forms)
2009-01-14, by unc0rr
- Correctly use plural form in translations
2009-01-14, by unc0rr
Properly handle room deletion in respect of pages switching
2009-01-14, by unc0rr
Implement isInRoom in client
2009-01-14, by unc0rr
Correctly handle disconnect when on stats page
2009-01-14, by unc0rr
Mostly fix voicepack usage
2009-01-14, by unc0rr
Disable net debug
2009-01-13, by unc0rr
Add Pirate voicepack
2009-01-13, by unc0rr
Sort nicks in chat widget
2009-01-13, by unc0rr
Fix handling team addition message
2009-01-13, by unc0rr
Use custom datetime format for using in filename
2009-01-13, by unc0rr
Fix surfer voicepack install
2009-01-13, by unc0rr
Support voicepack info in net server
2009-01-13, by unc0rr
Mention Josh on about page
2009-01-13, by unc0rr
shutup tiyuri
2009-01-13, by unc0rr
Team class now supports voicepacks
2009-01-13, by unc0rr
Fix a bug with visible cursor when hedgehog is dead
2009-01-13, by unc0rr
Fix small bug in voicepacks support in engine. It's complete and tested now.
2009-01-12, by unc0rr
Finish voicepacks support in engine (not tested though)
2009-01-12, by unc0rr
Generate voicepack ask in team config
2009-01-12, by unc0rr
Start voicepacks implementation
2009-01-12, by unc0rr
Update German translation
2009-01-12, by unc0rr
Reorganize rope code, adjust some constants
2009-01-12, by unc0rr
Oops, remove excessive call
2009-01-12, by unc0rr
Don't fallback to default binds set when switching to remotely driven team
2009-01-12, by unc0rr
Some button reorganization on net game page
2009-01-12, by unc0rr
Draw ready status icon on ready button
2009-01-12, by unc0rr
Reorganize net game page
2009-01-12, by unc0rr
Optimize net server perfomance by substituting List by Data.Sequence for storing spectators data
2009-01-12, by unc0rr
Fix two cursor bugs
2009-01-12, by unc0rr
Save much space on options page
2009-01-12, by unc0rr
Fix yet another ballgun bug
2009-01-12, by unc0rr
Disable visual gears when quick replaying
2009-01-11, by unc0rr
- Update French translation
2009-01-11, by unc0rr
Fix wrong assert
2009-01-10, by unc0rr
Implement precise aiming when pressing left shift
2009-01-10, by unc0rr
- Update Spanish and Slovak translations
2009-01-10, by unc0rr
Set black background on hp graphic
2009-01-10, by unc0rr
Resize health graphic when form is resized
2009-01-10, by unc0rr
Cake makes a step after turn. This fixes cake stucking in air
2009-01-10, by unc0rr
Fix rope bug which allowed hedgehog to go into land
2009-01-10, by unc0rr
Drill rocket patch
2009-01-10, by unc0rr
Fix bug in server causing queue errors when trying to join 2nd round in same room
2009-01-10, by unc0rr
Remove debug stuff, ballgun 64but incompatibility fixed in previous revision
2009-01-10, by unc0rr
Some debug stuff for ballgun bug
2009-01-10, by unc0rr
- More debug stuff
2009-01-10, by unc0rr
Don't send empty ammo scheme to server when changing ammo schemes in room (fixes 'bad state' server message)
2009-01-10, by unc0rr
Fix page switching issue when disconnected
2009-01-09, by unc0rr
Colorize join/quit messages
2009-01-09, by unc0rr
Initial health graphic implementation
2009-01-09, by unc0rr
- Fix bug when hedgehog was unable to drop some weapons from rope if it thrown rope in jump
2009-01-09, by unc0rr
Change one of 'best shot award' messages
2009-01-09, by unc0rr
Fully separate statistics code from main form code
2009-01-09, by unc0rr
- svn maintenance
2009-01-09, by unc0rr
Proper room removing when master quits
2009-01-08, by unc0rr
Don't set room to lobby to quitting room master
2009-01-08, by unc0rr
Fix server bugs:
2009-01-08, by unc0rr
Make net server know that 21 protocol is 0.9.8
2009-01-08, by unc0rr
Update notifier
2009-01-08, by unc0rr
Superfinal fix for tranings
2009-01-08, by unc0rr
- Fix trainings again
2009-01-08, by unc0rr
Update Italian translation
0.9.8-release
2009-01-08, by unc0rr
- Remove useless patch
2009-01-08, by unc0rr
Oops, fix last patch
2009-01-08, by unc0rr
Don't send empty packets when spectating (probably fixes queue error when spectating)
2009-01-08, by unc0rr
Don't screw with nick list message
2009-01-08, by unc0rr
Add napalm weapon name
2009-01-08, by unc0rr
Update Polish translation
2009-01-08, by unc0rr
Add Martin Boze to developers list
2009-01-08, by unc0rr
Fix changelog list characters
2009-01-08, by unc0rr
Update Italian and Russian translations
2009-01-08, by unc0rr
Update changelog
2009-01-08, by unc0rr
Update localization files
2009-01-08, by unc0rr
Ballsgun
2009-01-08, by unc0rr
Go page back when room is abandoned by its admin
2009-01-08, by unc0rr
Don't kick everyone from lobby
2009-01-08, by unc0rr
- Fix bugs in net server
2009-01-08, by unc0rr
- Update russian translation
2009-01-08, by unc0rr
Inform room of quitting members
2009-01-08, by unc0rr
Don't set focus on gears when curor is visible (should fix cursor jumping)
2009-01-08, by unc0rr
Fix training
2009-01-08, by unc0rr
Clean room chat history when entering room
2009-01-08, by unc0rr
Start converting network protocol to no-disconnecting religion
2009-01-06, by unc0rr
Notify lobby when a room is created or deleted
2009-01-06, by unc0rr
- Refactor drill rocket
2009-01-06, by unc0rr
Correctly handle urls in chat widget
2009-01-06, by unc0rr
Place server message between two horizontal lines
2009-01-06, by unc0rr
Don't escape chat strings which go to engine
2009-01-06, by unc0rr
Adjust flame parameters to produce more damage
2009-01-06, by unc0rr
Escape html characters in chat messages, nicknames and info to prevent screwing chat
2009-01-06, by unc0rr
Save much space for chat widget on lobby page by removing server message widget (now this messages goes to chat)
2009-01-06, by unc0rr
- zh_TW translation
2009-01-06, by unc0rr
Show client's room in info
2009-01-05, by unc0rr
Don't send LEFT message for clients without nick
2009-01-05, by unc0rr
Move sprite to where it should be
2009-01-05, by unc0rr
More bouncy rope, but you need to press vertical arrow and horizontal keys at once to bounce
2009-01-04, by unc0rr
Show also client host info
2009-01-04, by unc0rr
- Decrease font size in chat
2009-01-03, by unc0rr
Check for deprecated ammo schemes at startup and delete them
2009-01-03, by unc0rr
Update Italian translation
2009-01-03, by unc0rr
Revert windres patch arghh
2009-01-02, by unc0rr
Drill rocket
2009-01-02, by unc0rr
Prepare for drill patch
2009-01-02, by unc0rr
Show joins of ppl with 097 too
2009-01-02, by unc0rr
Bring voices back again
2009-01-02, by unc0rr
- Update some copyrights
2009-01-02, by unc0rr
Lobby chat should work now
2009-01-02, by unc0rr
Fix lobby selector
2009-01-02, by unc0rr
Start work on lobby: add/remove nick from the list on join/quit
2009-01-02, by unc0rr
Reorganize voice sounds
2009-01-02, by unc0rr
Add themes for new maps
2009-01-02, by unc0rr
Add 3 new maps
2009-01-02, by unc0rr
Don't play sounds when quick replaying in spectate mode
2009-01-02, by unc0rr
Clear round replay data on server side when round is finished
2009-01-02, by unc0rr
Quick replay round to spectators until current move
2009-01-02, by unc0rr
Now spectating works for those who joined after game start
2009-01-02, by unc0rr
- Send previous moves info to newly connected client when it joins a room with already started game
2009-01-02, by unc0rr
Update Russian and Polish translations
2009-01-02, by unc0rr
Patch for engine to successfully build on Mac OS X by Michael Schindler
2008-12-30, by unc0rr
- Hellish bomb now spreads fire
2008-12-28, by unc0rr
Fix rope animation
2008-12-28, by unc0rr
The best final fix for rope stucking in the ground bug
2008-12-28, by unc0rr
Bring back old rope behaviour when changing its length (that's more correct physical model)
2008-12-28, by unc0rr
Add some speed to hedgehog on rope when colliding with land and pressing left or right arrow key
2008-12-26, by unc0rr
Add Chinese translation
2008-12-25, by unc0rr
Update Swedish translation by Niklas Grahn
2008-12-25, by unc0rr
- Fix wrond hedgehog speed calculation when using rope and changing rope length
2008-12-23, by unc0rr
- Fix blowtorch regression
2008-12-21, by unc0rr
- Update translations
2008-12-18, by unc0rr
Filter messages to blowtorch. Fixes long tunnels
2008-12-14, by unc0rr
- Add .desktop file
2008-12-11, by unc0rr
Add Surfer and Singer voicepacks
2008-12-10, by unc0rr
Show version info in caption
2008-12-10, by unc0rr
Finalize ammo store fix
2008-12-06, by unc0rr
Add new themes data to build system
2008-12-05, by unc0rr
Add new maps to build system
2008-12-05, by unc0rr
Set default fort to 'Plane' and default grave to 'Statue'
2008-12-05, by unc0rr
Fix forts bug
2008-12-05, by unc0rr
Add some forts
2008-12-05, by unc0rr
Update weapon menu
2008-12-05, by unc0rr
Add themes data for Cake and Blox maps
2008-12-05, by unc0rr
Add map data of Cogs, Cake and Blox maps
2008-12-05, by unc0rr
Fix compilation warning
2008-12-05, by unc0rr
- Less crossclass dependancies
2008-12-05, by unc0rr
Implement Solid Land checkbox
2008-12-05, by unc0rr
Don't hide ammo menu when user clicks on not yet available weapon
2008-12-05, by unc0rr
More stable blowtorch:
2008-12-04, by unc0rr
Try to fix problem with playing music when path contains non-latin letters
2008-12-04, by unc0rr
Send QUIT message to server when netclient object is destroyed
2008-12-04, by unc0rr
Don't call SDL_FreeSurface with null pointer
2008-12-04, by unc0rr
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
2008-12-01, by unc0rr
Don't forget brazilian translation
2008-11-30, by unc0rr
Add chat widget to lobby page (not usable yet)
2008-11-28, by unc0rr
Limit max chat string length to 300 letters
2008-11-28, by unc0rr
Refactor chat widget to use QTextBrower instead of QListWidget:
2008-11-28, by unc0rr
More delay after jump, less delay after small fall for hedgehog
2008-11-28, by unc0rr
Fix jump landing after turn end
2008-11-27, by unc0rr
Store ammo info directly in combobox
2008-11-27, by unc0rr
Limit chat history to 250 entries to avoid DoS attack with its use
2008-11-27, by unc0rr
Fix silent crash when cannot place all hedgehogs
2008-11-27, by unc0rr
oops, remove leftovers
2008-11-27, by unc0rr
Refactor server a bit, now all socket operations are in own threads, two per client
2008-11-27, by unc0rr
- Don't send 'Bad param' msg, as the only reason of it is just some lag
2008-11-25, by unc0rr
Make ghc 6.10 happy
2008-11-24, by unc0rr
Add some type info
2008-11-24, by unc0rr
Small fixes mixed with formatting changes
2008-11-24, by unc0rr
small fixes
2008-11-23, by unc0rr
Quick and dirty napalm implementation
2008-11-22, by unc0rr
- Some reformatting
2008-11-21, by unc0rr
- Convert small damage tag to visual gears
2008-11-21, by unc0rr
Some reformatting
2008-11-20, by unc0rr
Mark each gear with unique id
2008-11-20, by unc0rr
Add new thread which would close handles for us (fixes forced disconnection problem)
2008-11-18, by unc0rr
Tune blowtorch a bit
2008-11-17, by unc0rr
Oops, accidentaly commented hFlush out
2008-11-17, by unc0rr
Don't close socket handles, just leave that job for garbage collector, as doing it manually seems to be the cause of server hangs
2008-11-17, by unc0rr
Stress testing app
2008-11-17, by unc0rr
Include CPP option into source file for easy use
2008-11-17, by unc0rr
Modify melon pieces spread a bit
2008-11-16, by unc0rr
More verbose gear delete debuglog message
2008-11-14, by unc0rr
Fix wrong filter
2008-11-11, by unc0rr
Show last hour logins number
2008-11-10, by unc0rr
Finish refactoring
2008-11-10, by unc0rr
Make answers creation more abstract, in prepare for a conversion
2008-11-10, by unc0rr
Don't rerecord a demo
2008-11-09, by unc0rr
Ooops, sorry for forgetting about this
2008-11-09, by unc0rr
- Update russian translation
2008-11-09, by unc0rr
Add an option to name records with current date and time
2008-11-09, by unc0rr
Update frgotten changelog
2008-11-09, by unc0rr
Fix chat bugs leading to serialized data corruption
2008-11-09, by unc0rr
- Add es and sv translations to hedgewars.pro
2008-11-08, by unc0rr
Make code flow more clear
2008-11-07, by unc0rr
Just better syntax
2008-11-07, by unc0rr
Show time of connection start
2008-11-07, by unc0rr
Remove redundant function parameter
2008-11-07, by unc0rr
Allow turn time to be 1-99 seconds
2008-11-07, by unc0rr
Add simple DoS protection
2008-11-07, by unc0rr
Add some verbosity to server's console messages
2008-11-05, by unc0rr
Disconnect clients on BYE message
2008-11-04, by unc0rr
- Fix ConfigAsked not sending full config (leads to team divide checkbox inconsistency)
2008-11-04, by unc0rr
Oops, fix build
2008-11-04, by unc0rr
Cleanup code a bit, some reformatting
2008-11-04, by unc0rr
Back to normal hedgehog icon in teams select widget
2008-11-04, by unc0rr
Follow protocol more precisely in frontend
2008-11-04, by unc0rr
Give more specific explanation when deny to add team
2008-11-04, by unc0rr
Handle exceptions on accept
2008-11-04, by unc0rr
Reformat code a bit
2008-11-03, by unc0rr
Update Polish translation
2008-11-03, by unc0rr
It seems, I finally got the solution
2008-11-03, by unc0rr
Bring back old behavior
2008-11-03, by unc0rr
Print comprehensive info about what's going on, don't try to close already closed handle
2008-11-03, by unc0rr
Close socket on exception anyway
2008-11-03, by unc0rr
Client sends PONG to server's PING
2008-11-02, by unc0rr
Ping clients every 30 seconds, should help with ghosts on server
2008-11-02, by unc0rr
Update Italian translation
2008-11-02, by unc0rr
Fix generator name (TBZ2 instead of BZ2)
2008-10-31, by unc0rr
- unban here too
2008-10-31, by unc0rr
Add lightbulbs, some more changes to look
0.9.7-release
2008-10-31, by unc0rr
Reset default weapon set on restart
2008-10-31, by unc0rr
Better look for weapon sets page
2008-10-31, by unc0rr
Add anchor to the list for packaging
2008-10-31, by unc0rr
Add theme icons to the list of packaged files
2008-10-31, by unc0rr
Show clients list in server message
2008-10-31, by unc0rr
- lupdate-qt4 && lrelease-qt4
2008-10-31, by unc0rr
Add tooltips
2008-10-31, by unc0rr
Remove darthvader_sabre hat
2008-10-31, by unc0rr
Add two more hats
2008-10-31, by unc0rr
- Fix a message
2008-10-31, by unc0rr
Update Czech translation
2008-10-31, by unc0rr
Activate cake after 4 turns
2008-10-31, by unc0rr
Finish reorganizing local game page
2008-10-31, by unc0rr
Reorganize single player menu
2008-10-31, by unc0rr
Fix a bug (check parameters)
2008-10-31, by unc0rr
Fix fire sprite
2008-10-31, by unc0rr
Replace grey hedgehogs
2008-10-31, by unc0rr
- Add a bunch of hats
2008-10-31, by unc0rr
- Make disbled controls look better
2008-10-31, by unc0rr
That const is better...
2008-10-28, by unc0rr
Well, okay, better fix
2008-10-28, by unc0rr
Fix using freed memory (could be the cause of queue error problem and other bugs)
2008-10-28, by unc0rr
Shut up flames debug messages
2008-10-28, by unc0rr
Repair flame dependancy on wind
2008-10-28, by unc0rr
Make debug messages not to screw text log
2008-10-27, by unc0rr
Draw dark background under chat text
2008-10-27, by unc0rr
Correct default ammo set
2008-10-27, by unc0rr
Update Czech translation
2008-10-26, by unc0rr
Support 'Divide teams' option in engine
2008-10-26, by unc0rr
Add 'Divide teams' option to frontend
2008-10-26, by unc0rr
SetMinimumHeight of TeamShowWidget. Probably solves tiny team select widget look
2008-10-26, by unc0rr
Add background image to team select widget
2008-10-26, by unc0rr
- Some work on team select widget look
2008-10-26, by unc0rr
Mention czech translator on about page
2008-10-26, by unc0rr
Add Czech translation
2008-10-26, by unc0rr
Update Italian translation
2008-10-26, by unc0rr
Fix training
2008-10-26, by unc0rr
Set custom palette to scrollbars
2008-10-26, by unc0rr
Delay for 250 msec before connect to local server
2008-10-26, by unc0rr
Fix some problems with water rising
2008-10-26, by unc0rr
Force plastique style, as others don't fully support stylesheets
2008-10-26, by unc0rr
Allow build without net game server: introduce -DWITH_SERVER configuration parameter
2008-10-26, by unc0rr
- Perform lupdate-q4 && lrelease-qt4
2008-10-25, by unc0rr
Customize menu look
2008-10-25, by unc0rr
Don't list rooms with restricted joining
2008-10-25, by unc0rr
Room control menu works
2008-10-24, by unc0rr
Send appropriate messages to server on control menu actions
2008-10-24, by unc0rr
Add button for controlling room options (no usefull yet)
2008-10-24, by unc0rr
Unset ready status after round
2008-10-24, by unc0rr
Send readiness info to room creator too
2008-10-24, by unc0rr
Send readiness information on join
2008-10-24, by unc0rr
Show players ready status in chat nick list
2008-10-24, by unc0rr
- Fix a bug in READY message handling
2008-10-24, by unc0rr
Bring back old 'Go!' button behavior
2008-10-23, by unc0rr
- Fix a bug screwing rooms list
2008-10-22, by unc0rr
Improve handling client's protocol number
2008-10-22, by unc0rr
Fix rooms list
2008-10-22, by unc0rr
Show additional info in rooms list
2008-10-22, by unc0rr
Check for right define
2008-10-22, by unc0rr
Use C preprocessor to allow compilation in windows
2008-10-22, by unc0rr
- Send additional info on rooms
2008-10-22, by unc0rr
Add "Join official server" button
2008-10-22, by unc0rr
If exception is on client quit, then just remove that client
2008-10-21, by unc0rr
Don't close handle in exception handler
2008-10-21, by unc0rr
Better exception message
2008-10-21, by unc0rr
Implement kick
2008-10-21, by unc0rr
Set custom background color on servers list widget
2008-10-21, by unc0rr
Customize team select widget background
2008-10-21, by unc0rr
Fix seduction sound
2008-10-20, by unc0rr
Lower music volume in frontend
2008-10-20, by unc0rr
Oops... start a dedicated server by default
2008-10-20, by unc0rr
Shutdown private server when room is abandoned
2008-10-20, by unc0rr
Support for private servers in frontend
2008-10-20, by unc0rr
Refactor options handling and storing
2008-10-20, by unc0rr
- Small but very important fix
2008-10-20, by unc0rr
Log reply only when send it
2008-10-18, by unc0rr
Mention Romulo Fernandes Machado on about page for Brazilian Portuguese translation
2008-10-18, by unc0rr
Fix formatting
2008-10-18, by unc0rr
Allow /me in chat
2008-10-18, by unc0rr
- Customize QTextBrowser look
2008-10-18, by unc0rr
Move back from server setup page
2008-10-18, by unc0rr
Start new hedgewars server instead of old one
2008-10-18, by unc0rr
Get rid of old net server
2008-10-18, by unc0rr
Fix out-of-source build
2008-10-18, by unc0rr
Fix error message
2008-10-18, by unc0rr
Fix compilation
2008-10-18, by unc0rr
Add hedgewars server to build process
2008-10-18, by unc0rr
- Add brazilian translation
2008-10-18, by unc0rr
- Frontend: don't reset playing teams list after end of round
2008-10-16, by unc0rr
Use seduction sound
2008-10-16, by unc0rr
Reorganize mapContainer widget. Fixes a bunch of bugs, improves widget.
2008-10-16, by unc0rr
- Fix crash when changing maps
2008-10-16, by unc0rr
Fix a typo
2008-10-15, by unc0rr
Fix using wrong variable =(
2008-10-15, by unc0rr
Fix uninitialised variable
2008-10-15, by unc0rr
Small rope optimization
2008-10-15, by unc0rr
Fix doubling chat message
2008-10-15, by unc0rr
Fix conditions to disconnect
2008-10-15, by unc0rr
Fix chat messages in saves and demos
2008-10-15, by unc0rr
Oops... fix introduced bug
2008-10-15, by unc0rr
Share chat between frontend and engine
2008-10-15, by unc0rr
Further improve disconnects handling
2008-10-15, by unc0rr
Various small insignificant improvements everywhere
2008-10-15, by unc0rr
- Perform lupdate-qt4 && lrelease-qt4
2008-10-14, by unc0rr
Add more support for handling disconnects while playing (not fully tested)
2008-10-14, by unc0rr
Add partial implementation of handling disconnects while playing via network
2008-10-13, by unc0rr
- Reverse the order of client list
2008-10-13, by unc0rr
- Add forgotten PirateFlag map to list of installed maps
2008-10-13, by unc0rr
- Remove deprecated stuff
2008-10-13, by unc0rr
- Set focus to dead hedgehog
2008-10-13, by unc0rr
Make messages be more debug-friendly
2008-10-13, by unc0rr
Server erases teams list after round finish, so everything should be okay now
2008-10-12, by unc0rr
Clients send roundfinished message to server when the round is over
2008-10-12, by unc0rr
Fix water rising too fast
2008-10-12, by unc0rr
Rename function
2008-10-10, by unc0rr
Allow --port=PORT command-line parameter to specify the port to listen on
2008-10-10, by unc0rr
Flush CONNECTED message, so client hasn't to wait for it on connect
2008-10-09, by unc0rr
Fix the bug
2008-10-09, by unc0rr
Stub to run network game
2008-10-09, by unc0rr
Update protocol doc
2008-10-09, by unc0rr
Fix team colors mismatch on some conditions (just synchronize them when team is added)
2008-10-09, by unc0rr
Small optimization (use partition instead of two filters with opposite predicates)
2008-10-09, by unc0rr
Send team removal message to others in room when client disconnects
2008-10-09, by unc0rr
- Fix a bug with chosen map (new clinet gets wrong information)
2008-10-09, by unc0rr
Fix that bug (lol, pretty fast, eh?)
2008-10-09, by unc0rr
Send teams info to newly connected client (has a bug with team sequence, need to discover)
2008-10-09, by unc0rr
- Allow team color changing
2008-10-09, by unc0rr
- Only team owner can remove team from the list
2008-10-09, by unc0rr
Add support for removing team
2008-10-09, by unc0rr
Can choose hedgehogs number now
2008-10-09, by unc0rr
Add seduction weapon sound
2008-10-09, by unc0rr
Adding teams now works
2008-10-08, by unc0rr
Get rid of team id in client code
2008-10-08, by unc0rr
Build neccessary structures in memory on ADDTEAM message, but don't send answer yet (need to review team id concept)
2008-10-08, by unc0rr
Fix protocol implementation to conform documentation
2008-10-08, by unc0rr
- Add protocol description (just started)
2008-10-08, by unc0rr
Optimize list lookups a bit
2008-10-08, by unc0rr
Reformat some code =P
2008-10-08, by unc0rr
- Shut the client's tries to configure server up
2008-10-08, by unc0rr
Server now fully supports game options
2008-10-08, by unc0rr
- Add join and leave messages to chat box
2008-10-08, by unc0rr
Implement rooms list refresh
2008-10-08, by unc0rr
Implement room create and join
2008-10-08, by unc0rr
- Introduce a bit of state miachine in client code (should be more robust and verbosive now)
2008-10-08, by unc0rr
Create a page for rooms list
2008-10-08, by unc0rr
- Add stub page for rooms list
2008-10-07, by unc0rr
Get rid of "internet" network game mode
2008-10-06, by unc0rr
Fix a bug with 'ghosts' on server
2008-10-06, by unc0rr
Fix another server failure (when second client in room disconnects)
2008-10-06, by unc0rr
- Now actually fix
2008-10-06, by unc0rr
Fix server crash on client disconnect
2008-10-05, by unc0rr
- Fix build of server (has some bugs now)
2008-10-05, by unc0rr
Start refactoring standalone server (prepare to change protocol)
2008-10-05, by unc0rr
Don't allow team with the same name from the same client (helps with double add due to lags)
2008-10-05, by unc0rr
Remove deprecated stuff
2008-10-05, by unc0rr
Fix a bug screwing team selection up in network game
2008-09-29, by unc0rr
Fix arithmetic bug in CHedgehogerWidget
2008-09-29, by unc0rr
Add team surrender flag
2008-09-29, by unc0rr
- Fix water rise
2008-09-29, by unc0rr
Try to adjust flame parameters
2008-09-28, by unc0rr
Prevent AI to damage a teammate when trying to dig with firepunch (patch not tested)
2008-09-28, by unc0rr
Start flames rework
2008-09-28, by unc0rr
- Hedgehog doesn't take off hat when shooting from shotgun
2008-09-28, by unc0rr
Predefined team can have customized hat
2008-09-28, by unc0rr
Bot could use firepunch if it doesn't find anything else useful, and it has land above his head
2008-09-28, by unc0rr
Update Spanish and Polish translations
2008-09-28, by unc0rr
Fix frontend
2008-09-28, by unc0rr
- Customize spinbox arrows
2008-09-28, by unc0rr
Reorganize team edit page a little (save a lot of space)
2008-09-28, by unc0rr
Move preview icons into comboboxes
2008-09-28, by unc0rr
Seduction animation
2008-09-23, by unc0rr
A bit larger heart
2008-09-23, by unc0rr
- Update Italian translation
2008-09-22, by unc0rr
Enable back the ability to see chosen team color in team widget
2008-09-20, by unc0rr
Full-size hedgehog in hats selection widget
2008-09-20, by unc0rr
Draw a hedgehog under the hat in hats combobox
2008-09-20, by unc0rr
Update watermelon sprite
2008-09-19, by unc0rr
Use new sounds
2008-09-19, by unc0rr
Add new sound files
2008-09-19, by unc0rr
- Unbreak previously broken themes
2008-09-19, by unc0rr
Fix bug #61 http://fireforge.net/tracker/index.php?func=detail&aid=61&group_id=11&atid=125
2008-09-19, by unc0rr
Add Underwater theme
2008-09-19, by unc0rr
- Optimize maps
2008-09-19, by unc0rr
Fix mortar
2008-09-19, by unc0rr
Forgotten sheep map...
2008-09-19, by unc0rr
Graphics update
2008-09-19, by unc0rr
Draw smoke trail underneath of grenade
2008-09-19, by unc0rr
- Add many hats
2008-09-19, by unc0rr
Fix music starting to play after the round even if it was turned off
2008-09-18, by unc0rr
Rename hellish bomb to hellish hand-grenade
2008-09-18, by unc0rr
Delete deprecated stuff
2008-09-18, by unc0rr
Update Italian translation
2008-09-18, by unc0rr
Mention Eugene Lyubimkin in translators list for his Ukrainian translation
2008-09-18, by unc0rr
Add Hellish bomb weapon
2008-09-18, by unc0rr
Add watermelon sprite
2008-09-18, by unc0rr
Add watermelon weapon (without proper sprites yet)
2008-09-18, by unc0rr
Finish Ukrainian translation
2008-09-18, by unc0rr
- Continue seduction implementation
2008-09-17, by unc0rr
- Perform lupdate-qt4 && lrelease-qt4
2008-09-17, by unc0rr
Hedgehog doesn't take off the hat when walking
2008-09-12, by unc0rr
Allow theme to set custom water color
2008-09-12, by unc0rr
D'oh
2008-09-12, by unc0rr
Speed up hat
2008-09-11, by unc0rr
Draw hat when hedgehog is aiming
2008-09-11, by unc0rr
- Reorganize headers according to Qt's style guide
2008-09-11, by unc0rr
Hat 'wearing' animation
2008-09-11, by unc0rr
Update Italian translation
2008-09-10, by unc0rr
Remove 25pix margin on every page, so exit button is almost in the same place on all pages
2008-09-08, by unc0rr
Better theme selection widget look
2008-09-08, by unc0rr
Add Spanish translation by Carlos Vives
2008-09-06, by unc0rr
Update Polish translation
2008-09-06, by unc0rr
Send hats info via net. Hats implementation complete now.
2008-08-31, by unc0rr
Fix bug in netclient protocol handling code
2008-08-31, by unc0rr
Fix City theme
2008-08-31, by unc0rr
Hats now fully implemented for local game
2008-08-31, by unc0rr
Fix Bamboo theme
2008-08-31, by unc0rr
Store selected hats in team config
2008-08-31, by unc0rr
- Finish hat selection widget
2008-08-29, by unc0rr
Add hat selection control to team editing page (it's empty combobox yet)
2008-08-29, by unc0rr
Fix build
2008-08-29, by unc0rr
Add stubs for hats implementation
2008-08-29, by unc0rr
- Set frontend's music volume level to 50%
2008-08-29, by unc0rr
Add Sheep map
2008-08-25, by unc0rr
custom girder for bamboo theme
2008-08-23, by unc0rr
Update Snow theme land texture
2008-08-21, by unc0rr
Oops.. forgot some files
2008-08-18, by unc0rr
set svn:eol-style to native
2008-08-18, by unc0rr
- Update Bamboo, EarthRise, hell themes
2008-08-18, by unc0rr
- Update copyrights
2008-08-18, by unc0rr
Add PirateFlag map
2008-08-18, by unc0rr
Fix sdl_mixer include
2008-08-16, by unc0rr
Play music in menu also, with fading effects when run game
2008-08-16, by unc0rr
- Add icons for each theme
2008-08-16, by unc0rr
Hackish way to play music in frontend... to be fixed
2008-08-16, by unc0rr
Add hell and main theme
2008-08-16, by unc0rr
Start seduction weapon implementation
2008-08-16, by unc0rr
Fix copyright info
2008-08-15, by unc0rr
Make dialogs and messageboxes be customized like main form
2008-08-15, by unc0rr
Save some pixels for chat widget
2008-08-15, by unc0rr
Remake gamecfgwidget
2008-08-15, by unc0rr
Allow team and hh name length be up to 64 letters length
2008-08-15, by unc0rr
Themes list now works
2008-08-15, by unc0rr
- Make border 3px width
2008-08-15, by unc0rr
- lupdate-qt4 && lrelease-qt4
2008-08-15, by unc0rr
Fix "Hedgewars" button look
2008-08-14, by unc0rr
Fill themes list with themes
2008-08-14, by unc0rr
Add themes list to map selection widget
2008-08-14, by unc0rr
Start remaking multiplayer page
2008-08-14, by unc0rr
Add Sheep theme by Julien Koesten. Will be slightly corrected a bit later.
2008-08-13, by unc0rr
Some adjusting... it still doesn't solve problem fully
2008-08-13, by unc0rr
One more consts adjusting to solve rope stucking problem
2008-08-13, by unc0rr
Update copyrights
2008-08-13, by unc0rr
Add hell theme
2008-08-13, by unc0rr
Mention Niklas Grahn for his translation on about page
2008-08-13, by unc0rr
Add Swedish translation
2008-08-13, by unc0rr
Move QGroupBox title a bit
2008-08-12, by unc0rr
Fix pickhammer and kamikaze
2008-08-12, by unc0rr
More work on options page
2008-08-12, by unc0rr
Reorganize widgets on options page
2008-08-12, by unc0rr
Add background to groupboxes
2008-08-12, by unc0rr
Set minimal acceptable Qt4 version to 4.3.0
2008-08-12, by unc0rr
Nicer look
2008-08-12, by unc0rr
Iconize more groupboxes
2008-08-12, by unc0rr
Finish iconed groupbox implementation
2008-08-12, by unc0rr
Add iconed groupbox class
2008-08-12, by unc0rr
With this change, SDL will probably report more screen resolutions on dual-monitor configurations
2008-08-10, by unc0rr
Enable back rendering objects that are put on top of land texture
2008-08-10, by unc0rr
Fix compile under Ubuntu (why it compiles everywhere else?)
2008-08-10, by unc0rr
Fix installation path for Castle map
2008-08-10, by unc0rr
Convert the rest of themes too
2008-08-08, by unc0rr
Step 5: Finally... we have theme objects with alpha-channel!
2008-08-08, by unc0rr
- Fix previous commit
2008-08-08, by unc0rr
Allow theme-customizable water and girder
2008-08-08, by unc0rr
Step 4: repair girder rendering (girder is 32bit now)
2008-08-08, by unc0rr
Step 3: Maps are rendered correctly, but without objects yet
2008-08-08, by unc0rr
Step 2: painted maps loading correctly
2008-08-08, by unc0rr
Start implementing support for 32bit sprites concerned in map generation process.
2008-08-08, by unc0rr
This needs to be changed too
2008-08-08, by unc0rr
- Fix Qt's runtime warning
2008-08-08, by unc0rr
Add "Castle" map copyright info
2008-08-08, by unc0rr
Disallow AI to hurts itself with mortar (in quite rare cases it tries to shoot directly up)
2008-08-08, by unc0rr
Update frontend background
2008-08-07, by unc0rr
Oops, fix map install path
2008-08-07, by unc0rr
Revert accidental nsis installer generator regression
2008-08-07, by unc0rr
Some more customizations
2008-08-07, by unc0rr
- Start work on team select widget
2008-08-07, by unc0rr
Fix max teams detection
2008-08-07, by unc0rr
Better settings button behavior
2008-08-07, by unc0rr
Finally fix save button look
2008-08-07, by unc0rr
Set bg color for QPushButton
2008-08-07, by unc0rr
Add Castle map
2008-08-07, by unc0rr
correct restoring window size after fullscreen mode
2008-08-07, by displacer
Customize map container look
2008-08-07, by unc0rr
fullscreen disabling fixed
2008-08-07, by displacer
Frontend Fullscreen mode added
2008-08-07, by displacer
Customize SpinBox look (not finished)
2008-08-07, by unc0rr
Customize LineEdit look
2008-08-07, by unc0rr
Various build system improvements
2008-08-07, by unc0rr
- Fix grenade sound
2008-08-07, by unc0rr
Try to modify QGroupBox view
2008-08-06, by unc0rr
Fix small glitch when placing girder on map
2008-08-06, by unc0rr
Customize checkboxes
2008-08-05, by unc0rr
Customize comboboxes look
2008-08-05, by unc0rr
Iconed "Back" button everywhere
2008-08-05, by unc0rr
Make buttons border have different colors when mouse is over or it is pressed
2008-08-05, by unc0rr
Unbreak build
2008-08-05, by unc0rr
- Make look better
2008-08-04, by unc0rr
transparent background for buttons at main page
2008-08-04, by displacer
images at main page
2008-08-04, by displacer
no-repeat background with bgcolor instead
2008-08-04, by displacer
Background for Hedgewars is ready
2008-08-04, by displacer
new art from Tiyuri
2008-08-04, by displacer
Update slovak translation
2008-08-04, by unc0rr
Update soundtracks with ones that loop seamlessly
2008-07-30, by unc0rr
Last try to get rope not to get stuck in the ground
2008-07-30, by unc0rr
- Some physics changes
2008-07-30, by unc0rr
- Fix polish translation
0.9.6-release
2008-07-29, by unc0rr
- Remove that stupid website folder created by GNA!
2008-07-29, by unc0rr
- Add full EarthRise theme
2008-07-29, by unc0rr
Fix previous commit
2008-07-29, by unc0rr
- Fix compilation
2008-07-29, by unc0rr
Get rid of Volcano map
2008-07-29, by unc0rr
- Update pirate, added snow soundtrack
2008-07-29, by unc0rr
- Fix warnings
2008-07-28, by unc0rr
- Fix problem when clouds number is 0
2008-07-27, by unc0rr
- Add ability to choose clouds number in theme config file
2008-07-27, by unc0rr
- Update russian translation
2008-07-27, by unc0rr
Add a checkbox in frontend to turn music off
2008-07-27, by unc0rr
Add an option to engine for turning music off
2008-07-27, by unc0rr
- Disable ability to resize window
2008-07-27, by unc0rr
Fix training regression
2008-07-27, by unc0rr
Draw yet not available ammo grayscaled
2008-07-27, by unc0rr
- Airplane is higher
2008-07-27, by unc0rr
Play Ow1.ogg and Ow4.ogg when hedgehog falls
2008-07-27, by unc0rr
Add new pain sounds
2008-07-27, by unc0rr
Remember initial resolution settings to use when switching to fullscreen mode
2008-07-27, by unc0rr
Add ability to resize engine's window
2008-07-27, by unc0rr
Mention Stephen Alexander's e-mail in copyrights
2008-07-27, by unc0rr
- Use DejaVuSans-Bold instead of DejaVuSans+bold
2008-07-27, by unc0rr
Optimize maps files by size
2008-07-27, by unc0rr
Try another appproach to render chat, should fix windows issues
2008-07-27, by unc0rr
Update Polish translation
2008-07-27, by unc0rr
draft a changelog for 0.9.6
2008-07-27, by unc0rr
Fix hedgehog animation when use blowtorch
2008-07-27, by unc0rr
Hedgehog laughs when drops dynamite or cake
2008-07-27, by unc0rr
Play sound before cake explodes
2008-07-27, by unc0rr
Finish cake implementation
2008-07-27, by unc0rr
- Cake sits down before exploding
2008-07-27, by unc0rr
Animate falling and waking up cake
2008-07-27, by unc0rr
Supress CMake warning
2008-07-27, by unc0rr
- Animate cake walking
2008-07-27, by unc0rr
Add hedgewars icon in png format
2008-07-27, by unc0rr
Update French translation
2008-07-25, by unc0rr
Show cake rotated correct angle
2008-07-25, by unc0rr
- Update French translation
2008-07-25, by unc0rr
Add BambooPlinko map
2008-07-25, by unc0rr
Mention audio guys on About page and readme
2008-07-25, by unc0rr
Update Italian translation
2008-07-25, by unc0rr
Remove deprecated function
2008-07-25, by unc0rr
Enable music dependance on current land theme
2008-07-25, by unc0rr
Add Nature music theme
2008-07-25, by unc0rr
- Add cake sound
2008-07-25, by unc0rr
Add two tracks for City and Island themes
2008-07-25, by unc0rr
Add cake icon in ammomenu
2008-07-25, by unc0rr
Add Bath map
2008-07-25, by unc0rr
Update nature theme
2008-07-25, by unc0rr
Cake explodes on /attack
2008-07-25, by unc0rr
First implementation of the Cake weapon
2008-07-25, by unc0rr
Stubs for spider weapon
2008-07-25, by unc0rr
Update copyright info
2008-07-23, by unc0rr
Add Bamboo map
2008-07-23, by unc0rr
Load flakes information from theme.cfg when playing painted map
2008-07-22, by unc0rr
Add new map EarthRise by Joshua Frese
2008-07-22, by unc0rr
Further work on dedicated server
2008-07-21, by unc0rr
- Modify network protocol to use new delimiter
2008-07-21, by unc0rr
First steps to switch hedgewars to new net protocol
2008-07-15, by unc0rr
Repair screenshots capture on 'C' key press
2008-07-14, by unc0rr
Fix clouds shaking up
2008-07-13, by unc0rr
Add a few debug message which show the problem with total hedgehogs number counting
2008-07-13, by unc0rr
Update Polish translation
2008-07-13, by unc0rr
Make all in-game fonts bold
2008-07-12, by unc0rr
Update Polish frontend translation
2008-07-12, by unc0rr
Set version to 0.9.6-dev
2008-07-11, by unc0rr
Update German translation
2008-07-11, by unc0rr
Show picked up ammo in demo playing mode
0.9.5-release
2008-07-08, by unc0rr
Update changelog in trunk also
2008-07-08, by unc0rr
Fix warning
2008-07-08, by unc0rr
Fix shortgun training
2008-07-07, by unc0rr
- Optimize PNG to reduce size
2008-07-07, by unc0rr
Set svn:eol-style to native
2008-07-07, by unc0rr
Update copyright headers a bit
2008-07-07, by unc0rr
Update Italian translation
2008-07-07, by unc0rr
Fix another regression arising from splitting switchhedgehog
2008-07-06, by unc0rr
Add message for sudden death
2008-07-06, by unc0rr
Fix mushrooms map
2008-07-06, by unc0rr
Oops, proper fix now
2008-07-06, by unc0rr
Fix net game regression
2008-07-06, by unc0rr
Oops, forgot translation file
2008-07-06, by unc0rr
- Proper turns counting, split SwitchHedgehog into two functions
2008-07-06, by unc0rr
Dec delay
2008-07-06, by unc0rr
Fix timings regression
2008-07-06, by unc0rr
Water rises after 25 mins of round, health is decreased after 20 mins
2008-07-06, by unc0rr
- Prepare for sudden death implementation
2008-07-06, by unc0rr
New mushrooms map by Tiyuri
2008-07-06, by unc0rr
Mention french translator on About page
2008-07-05, by unc0rr
Enable fullscreen switching back, now it's bound on F12
2008-07-05, by unc0rr
Build system scripts for new map
2008-07-05, by unc0rr
Draw explosions for every kind of explosion
2008-07-05, by unc0rr
Add new map by Maciej Mrozinski
2008-07-05, by unc0rr
Update explosion graphics
2008-07-04, by unc0rr
Better ?? implementation of explosion
2008-07-04, by unc0rr
Testing explosion particles implementation
2008-07-04, by unc0rr
Install all dlls from bin folder
2008-07-01, by unc0rr
Qt 4.4 needs this in win32
2008-07-01, by unc0rr
Fix resource compilation
2008-07-01, by unc0rr
- Fix previous commit
2008-06-30, by unc0rr
Update hedgewars icon for windows
2008-06-30, by unc0rr
Fix icon compilation in Windows
2008-06-30, by unc0rr
- Fix accidental network breakage
2008-06-27, by unc0rr
Lemonade taunt
2008-06-27, by unc0rr
Wave and Hurrah taunts
2008-06-27, by unc0rr
Hopefully done taunts implementation
2008-06-27, by unc0rr
Further work on taunts
2008-06-27, by unc0rr
Start implementing waves
2008-06-26, by unc0rr
Set svn:eol-style to native
2008-06-25, by unc0rr
Set svn:eol-style to native
2008-06-25, by unc0rr
Mention translators on about page
2008-06-25, by unc0rr
Oops, forgot file
2008-06-25, by unc0rr
Add Bulgarian translation
2008-06-25, by unc0rr
Add Slovak translation
2008-06-25, by unc0rr
Add German translation
2008-06-25, by unc0rr
Update Italian translation
2008-06-25, by unc0rr
Make engine compilable without debugging on
2008-06-23, by unc0rr
Complete exit confirmation implementation
2008-06-22, by unc0rr
Start exit confirmation implementation
2008-06-22, by unc0rr
- Decrease default girders number
2008-06-19, by unc0rr
Fix bad sprite when you jump and get hit
2008-06-19, by unc0rr
Hydrant map
2008-06-19, by unc0rr
Update changelog
2008-06-18, by unc0rr
Update russian translation
2008-06-18, by unc0rr
Set version to 0.9.4
0.9.4-release
2008-06-18, by unc0rr
Fix training
2008-06-18, by unc0rr
- Fix firepunch sprite direction when use in high jump
2008-06-18, by unc0rr
Damaged hedgehog rotates when its speed is far enough from zero
2008-06-18, by unc0rr
Damaged hedgehog animation
2008-06-18, by unc0rr
Winners clan hedgehogs smiling with big smile
2008-06-18, by unc0rr
Whip animation
2008-06-18, by unc0rr
Update first aid animation
2008-06-18, by unc0rr
Draw explosion on kamikaze
2008-06-18, by unc0rr
Hedgelove map
2008-06-18, by unc0rr
Some fixes
2008-06-17, by unc0rr
Update copyright information
2008-06-17, by unc0rr
Don't let updated hedgewars version to make errors due to old weapons.ini
2008-06-17, by unc0rr
Fix Island theme objects placing
2008-06-17, by unc0rr
Implement drowning hedgehog sprite
2008-06-17, by unc0rr
Fix warnings
2008-06-17, by unc0rr
Hedgehogs on the left side of the map look to the right and vice-versa
2008-06-17, by unc0rr
In forts mode, hedgehogs on the left look at the right, and vice-versa
2008-06-17, by unc0rr
Fix AI mortar bugs
2008-06-17, by unc0rr
Small grenade physics change
2008-06-17, by unc0rr
Update Polish translation
2008-06-17, by unc0rr
- Update Italian translation
2008-06-17, by unc0rr
- Bots can use mortar
2008-06-16, by unc0rr
- Fix chat state at start
2008-06-12, by unc0rr
Use Kamikaze sound
2008-06-11, by unc0rr
Enable history (bound on ` key)
2008-06-11, by unc0rr
Implement history for chat (27 entries), no key binding yet
2008-06-11, by unc0rr
Fix demo records of rounds restored after saving
2008-06-11, by unc0rr
Get rid of old console
2008-06-11, by unc0rr
Use kamiakze sprite
2008-06-11, by unc0rr
Kamikaze icon in ammo menu
2008-06-10, by unc0rr
Updated Polish translation
2008-06-10, by unc0rr
Kamikaze weapon
2008-06-09, by unc0rr
Prepare for new weapon 'Kamikaze'
2008-06-09, by unc0rr
Ooops, actual fix
2008-06-09, by unc0rr
Fix Baseball, whip, firepunch attacking on slope
2008-06-09, by unc0rr
Don't push attacking hedgehog when using whip or baseball
2008-06-09, by unc0rr
Fix firepunch direction when attacking from high jump
2008-06-09, by unc0rr
Fix another issue with chat, when chat string come just after 'NextTurn' cmd, thus setting Lag flag to true
2008-06-09, by unc0rr
Fix an oops with chat string appearing between two net commands (it's very rare and random condition, but I caught it while playing via net)
2008-06-08, by unc0rr
Draw tags a bit higher due to hats introduction
2008-06-06, by unc0rr
Make sprite look as it was intended to
2008-06-06, by unc0rr
Prevent wrong aim direction when using rope after high jump
2008-06-06, by unc0rr
Use new icon in team selecting widget
2008-06-03, by unc0rr
Update polish translation
2008-06-02, by unc0rr
Fix a bug with automatic weapon switching when attacking from rope
2008-06-02, by unc0rr
- Quick hack for hats
2008-06-01, by unc0rr
- Add CMake script for Hats folder
2008-06-01, by unc0rr
Add hats folder
2008-06-01, by unc0rr
Don't let jumping hedgehog to move others
2008-06-01, by unc0rr
Fix hedgehog jump animation after turn end
2008-05-30, by unc0rr
Ammo count == 9 is infinite
2008-05-30, by unc0rr
Update Italian translation
2008-05-29, by unc0rr
Fix mortar clusters spread direction
2008-05-29, by unc0rr
Fix idle animation
2008-05-28, by unc0rr
Use turnsleft sprites to indicate turns left to activate ammo
2008-05-28, by unc0rr
Update ammo menu icons
2008-05-28, by unc0rr
Mortar sprite
2008-05-28, by unc0rr
Aim at high speed when performing rope swinging
2008-05-28, by unc0rr
- Show crosshair while rope swinging
2008-05-28, by unc0rr
Get rid of unused Surface parameter
2008-05-27, by unc0rr
Fix forts mode to take in account clans, not teams
2008-05-27, by unc0rr
Idle hedgehog animation
2008-05-26, by unc0rr
Fix bug in hwSqrt when calculating square root of number >= 65536
2008-05-26, by unc0rr
Allow aiming while moving
2008-05-26, by unc0rr
Minimum number of hedgehogs in team is 1 now
2008-05-25, by unc0rr
Add nickname to message in more appropriate place
2008-05-25, by unc0rr
Use nick from frontend to prepend chat messages
2008-05-25, by unc0rr
Fix chat behavior
2008-05-24, by unc0rr
- 't' key for entering chat message
2008-05-24, by unc0rr
Preparing to have gsChat gamestate
2008-05-24, by unc0rr
- Start chat implementation: chat strings are on the screen
2008-05-24, by unc0rr
Fix bug with holding switch tool
2008-05-22, by unc0rr
Use firepunch sprite
2008-05-21, by unc0rr
Stub for chat implementation
2008-05-19, by unc0rr
- Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
2008-05-18, by unc0rr
Better rope
2008-05-17, by unc0rr
Update City theme
2008-05-17, by unc0rr
Add City theme by Tiyuri
2008-05-17, by unc0rr
Add theme and map Plane by Tiyuri
2008-05-17, by unc0rr
Fix 'AI may break demos playing' message while loading saves
2008-05-17, by unc0rr
Add Island theme by Tiyuri
2008-05-16, by unc0rr
Add map 'Hedgewars' by Tiyuri
2008-05-16, by unc0rr
Mention Luca Bonora on About page
2008-05-14, by unc0rr
Add italian translation by daimadoshi85
2008-05-14, by unc0rr
Fix some bugs with dropping from parachute
2008-05-14, by unc0rr
Initial support for attacking from rope
2008-05-13, by unc0rr
- Continue preparation for implementing attack from rope and parachute
2008-05-12, by unc0rr
Some preparation work for attacking from rope, parachute and etc.
2008-05-12, by unc0rr
Remove AltSlot and AltAmmo fields of Hedgehog record, as they are not actually needed
2008-05-11, by unc0rr
Timer as hedgehog message (avoid possible desync in very rare cases)
2008-05-11, by unc0rr
Implement whip weapon
2008-05-10, by unc0rr
Initial implementation of mortar
2008-05-10, by unc0rr
Use default ammostore string size for weapons number instead of predefined const
2008-05-10, by unc0rr
Remove temporary debug messages
2008-05-09, by unc0rr
If there's more hedgehogs in AI's team than in others, then it will be less afraid to give damage to friend hedgehog
2008-05-09, by unc0rr
Remove recently added debug, as cluster bomb issue is fixed
2008-05-08, by unc0rr
It looks like fix for cluster bomb issue...
2008-05-08, by unc0rr
- Small optimization to hwFloat
2008-05-08, by unc0rr
Fix handling '/skip' command during net game
2008-05-08, by unc0rr
- Small optimization in hwFloat
2008-05-08, by unc0rr
- Some changes in clusters initialization
2008-05-08, by unc0rr
Now really fix issue with mines on top of cases
2008-05-08, by unc0rr
Fix mines on top of the case issue also
2008-05-08, by unc0rr
Fix collecting cases after teleportation
2008-05-08, by unc0rr
Fix issue with hedgehog on top of the hedgehog with pickhammer
2008-05-08, by unc0rr
Set radius for clusters of clusterbomb
2008-05-08, by unc0rr
Fix bug with demos and saves after restoring round from save
2008-05-07, by unc0rr
Fix potential queue error in rare cases
2008-05-07, by unc0rr
Use constant generated by cmake for version string
2008-05-06, by unc0rr
Double increase collision array size
2008-05-06, by unc0rr
More verbose video parameters setting
2008-05-06, by unc0rr
- Better error handling when creating the window
2008-05-04, by unc0rr
Implement LIST command
2008-05-04, by unc0rr
Finish conversion
2008-05-04, by unc0rr
Modify protocol implementation functions interface (convertation not yet finished)
2008-05-04, by unc0rr
Fix attack direction when perform somersault
2008-05-02, by unc0rr
- Add comment
2008-05-01, by unc0rr
Handle QUIT of the master: disconnect all roommates
2008-05-01, by unc0rr
'In room' state stub
2008-05-01, by unc0rr
Handle password parameter on JOIN
2008-05-01, by unc0rr
- Remove old hwserv code
2008-05-01, by unc0rr
- Fixed some bugs
2008-05-01, by unc0rr
- Some improvements in core
2008-04-30, by unc0rr
Better QUIT handling imlementation - reduces function return values count
2008-04-30, by unc0rr
Properly handle QUIT command. Now, we can concentrate on protocol implementation
2008-04-30, by unc0rr
- Improve server core
2008-04-30, by unc0rr
Some work on newhwserv
2008-04-30, by unc0rr
Fix version number on about page
0.9.3-release
2008-04-27, by unc0rr
Temporarily disable screenshots as they cause segfault
2008-04-27, by unc0rr
Repair cheese and volcano maps
2008-04-27, by unc0rr
Fix training
2008-04-27, by unc0rr
- Some debug info
2008-04-27, by unc0rr
Update copyright info in source files headers
2008-04-27, by unc0rr
Update version and protocol number
2008-04-27, by unc0rr
Update README and ChangeLog
2008-04-27, by unc0rr
Add win32 resource compilation under mingw (used sim-im srcs as example)
2008-04-27, by unc0rr
Fix Snow theme
2008-04-27, by unc0rr
- Fix baseball bat
2008-04-27, by unc0rr
Try new approach for netserver
2008-04-26, by unc0rr
Desert Eagle and Shotgun shot animations
2008-04-26, by unc0rr
Fix jumping hedgehog sprite
2008-04-25, by unc0rr
- Fix warning
2008-04-25, by unc0rr
One more sound
2008-04-25, by unc0rr
Mention Tyuri in copyrights and on About page
2008-04-25, by unc0rr
- Fix sounds when the turn is skipped
2008-04-25, by unc0rr
Use more sounds
2008-04-25, by unc0rr
- New statistics
2008-04-24, by unc0rr
Hedgehog death animation
2008-04-24, by unc0rr
- Use more sounds
2008-04-24, by unc0rr
- Some more sounds
2008-04-24, by unc0rr
- Fix introduced bug with hh physics
2008-04-24, by unc0rr
Use some more sounds
2008-04-24, by unc0rr
Merge some more sounds
2008-04-24, by unc0rr
Fix hedgehog-on-rope animation
2008-04-22, by unc0rr
Fix shotgun disappering when shooting
2008-04-22, by unc0rr
Add doc desribing use cases of voice sounds
2008-04-22, by unc0rr
Remove old themes
2008-04-22, by unc0rr
Repair round statistics
2008-04-22, by unc0rr
Oops
2008-04-22, by unc0rr
- Fix braindead shotgun shot arithmetics
2008-04-22, by unc0rr
- Fix too long delay between shotgun and deagle shots
2008-04-21, by unc0rr
Animate baseball bat attack
2008-04-21, by unc0rr
Teleport animation
2008-04-20, by unc0rr
Handle the case when the room is already created by someone else
2008-04-19, by unc0rr
Introduce function to atomically change both lists
2008-04-19, by unc0rr
Remove deprecated files
2008-04-19, by unc0rr
Start work on standalone server in Haskell
2008-04-18, by unc0rr
Fix a warning
2008-04-18, by unc0rr
Use blowtorch sprites
2008-04-17, by unc0rr
Fix bug with handling keys while it is AI's turn
2008-04-15, by unc0rr
Add sprite for pickhammer
2008-04-13, by unc0rr
Also, repair weapon count show in ammo menu
2008-04-13, by unc0rr
Repair weapon name show in ammo menu
2008-04-13, by unc0rr
Get rid of DXOutText call
2008-04-13, by unc0rr
Get rid if deprecated Surface parameter of Draw* calls
2008-04-13, by unc0rr
Fix warnings
2008-04-13, by unc0rr
Fix broken logic for the new parachute feature
2008-04-13, by unc0rr
Remove tailing spaces in some places
2008-04-12, by unc0rr
- Fix hedgehog moveing direction after being shot by shotgun
2008-04-12, by unc0rr
- Small formatting changes
2008-04-12, by unc0rr
Automatically use parachute when vertical speed is high enough
2008-04-12, by unc0rr
- Use baseball-in-hand sprite
2008-04-05, by unc0rr
Test commit (set svn:eol-style to native)
2008-04-02, by unc0rr
Update some copyright info
2008-04-02, by unc0rr
- Fix counting damage given to mines
2008-04-01, by unc0rr
- Add statistics info for ammo used in step and whether it is damaging ammo
2008-04-01, by unc0rr
Use 'first blood' sound
2008-04-01, by unc0rr
Fix tunnel drawing (specially for desert eagle)
2008-04-01, by unc0rr
Aware that not visible pixels are not ground, whatever their color under alpha-channel is
2008-03-29, by unc0rr
By Tiyuri:
2008-03-25, by unc0rr
Use hedgehog with air attack weapon sprite
2008-03-25, by unc0rr
- Use hedgehog jumping sprite
2008-03-25, by unc0rr
Use ammo-in-hand sprites for desert eagle, shotgun and bazooka
2008-03-25, by unc0rr
Use 'rope gun' sprite
2008-03-24, by unc0rr
Use 'regular standing' and 'rope swing' hedgehog sprites
2008-03-24, by unc0rr
Fix fall without damage trick, which could be performed with not attached rope
2008-03-23, by unc0rr
Fix bug allowing to make stacks of hedgehogs with teleport
2008-03-23, by unc0rr
Fix drill bug
2008-03-21, by unc0rr
Fix accessing to freed memory
2008-03-21, by unc0rr
Sprites update by Tiyuri
2008-03-20, by unc0rr
Use sounds 'stupid' and 'missed'
2008-03-14, by unc0rr
Start implementing better statistics implementation (does nothing yet)
2008-03-14, by unc0rr
Fix potentional syncronizing bug
2008-03-14, by unc0rr
Fix memory corrupt due to wrong parameter in sizeof()
2008-03-13, by unc0rr
Forgot to svn add file :P
2008-03-11, by unc0rr
Snow theme and some sprites update by Tiyuri
2008-03-10, by unc0rr
Fix hedgehogs switching hang
2008-03-09, by unc0rr
Fix arithmetics
2008-03-08, by unc0rr
2 frames demo flake
2008-03-07, by unc0rr
Finish flakes implementation
2008-03-07, by unc0rr
Flakes concept, still need some development
2008-03-07, by unc0rr
Oops, forgot a file
2008-03-07, by unc0rr
- Use cloud as 'visual gear'
2008-03-07, by unc0rr
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
2008-03-07, by unc0rr
- 'Incoming!' shout when the plane appears
2008-03-07, by unc0rr
- Your hedgehogs says you: "Yes, sir"
2008-03-07, by unc0rr
- Commit voice sounds by Stephen Alexander
2008-03-07, by unc0rr
Fix teleportation bug spotted by Tiyuri
2008-03-07, by unc0rr
Fix bug with handling explosions (wrong parameters passed to glTexSubImage2D) spotted by Tiyuri
2008-03-05, by unc0rr
Tiyuri
2008-03-04, by unc0rr
Set svn:eol-style to native
2008-03-04, by unc0rr
Oops, forgot to svn add theme contents
2008-03-04, by unc0rr
- Massive images update by Tiyuri
2008-03-04, by unc0rr
Polish translation by Maciej Mroziński
2008-02-27, by unc0rr
Make AI aware of new high jump technique (there's still an issue with two successive jumps)
2008-02-25, by unc0rr
Make high jump behaviour like in worms (back somersault)
2008-02-25, by unc0rr
- More accurate rope collision detection
2008-02-24, by unc0rr
- Get rid of PageSimpleGame, now pressing 'quick game' just starts round
2008-02-22, by unc0rr
- Bring back usual console look
2008-02-21, by unc0rr
Some bugfixing
2008-02-21, by unc0rr
Start console OpenGL reincarnation
2008-02-21, by unc0rr
- Handle new command in game record and net
2008-02-05, by unc0rr
- New command 'set weapon'
2008-02-05, by unc0rr
Full support for out-of-source build
2008-02-03, by unc0rr
First steps to support out-of-source build
2008-02-02, by unc0rr
- Store sky color in theme cfg file
2008-02-01, by unc0rr
Hopefully finish freebsd port
2008-01-31, by unc0rr
Try to prepare freebsd port for 0.9.2. Not finished yet.
2008-01-30, by unc0rr
Solve problem with crosshairs
2008-01-28, by unc0rr
Convert the rest of rotated sprites to be rotated by OpenGL
2008-01-28, by unc0rr
- Some optimizations
2008-01-28, by unc0rr
Add alpha-channel to maps
2008-01-28, by unc0rr
- Reanimate Volcano theme
2008-01-28, by unc0rr
Don't update all land texture when drawing tunnel (saves video throughput)
2008-01-28, by unc0rr
- Enable back console (doesn't render yet)
2008-01-28, by unc0rr
- Add alpha-channel to all sprites left
2008-01-27, by unc0rr
- Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
2008-01-27, by unc0rr
Store Land surface in memory:
2008-01-27, by unc0rr
Introduce UpdateLandTexture function to update just parts of surface
2008-01-27, by unc0rr
- Update land texture after explosions
2008-01-27, by unc0rr
Fix a bug introduced in previous revision (accidental delete of land surface)
2008-01-27, by unc0rr
Now game looks almost like it did before switching to OpenGL
2008-01-27, by unc0rr
Add alpha-channel to horizont sprites
2008-01-27, by unc0rr
More sprites are visible
2008-01-27, by unc0rr
Now hedgehogs are seen on map :)
2008-01-27, by unc0rr
Now land texture renders properly
2008-01-27, by unc0rr
Enable back fps counter
2008-01-26, by unc0rr
- Start conveting pngs to have alpha-channel
2008-01-26, by unc0rr
Enable water waves back
2008-01-26, by unc0rr
Respect alpha channel
2008-01-25, by unc0rr
Now show sprites too
2008-01-25, by unc0rr
Some further work on switching to OpenGL rendering
2008-01-25, by unc0rr
Start conversion to OpenGL rendering
2008-01-25, by unc0rr
Some changelog fixes
0.9.2-release
2008-01-22, by unc0rr
manual added
2008-01-22, by displacer
Update README
2008-01-22, by unc0rr
gcc 4.3 fixes
2008-01-22, by displacer
Add misc files from my working copy
2008-01-21, by unc0rr
delimiter changed
2008-01-21, by displacer
hhnum regression fix
2008-01-21, by displacer
Perform small optimization of sqrt
2008-01-20, by unc0rr
- Remove debug
2008-01-20, by unc0rr
Some debug stuff
2008-01-20, by unc0rr
More verbose awareness message
2008-01-20, by unc0rr
Oops, this is right fix for assert
2008-01-20, by unc0rr
- Small cleanup
2008-01-20, by unc0rr
name fix
2008-01-20, by displacer
Ignore many files, created by build system
2008-01-20, by unc0rr
Fix infinity.png not to stretch
2008-01-20, by unc0rr
More changelog fix
2008-01-20, by unc0rr
Some fixes
2008-01-20, by unc0rr
Fix version number
2008-01-20, by unc0rr
Update changelog
2008-01-20, by unc0rr
Translation fixes
2008-01-20, by unc0rr
missing header
2008-01-20, by displacer
tr()s everywhere
2008-01-20, by displacer
More translation updates
2008-01-20, by unc0rr
strange tr()
2008-01-20, by displacer
Fix all issues with make package_source on my system
2008-01-20, by unc0rr
Update russian translations
2008-01-20, by unc0rr
can not save Default weapon set
2008-01-20, by displacer
delete weapon set should work fine now
2008-01-20, by displacer
Switch back to SelWeaponWidgets everywhere
2008-01-20, by unc0rr
- Use shotgun training as more attractive than the second one with bazooka
2008-01-20, by unc0rr
Oops, forgot file
2008-01-20, by unc0rr
- Add 'Delete' button to demos and saves pages
2008-01-20, by unc0rr
- Fix layout on options page
2008-01-20, by unc0rr
delete weapon button added
2008-01-20, by displacer
edit weapons is really edit now
2008-01-20, by displacer
New infinity picture
2008-01-20, by unc0rr
Last template for now
2008-01-19, by unc0rr
And... one more
2008-01-19, by unc0rr
LandTemplates++
2008-01-19, by unc0rr
+1 land template
2008-01-19, by unc0rr
One more crazy land template
2008-01-19, by unc0rr
One more land template (pretty good IMO)
2008-01-19, by unc0rr
Use new ammo icon for switching tool
2008-01-18, by unc0rr
New animated switching sign
2008-01-18, by unc0rr
Try to fix SDL problem
2008-01-17, by unc0rr
missing header fix
2008-01-15, by displacer
There is weapon scheme combo also on pageSimpleGame
2008-01-14, by unc0rr
Make team health bar surface transparent
2008-01-14, by unc0rr
weapon names transmitted over network
2008-01-12, by displacer
"Default" weapon is now default :)
2008-01-12, by displacer
- Fix undefinite function result
2008-01-11, by unc0rr
- Revert previous debug things
2008-01-11, by unc0rr
Fix previous commit
2008-01-11, by unc0rr
Some debug stuff
2008-01-11, by unc0rr
pre-alpha network weapons selection
2008-01-11, by displacer
working multiplayer weapons combo
2008-01-09, by displacer
update weapons combo fixed
2008-01-09, by displacer
working save weapons to file
2008-01-08, by displacer
prepare weapons combo
2008-01-07, by displacer
code size reduse
2008-01-07, by displacer
Better tags switching sequence
2007-12-30, by unc0rr
Finally, get rid of large stupid StoreSurface
2007-12-30, by unc0rr
The rest of stuff converted to sprites
2007-12-30, by unc0rr
Convert some stuff to sprites
2007-12-30, by unc0rr
Header cleanup in hwform.cpp
2007-12-26, by unc0rr
- Header cleanup in game.cpp
2007-12-26, by unc0rr
Teleport ammo picture added
2007-12-26, by unc0rr
some copy/paste code removed
2007-12-20, by displacer
select default and save weapons added
2007-12-20, by displacer
Some misc fixes
2007-12-19, by unc0rr
working weapons select
2007-12-19, by displacer
. is needed for cmake
2007-12-19, by displacer
Qt 4.3 version only style define
2007-12-19, by displacer
Move map view also when we have no window focus
2007-12-17, by unc0rr
Save some vertical pixels using fewer margin in HWMapContainer
2007-12-17, by unc0rr
Fix AI breaking demos and saves in some cases
2007-12-16, by unc0rr
Remake widgets layout on PageNetServer
2007-12-16, by unc0rr
Save and restore window size
2007-12-16, by unc0rr
- Save after save now works
2007-12-16, by unc0rr
- Fix a bug when server fails to start, and then connecting to another server on the same host (strange, the fix won't work on my machine)
2007-12-15, by unc0rr
Actually pass host and port values to NetConnect method
2007-12-15, by unc0rr
Fix project and translate more entries
2007-12-15, by unc0rr
Update translation
2007-12-15, by unc0rr
- Share much code between models
2007-12-15, by unc0rr
UDP server list model
2007-12-15, by unc0rr
Abstract HWForm from custom PageNet implementation
2007-12-15, by unc0rr
Start move from custom widgets to custom models
2007-12-15, by unc0rr
Fully implement www server list via model
2007-12-15, by unc0rr
"QT" is "Qt" really
2007-12-15, by unc0rr
- Parse new XML from www (now valid)
2007-12-15, by unc0rr
Unregister server in servers list when the game is started
2007-12-14, by unc0rr
- Simplify net game objects relationship
2007-12-14, by unc0rr
- Fix some stupid object casts
2007-12-14, by unc0rr
Make use of server port option
2007-12-14, by unc0rr
Basic concept for net server options page (subject to change)
2007-12-13, by unc0rr
Fix network game bug caused by recent protocol changes
2007-12-13, by unc0rr
- Temporary set delimiter to *, as \t seems to be endline now in Qt
2007-12-13, by unc0rr
Finish asking host/port dialog implementation
2007-12-13, by unc0rr
Class to ask host/port to connect to ('Specify' button on PageNet)
2007-12-13, by unc0rr
- Fix for hedgehogs switching
2007-12-13, by unc0rr
Don't spam traffic in network game
2007-12-13, by unc0rr
Update copyright header
2007-12-13, by unc0rr
- Use 2 bytes for timestamp in net protocol, thus decreasing average packet size from 6 to 4
2007-12-13, by unc0rr
Use list instead of array (no limit for network packets amount)
2007-12-13, by unc0rr
Move nick edit to PageOptions
2007-12-13, by unc0rr
Some work on network widgets
2007-12-13, by unc0rr
Extract IP from XML
2007-12-12, by unc0rr
some more layout tune
2007-12-10, by displacer
sizeHint for items Widget
2007-12-10, by displacer
zero weapons count is allowed
2007-12-10, by displacer
forget file
2007-12-10, by displacer
first buggy infinity state for weapons
2007-12-10, by displacer
some layout tune
2007-12-10, by displacer
Fix some bugs
2007-12-09, by unc0rr
Fix bad behavior when quickly click Connect button more than once
2007-12-09, by unc0rr
- Switch between local and internet game
2007-12-09, by unc0rr
Register in www works
2007-12-09, by unc0rr
Fix some bugs
2007-12-09, by unc0rr
Half implement registration in servers list
2007-12-09, by unc0rr
Half implement possibility for different backends of servers list
2007-12-09, by unc0rr
back to black colored weapons
2007-12-06, by displacer
mask applied
2007-12-06, by displacer
more icons at weapon select
2007-12-06, by displacer
Oops, forgot to save file before commiting
2007-12-02, by unc0rr
Button for renaming demo and save files
2007-12-02, by unc0rr
's' key to speed up demo playing
2007-12-02, by unc0rr
Sample WWW server list class
2007-12-01, by unc0rr
weaponItem added
2007-11-30, by displacer
Respect omen on about page
2007-10-26, by unc0rr
- New training (not finished yet)
2007-10-21, by unc0rr
New game flag for non-destroyable land
2007-10-20, by unc0rr
Add theme and map by omen (with fixes by me)
2007-10-20, by unc0rr
- Update protocol doc
2007-10-07, by unc0rr
Add doc, describing protocol details (in russian)
2007-10-07, by unc0rr
Better Net page
2007-10-07, by unc0rr
Use same team colors everywhere
2007-09-30, by unc0rr
- Add 'Mission Fail' trigger type
2007-09-30, by unc0rr
- Fix some warnings
2007-09-29, by unc0rr
Add 'Successful finish' trigger
2007-09-27, by unc0rr
abstract class for items container (hedgehogs num, bullets, etc.)
2007-09-24, by displacer
Fix warnings
2007-09-22, by unc0rr
- Training format change
2007-09-22, by unc0rr
Quite good targets sequence
2007-09-22, by unc0rr
Oops, fix compile
2007-09-22, by unc0rr
Now trainings can have custom ammostore
2007-09-22, by unc0rr
Add ammostores in frontend, should help further ammostores implemetation
2007-09-22, by unc0rr
- Make hwengine protocol more obvious
2007-09-22, by unc0rr
Let hedgehog position be taken from config, still more work is needed
2007-09-21, by unc0rr
- Use current screen color depth in engine
2007-09-21, by unc0rr
Add CurrentHedgehog variable which simplifies code
2007-09-21, by unc0rr
Special game mode allowing the only clan on map for training mode
2007-09-20, by unc0rr
Select weapon scheme page
2007-09-18, by unc0rr
Fix THandle -> TThreadID
2007-09-18, by unc0rr
new files added
2007-09-18, by displacer
kdevelop project add, initial weapons scheme button
2007-09-18, by displacer
First step to store trainings in files
2007-09-18, by unc0rr
Triggers PoC: targets are spawned right after the previous damaged
2007-09-15, by unc0rr
- Fix some triggers bugs
2007-09-15, by unc0rr
Triggers proof-of-concept
2007-09-14, by unc0rr
Sorry, this is not needed
2007-09-11, by unc0rr
Fix win32 packages
2007-09-11, by unc0rr
Basic gtTarget support
2007-09-10, by unc0rr
Start implementing triggers in engine
2007-09-09, by unc0rr
Better stub for Training mode
2007-09-08, by unc0rr
More work on Training mode
2007-09-06, by unc0rr
Prepare to new page 'Training'
2007-09-06, by unc0rr
Rename PageLocalGame -> PageSimpleGame due to future changes
2007-09-06, by unc0rr
Some stuff to get good results from make 'package_source'
2007-08-24, by unc0rr
Oops, forgot file
2007-08-22, by unc0rr
Update translation
2007-08-20, by unc0rr
Better 'Load' page
2007-08-20, by unc0rr
Working 'Load' page
2007-08-20, by unc0rr
- Some changes to make build process clear
2007-08-20, by unc0rr
By default, turn 'alt damage show' option off
2007-08-20, by unc0rr
New palette of team colors
2007-08-20, by unc0rr
Fix some warnings
2007-08-18, by unc0rr
One more security fix (check size of QList before using QList::operator[])
2007-08-18, by unc0rr
- Update copyright header
2007-08-18, by unc0rr
- Highlight more undefined behavior of net protocol
2007-08-18, by unc0rr
gcc 4.3 related patch - missing header added :)
2007-08-16, by displacer
hedgehogs num bug fixed
2007-08-16, by displacer
improved bad message show
2007-08-16, by displacer
Highlight some bad behavior of network server/clients
2007-08-16, by unc0rr
- Small fixes
2007-08-16, by unc0rr
Small fixes
2007-07-21, by unc0rr
Save some memory
2007-07-21, by unc0rr
Fix some bug, finish playlist implementation
2007-07-21, by unc0rr
Finalize basic playlists implementation
2007-07-20, by unc0rr
Initial playlists support
2007-07-20, by unc0rr
- Simplify build system files
2007-07-20, by unc0rr
Improve land generator
2007-07-15, by unc0rr
UFO Sound
2007-07-15, by unc0rr
Desert Eagle sound
2007-07-15, by unc0rr
Fix bug when hedgehog moves not right after it is kicked
2007-07-14, by unc0rr
- TeamHealthSorter refactored to know about clans
2007-07-13, by unc0rr
Bots aims not directly at the center of enemy hedgehog
2007-07-13, by unc0rr
Get possible screen resolutions from SDL library
2007-07-12, by unc0rr
Only bots of 1-3 level use AirAttack weapon
2007-07-12, by unc0rr
- Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
2007-07-08, by unc0rr
Fix hedgehogs switching
2007-07-03, by unc0rr
Fix warnings
2007-07-03, by unc0rr
Clan-based hedgehogs switching
2007-07-03, by unc0rr
- Introduce clans (teams with same color)
2007-07-03, by unc0rr
Fix regression introduced by previous commit
2007-07-03, by unc0rr
Convert teams list to array
2007-07-02, by unc0rr
Proto change: set color in addteam command
2007-07-02, by unc0rr
Fix some warnings
2007-07-02, by unc0rr
Fix AI jumping to wrong direction on the turn start
2007-07-01, by unc0rr
- Better randomness of placing hedgehogs on the land
2007-07-01, by unc0rr
- Get rid of ammoProp_AttackInFall and gstFalling
2007-06-17, by unc0rr
Small fixes
2007-06-11, by unc0rr
- Many fixes related to hh switcher
2007-06-11, by unc0rr
Ability to choose which info is shown above hedgehogs
2007-06-07, by unc0rr
- Various small fixes
2007-06-06, by unc0rr
Fix typo
2007-06-04, by unc0rr
- Fix some stupid bugs in collisions detecting code
2007-06-04, by unc0rr
"Setup" button instead of "New team", exclude playing teams from setup
2007-06-03, by displacer
- Fix some bugs
2007-06-03, by unc0rr
Save saves in Save directory
2007-05-30, by unc0rr
Update easter egg image
2007-05-30, by unc0rr
Fix the color of tag with damage by shotgun shot
2007-05-29, by unc0rr
Easter egg (with stub image, will paint later)
2007-05-29, by unc0rr
Option for alternative damage tags
2007-05-27, by unc0rr
Fix collision with current hedgehog
2007-05-27, by unc0rr
- One more land template
2007-05-27, by unc0rr
- Check for incoming buffer overflow
2007-05-27, by unc0rr
Teleported hedgehog picks up cases
2007-05-26, by unc0rr
One more land template
2007-05-26, by unc0rr
num hedgehogs while new team addition (dirty) fixed
2007-05-26, by displacer
Tags with current damage
2007-05-26, by unc0rr
- Fix some collision bugs
2007-05-24, by unc0rr
Teleportation tool
2007-05-24, by unc0rr
- Fix desert eagle
2007-05-24, by unc0rr
- Fix bug with desert damaging current hedgehog
2007-05-22, by unc0rr
- Don't kick cases by moving hedgehog
2007-05-21, by unc0rr
Fix using parachute while staying on the ground
2007-05-21, by unc0rr
- Remove deprecated code
2007-05-18, by unc0rr
Fix firepunch regression
2007-05-18, by unc0rr
Moving hedgehog could get another hedgehog moving forward
2007-05-14, by unc0rr
Simplify reading from file ;)
2007-05-10, by unc0rr
- Further work on new collisions implementation
2007-05-09, by unc0rr
New loading progress sprite code
2007-05-07, by unc0rr
Bots know shotgun behavior better
2007-05-07, by unc0rr
Now really fix compilation
2007-05-06, by unc0rr
Fix compilation on 64bit arch
2007-05-06, by unc0rr
- A good implementation of shotgun
2007-05-05, by unc0rr
Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
2007-05-04, by unc0rr
Fix collision info artifacts in Land array when two objects intersect
2007-05-02, by unc0rr
Mines also collide
2007-05-02, by unc0rr
Fix build with CMake & gcc 4.1.2 on my system (treating #include <QtGui> as including directory)
2007-05-02, by unc0rr
Increase "proto version", as the current engine isn't compatible with 0.9 one
2007-03-19, by unc0rr
Use freepascal's routines to manipulate threads
2007-03-19, by unc0rr
Oops, sorry...
2007-03-17, by unc0rr
- Get rid of operator := to have GPC support
2007-03-17, by unc0rr
merge fixes from branch
2007-03-15, by displacer
merged new team from branch
2007-03-15, by displacer
- Fix most of the warnings in hwengine
2007-03-11, by unc0rr
Use right way of finding and using Qt4 in CMake
2007-02-26, by unc0rr
- Fix warning
2007-02-24, by unc0rr
disable start game button with teams num < 2
2007-02-24, by displacer
Blow torch icon
2007-02-23, by unc0rr
Fix for NSIS .lnk workaround
2007-02-23, by unc0rr
Fix "/capture" command
2007-02-23, by unc0rr
Fix run with DEBUGFILE turned off
2007-02-23, by unc0rr
Engine debug file off
2007-02-23, by unc0rr
- Change proto version to 4
2007-02-23, by unc0rr
form size increased (network chat is now fit into window initially)
2007-02-23, by displacer
removed purged ethereal theme entry
2007-02-23, by displacer
network bots are now displayed in teamselect widget
2007-02-23, by displacer
correct team info in frames (displaying bots difficulty fixed)
2007-02-23, by displacer
connect to removed signal fixed (console warning)
2007-02-23, by displacer
GPL headers added
2007-02-21, by displacer
change Displacer's mailbox
2007-02-21, by displacer
users should compile and configure package under user account :)
2007-02-21, by displacer
moc warnings removed
2007-02-21, by displacer
check for noexecstack linker compatibility (MacOS linker)
2007-02-21, by displacer
Small cleanup + fix showing wrong page at startup
2007-02-21, by unc0rr
Remove unneeded file
2007-02-21, by unc0rr
Remove unused theme
2007-02-21, by unc0rr
- Remove unneeded files
2007-02-21, by unc0rr
Small cleanup, faster compilation as a result
2007-02-21, by unc0rr
Update instructions
2007-02-21, by unc0rr
removed LocalCFG signal
2007-02-20, by displacer
some debug messages removed
2007-02-20, by displacer
- Proper fix to get network byte order
2007-02-20, by unc0rr
frewetype warning is now printed to console
2007-02-20, by displacer
chatWidget with nicks ready
2007-02-20, by displacer
vertical size fix for chatwidget
2007-02-20, by displacer
fixes last commit problems
2007-02-20, by displacer
resizing and grid problems
2007-02-20, by displacer
chatWidget with layout
2007-02-20, by displacer
QTextBrowser instead of QLabel+QScrollArea
2007-02-20, by unc0rr
Do not use SDL_Net's to/from network byte order conversion functions
2007-02-20, by unc0rr
Fix build
2007-02-19, by unc0rr
Don't let text file to confuse a terminal
2007-02-19, by unc0rr
Follow standarts
2007-02-19, by unc0rr
hedgehogs num bugfix for netgame
2007-02-19, by displacer
Fix parachute having crosshair
2007-02-18, by unc0rr
simple net cha added
2007-02-18, by displacer
problems with widget sizes for net chat
2007-02-18, by displacer
Fix regression with binds layouting
2007-02-18, by unc0rr
Added forgotten files to build system
2007-02-18, by unc0rr
- Fix creating net server in Windows issue
2007-02-18, by unc0rr
waiting state for net Go button
2007-02-18, by displacer
New net team icon
2007-02-17, by unc0rr
Better Sync animation :)
2007-02-15, by unc0rr
Now really proper fix
2007-02-14, by unc0rr
forts mode initial state added
2007-02-14, by displacer
fort, grave and difficulty information for net team
2007-02-14, by displacer
- Fix bad fix from previous revision .)
2007-02-14, by unc0rr
Fix hedgehog stopping after picking up bonus box
2007-02-13, by unc0rr
Better local game page layout
2007-02-13, by unc0rr
Fix bugs:
2007-02-13, by unc0rr
Fix AI using shotgun and Desert Eagle
2007-02-12, by unc0rr
Follow bombs and mines thrown by plane
2007-02-12, by unc0rr
Fix runtime warning
2007-02-11, by unc0rr
Better AI behavior
2007-02-11, by unc0rr
Many small improvements
2007-02-11, by unc0rr
AI thinks in separate thread
2007-02-11, by unc0rr
Delphi mode off
2007-02-11, by unc0rr
- Two more land templates
2007-02-11, by unc0rr
Small performance optimization
2007-02-11, by unc0rr
One more land template + some templates tuning
2007-02-11, by unc0rr
Fix bug with unexpected jumping after use of air attack or construction tool
2007-02-10, by unc0rr
New widgets layout on PageOptions
2007-02-10, by unc0rr
- Enable 'norsk' theme
2007-02-10, by unc0rr
- Better AI thinking behavior
2007-02-10, by unc0rr
Disable cheat trick with hjump
2007-02-10, by unc0rr
Better construction tool
2007-02-10, by unc0rr
Tune pickhammer
2007-02-09, by unc0rr
- Remake net game page
2007-02-09, by unc0rr
netserver and netonnectedclient splited to different files
2007-02-08, by displacer
virtual destructors for tcpBase derived classes, readarray clear removed as unneeded
2007-02-08, by displacer
update net servers when going to net page
2007-02-08, by displacer
randomly chosen ports
2007-02-08, by displacer
update button for udp servers list
2007-02-08, by displacer
- Bind also 9th slot
2007-02-08, by unc0rr
binded to port
2007-02-07, by displacer
udp server detecting experimental version (added files)
2007-02-07, by displacer
udp server detecting experimental version
2007-02-07, by displacer
Increased number of construction tools in ammo case
2007-02-07, by unc0rr
Add two files to package
2007-02-07, by unc0rr
Construction tool
2007-02-07, by unc0rr
Airplane can fly from right to left
2007-02-07, by unc0rr
lost connection to server warning message
2007-02-07, by displacer
segfault after endgame fixed?!
2007-02-07, by displacer
One more land template
2007-02-06, by unc0rr
final bugfixes :)
2007-02-06, by displacer
Better templates, giving more different lands
2007-02-06, by unc0rr
Add file to package
2007-02-06, by unc0rr
some colors and network protocol fixes
2007-02-06, by displacer
Ooops, forgot this :)
2007-02-06, by unc0rr
more correct network hhnum
2007-02-06, by displacer
Store translations in Data/Locale directory
2007-02-06, by unc0rr
Fix net game ;)
2007-02-05, by unc0rr
return after rungame
2007-02-05, by displacer
- Fix net game bug
2007-02-05, by unc0rr
- Implement hack to let ammo stores work without needed assistance of frontend
2007-02-05, by unc0rr
Update copyright information
2007-02-05, by unc0rr
- Fix getting negative coordinates of cursor
2007-02-05, by unc0rr
some debug messages disabled
2007-02-04, by displacer
memory leak fixed (tanks unC0Rr)
2007-02-04, by displacer
Fix IPCSocket issues
2007-02-04, by unc0rr
repeated start now allowed
2007-02-04, by displacer
initial colors assign fix
2007-02-04, by displacer
- Better gears placing
2007-02-04, by unc0rr
color change in slave network client is now disabled
2007-02-04, by displacer
adding the same command twice bug fixed for net game
2007-02-04, by displacer
some disconnect and remove teams bugfixes
2007-02-04, by displacer
colors changing config fully working (still need disabling in slaves)
2007-02-03, by displacer
fix fo make things working
2007-02-03, by displacer
small memory leak fixed
2007-02-03, by displacer
additional error checking
2007-02-03, by displacer
3 method ;) of predicting colors
2007-02-02, by displacer
Support unicode input for chat
2007-02-01, by unc0rr
empty ChangeLog, just to not forget to make it for future release
2007-01-28, by unc0rr
AI works properly
2007-01-28, by unc0rr
- UFO smokes
2007-01-28, by unc0rr
network team add can be denied by server
2007-01-27, by displacer
network colors (alpha)
2007-01-27, by displacer
integer -> LongInt
2007-01-27, by unc0rr
- Repair bots: they can walk and use bazooka, possible cannot jump (why?)
2007-01-27, by unc0rr
AI compiles, but doesn't work
2007-01-26, by unc0rr
Make SHA really work
2007-01-26, by unc0rr
Check land digest
2007-01-26, by unc0rr
Show rope
2007-01-26, by unc0rr
- New land generator feature: islands in the sky
2007-01-26, by unc0rr
- Better land generator
2007-01-24, by unc0rr
more accurate selection colors for teamselect widget
2007-01-24, by displacer
hedgehogs num modification now allowed to chief client only
2007-01-24, by displacer
- Show sample line
2007-01-23, by unc0rr
- Two more templates
2007-01-23, by unc0rr
- New land templates
2007-01-23, by unc0rr
- New Land Generator
2007-01-23, by unc0rr
- Fix Blow Torch and Air Attack
2007-01-22, by unc0rr
network teams hedgehogs nums modifications now working from chief client
2007-01-21, by displacer
Small fixes to bring engine to life
2007-01-21, by unc0rr
network to local teams map, addteams from server before team config bug, fixed some segfaults
2007-01-21, by displacer
initial hedgehogs num fixed
2007-01-21, by displacer
first buggy hedgehogs num net change
2007-01-21, by displacer
Fixed-point arithmetics in engine.
2007-01-21, by unc0rr
more correct net disconnection
2007-01-18, by displacer
disable widgets if we are slave network client
2007-01-18, by displacer
equal team names huge bug fixed for multiple clients
2007-01-17, by displacer
more correct remove net teams
2007-01-17, by displacer
Another float debug
2007-01-16, by unc0rr
Some fixes, revert debug code
2007-01-16, by unc0rr
Get further with debug
2007-01-15, by unc0rr
More detailed debug
2007-01-15, by unc0rr
Rope debug stuff
2007-01-15, by unc0rr
- Store more team specific values in HWTeam
2007-01-15, by unc0rr
net game image
2007-01-15, by displacer
Run game message added, team and config info provided for net game
2007-01-15, by displacer
multiple teams now available per host (still alpha)
2007-01-14, by displacer
- Fix not debug build
2007-01-14, by unc0rr
Team level at new place on team config page
2007-01-14, by unc0rr
CONFIG_PARAM for storing config
2007-01-14, by displacer
protocol changes
2007-01-14, by displacer
- New team level icons
2007-01-14, by unc0rr
isChiefClient is now correct :)
2007-01-14, by displacer
Selecting map works in net game
2007-01-14, by unc0rr
Fix infinite loop
2007-01-14, by unc0rr
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
2007-01-14, by unc0rr
Oops, I should be more careful
2007-01-14, by unc0rr
Connect signal and slot directly for AddTeam event
2007-01-14, by unc0rr
Small fixes
2007-01-14, by unc0rr
New signals and slot for GameCFGWidget
2007-01-14, by unc0rr
Don't show game stats in case of interrupted by command '/quit' game
2007-01-13, by unc0rr
remove some old stuff
2007-01-13, by displacer
first new widgets added to net game
2007-01-13, by displacer
Oops, fix the build
2007-01-12, by unc0rr
- HWMapContainer sets and stores the theme
2007-01-12, by unc0rr
some changes
2007-01-11, by displacer
Game config commands are generated by GameCFGWidget
2007-01-11, by unc0rr
start all clients
2007-01-11, by displacer
Calculate land digest
2007-01-11, by unc0rr
client/server net pre-alpha
2007-01-10, by displacer
client/server net pre-alpha
2007-01-10, by displacer
Update some translations
2007-01-08, by unc0rr
Use new parameters, small protocol change
2007-01-08, by unc0rr
- Limit list of teams in game with 200 px
2007-01-08, by unc0rr
Fix for middle column not being growing in width
2007-01-07, by unc0rr
Forgot these files
2007-01-07, by unc0rr
Release mouse when keyboard focus lost
2007-01-07, by unc0rr
More statistics
2007-01-04, by unc0rr
- Better blowtorch
2007-01-04, by unc0rr
Better blowtorch
2006-12-19, by unc0rr
Attack angle constraints
2006-12-17, by unc0rr
Now blow torch angle can be changed during blowing :)
2006-12-17, by unc0rr
First implementation of Blow Torch
2006-12-17, by unc0rr
Use QSettings to storing config
2006-12-15, by unc0rr
Simplify hedgehogs physics code, make it better
2006-12-14, by unc0rr
Allow pause when wathing demos
2006-12-10, by unc0rr
Render FPS value to its own surface one time a second
2006-12-10, by unc0rr
'Show FPS' and 'FPS limit' options
2006-12-10, by unc0rr
Implemented FPS limit and show/hide FPS value
2006-12-10, by unc0rr
- Implement ammo cases
2006-12-10, by unc0rr
Current hedgehog is on top of others in Z-order
2006-12-10, by unc0rr
Some Z-ordering
2006-12-09, by unc0rr
Hedgehogs names are drawn where the hedgehogs are
2006-12-09, by unc0rr
automatic assign of game server TCP port
2006-12-08, by displacer
- Further work on stack of pages
2006-12-07, by unc0rr
Stacked walking trough pages
2006-12-07, by unc0rr
Ammo schemes and ammo stores support in engine
2006-12-05, by unc0rr
Fix music loading path
2006-11-30, by unc0rr
Fix problems when deleting ammo
2006-11-30, by unc0rr
Mine Strike weapon
2006-11-29, by unc0rr
Let mouse cursor be closer to screen edges
2006-11-29, by unc0rr
Airplane sprite
2006-11-28, by unc0rr
- Pickhammer sound
2006-11-28, by unc0rr
Pause support (mouse cursor is released when the game is paused)
2006-11-27, by unc0rr
Watchdog for bots to prevent them from being stacked by bugs of engine physics
2006-11-26, by unc0rr
Less complex theme.cfg format ;) Information about image dimensions is obtained from image
2006-11-26, by unc0rr
Some new ammo icons from daniil
2006-11-26, by unc0rr
rollback to main.cpp.in
hedgewars-0.8.1-r1
2006-11-25, by displacer
Fix for path truncating bug
2006-11-25, by unc0rr
Don't configure main.cpp, just hwconsts.h
2006-11-25, by unc0rr
data dir initial check (test for wrong installation)
2006-11-25, by displacer
Add installation manual
2006-11-25, by unc0rr
Ignore hwconsts.h
2006-11-24, by unc0rr
Protocol version sets in CMake
2006-11-24, by unc0rr
Ignore main.cpp
hedgewars-0.8.1
2006-11-23, by unc0rr
Unneeded file
2006-11-23, by unc0rr
Hedgewars is now 0.8.1
2006-11-23, by unc0rr
Engine gets Data path from frontend
2006-11-23, by unc0rr
one else fix
2006-11-23, by displacer
DATADIR fixed
2006-11-23, by displacer
Add AirAttack icon to ammo menu
2006-11-23, by unc0rr
- Health tags over drowned hedgehogs
2006-11-23, by unc0rr
fixed absent DATA_INSTALL_DIR
2006-11-23, by displacer
data dir added (for linux distros)
2006-11-23, by displacer
Minimal QT 4 version supported is 4.2.0
2006-11-21, by unc0rr
some cosmetic changes
2006-11-21, by displacer
oops
2006-11-21, by unc0rr
Updated README.txt
2006-11-21, by unc0rr
noexecutestack object files generation fixed
2006-11-21, by displacer
Fix selecting 2nd ammo in slot %-\
hedgewars-0.8.0
2006-11-19, by unc0rr
Special thanks size fixed with large font on linux (workaround)
2006-11-19, by displacer
fixed: choose map for simple game is working now
2006-11-19, by displacer
Some options for 0.8 release
2006-11-19, by unc0rr
Add translation
2006-11-19, by unc0rr
Fix weird bots behavior on low fps
2006-11-19, by unc0rr
map choose from files added
2006-11-18, by displacer
Place QLabel with developers info on the QScrollArea
2006-11-18, by unc0rr
- Fix infinite loop when selecting weapon with ammo menu
2006-11-18, by unc0rr
Fix compile :)
2006-11-17, by unc0rr
Make teams config file name be team name
2006-11-16, by unc0rr
- Fix crosshair position
2006-11-15, by unc0rr
Add special thanks to about page
2006-11-15, by unc0rr
Update russian translation
2006-11-14, by unc0rr
Add QtXml4.dll to packing list, as it needed for QtSvg4.dll
2006-11-14, by unc0rr
Better-looking multiplayer page
2006-11-14, by unc0rr
'Proto' class to make things easier
2006-11-14, by unc0rr
Add files to packages
2006-11-13, by unc0rr
New icons
2006-11-13, by unc0rr
Russian translations
2006-11-13, by unc0rr
About page
2006-11-13, by unc0rr
back to static QIcon
2006-11-12, by displacer
temporary team names fix
2006-11-12, by displacer
dynamic QIcon fix
2006-11-12, by displacer
bots power icons added
2006-11-12, by displacer
New 'Cheese' map
2006-11-10, by unc0rr
more pretty color choose
2006-11-06, by displacer
- Fixes for map mushrooms
2006-11-01, by unc0rr
New mushrooms map
2006-11-01, by unc0rr
fix finding of delphi compiler
2006-11-01, by unc0rr
background colors bugfix :(
2006-10-31, by displacer
fix install target
2006-10-30, by unc0rr
Better build system scripts
2006-10-30, by unc0rr
oops, forgot SVG lib
2006-10-29, by unc0rr
Hedgehog on About page
2006-10-29, by unc0rr
Fix hwengine target behaviour
2006-10-29, by unc0rr
Fix serious bug in pneumatic drill
2006-10-29, by unc0rr
Better-looking game config widget
2006-10-29, by unc0rr
No more needed dir
2006-10-29, by unc0rr
- New cursor
2006-10-29, by unc0rr
Icons for selecting bot level
2006-10-28, by unc0rr
rgb instead of rgba sending to engine
2006-10-28, by displacer
multiplayer colors enabled
2006-10-28, by displacer
Parachute fixes
2006-10-28, by unc0rr
Parachute
2006-10-28, by unc0rr
Fixed compilation on *nix .)
2006-10-27, by unc0rr
Remove very old and deprecated stuff
2006-10-27, by unc0rr
Implement Knowledge Base for libs/compilers bugs
2006-10-27, by unc0rr
coosing colors added
2006-10-27, by displacer
Add workaround over freepascal bug (http://www.freepascal.org/mantis/view.php?id=7613)
2006-10-27, by unc0rr
- Set version to 0.8
2006-10-26, by unc0rr
New hedgehog
2006-10-25, by unc0rr
Better crosshair
2006-10-25, by unc0rr
Support font styles
2006-10-19, by unc0rr
Make use of "unused" struct member (based on sdl_ttf example)
2006-10-16, by unc0rr
Small fixes
2006-10-16, by unc0rr
Better error message
2006-10-16, by unc0rr
- New crosshair
2006-10-16, by unc0rr
multiple classes accept signal receive bugfix
2006-10-14, by displacer
- Many small fixes
2006-10-12, by unc0rr
Fixed compilation with freepascal version prior to 1.9.6
2006-10-11, by unc0rr
Fixed weird bots behavior
2006-10-11, by unc0rr
Fix bots regressions
2006-10-10, by unc0rr
Add video driver name to debug
2006-10-09, by unc0rr
Bots are in the same thread as game. Fixes FreePascal issues.
2006-10-08, by unc0rr
Alpha channel value fix
2006-10-05, by unc0rr
Color fixes
2006-10-05, by unc0rr
Cardinal -> Longword
2006-10-05, by unc0rr
"About" page, not yet filled with content
2006-10-05, by unc0rr
unneded variable removed
2006-10-05, by displacer
static TCP Server
2006-10-05, by displacer
- Update more headers
2006-10-05, by unc0rr
Relicense to GPL
2006-10-05, by unc0rr
Preview with gradient, get rid of workaround with memory buffer
2006-10-05, by unc0rr
- Fixed crash with sound turned off
2006-10-03, by unc0rr
tcp sockets are incapsulated in TCPBase class now
2006-10-02, by displacer
base class for TCP connections :)
2006-10-01, by displacer
united TCP transfers for start game and receive preview
2006-10-01, by displacer
prepare uniting tcp classes
2006-10-01, by displacer
'h' marks out current hedgehog
2006-09-28, by unc0rr
- Some improvements to volume control
2006-09-27, by unc0rr
Changeable volume
2006-09-27, by unc0rr
- Better landgen
2006-09-26, by unc0rr
working map preview
2006-09-26, by displacer
seems to be a near final version
2006-09-26, by displacer
busy variable removed
2006-09-26, by displacer
new more working, but still not completely working version :)
2006-09-26, by displacer
multiple server starting improved
2006-09-26, by displacer
"Trusted" binds
2006-09-26, by unc0rr
Switching between fullscreen and windowed modes on 'F' key
2006-09-25, by unc0rr
Many small fixes
2006-09-24, by unc0rr
first map preview added (still experimental)
2006-09-24, by displacer
hedgehogers number bug fixed - overallHedgehogs initialized to zero :)
2006-09-24, by displacer
Ammo menu now works!
2006-09-24, by unc0rr
- AmmoMenu
2006-09-23, by unc0rr
Soma small fixes + new land template
2006-09-22, by unc0rr
Preview stream doesn't need parsing now
2006-09-21, by unc0rr
Don't synchronize after sending preview
2006-09-21, by unc0rr
Fix demos usability
2006-09-21, by unc0rr
New clouds
2006-09-21, by unc0rr
Engine can generate land preview and send it via IPC
2006-09-20, by unc0rr
Network protocol uses integers in network byte order
2006-09-20, by unc0rr
license and copyright info added
2006-09-18, by displacer
teams moving order fixed
2006-09-18, by displacer
reset playing teams
2006-09-18, by displacer
team hedgehogs number improved
2006-09-16, by displacer
Fix hedgehog physics %)
2006-09-16, by unc0rr
Don't save demos in 'bin' dir
2006-09-15, by unc0rr
maximum number of teams and hedgehogs
2006-09-15, by displacer
- Fix AI not to damage self hedgehogs
2006-09-15, by unc0rr
- Fix crash in AI
2006-09-14, by unc0rr
- Fix 'new team' regression
2006-09-13, by unc0rr
- Many fixes to AI
2006-09-11, by unc0rr
fix 'Simple game' and playing demos
2006-09-11, by unc0rr
- Small fix for AI
2006-09-09, by unc0rr
teams and hedgedogs num selection added to HWgame
2006-09-09, by displacer
Fixed AI bug, introduced by previous changes
2006-09-03, by unc0rr
Actualize translation
2006-09-03, by unc0rr
Get game modes from right GameCFGWidget
2006-09-03, by unc0rr
Implement bot levels
2006-09-03, by unc0rr
margin reduced (space between commands in teamselect widget)
2006-09-03, by displacer
spacing reduced, 4 hedgehog per team by default
2006-09-03, by displacer
- Multiplayer game start button
2006-09-03, by unc0rr
first hedgehogs number selection added
2006-09-03, by displacer
resize bugfix
2006-08-28, by displacer
Fix engine PRNG (accidentally deleted a line)
2006-08-27, by unc0rr
All pages are "layouted" now
2006-08-27, by unc0rr
Update file headers & delete unneeded files
2006-08-27, by unc0rr
Use QUuid to generate seed, rand() to choose theme
2006-08-27, by unc0rr
- Now really fix unicode issues
2006-08-27, by unc0rr
Fix unicode names in net game
2006-08-26, by unc0rr
Fixed PRNG to properly use seed string
2006-08-26, by unc0rr
Various small fixes
2006-08-20, by unc0rr
resize bugfix
2006-08-20, by displacer
resize fix
2006-08-20, by displacer
flat buttons
2006-08-20, by displacer
Fix prefix issues
2006-08-18, by unc0rr
pixmap for command as its fort
2006-08-18, by displacer
HWTeam integration in team select widget
2006-08-18, by displacer
GameUIConfig* member removed
2006-08-18, by displacer
Fix compilation on *nix
2006-08-18, by unc0rr
add remove command slot fixed
2006-08-17, by displacer
- Many small fixes in engine
2006-08-17, by unc0rr
Fix use of slot 8 and avoid such bug in future
2006-08-16, by unc0rr
- 'net nickname' and 'server address' options are on PageNet
2006-08-16, by unc0rr
- Use right packet length
2006-08-14, by unc0rr
- Initialize translations earlier
2006-08-12, by unc0rr
Small fixes for better FPC compatibility
2006-08-11, by unc0rr
- Many type fixes
2006-08-11, by unc0rr
Small fix for 64bit compatibility
2006-08-10, by unc0rr
- Fixed integer->longint
2006-08-10, by unc0rr
Add simple SDL test app
2006-08-10, by unc0rr
Tool for debugging
2006-08-07, by unc0rr
New faster random generator
2006-08-07, by unc0rr
Get rid of pointer <> integer typecasts
2006-08-06, by unc0rr
Get rid of x86 assembler when using fpc
2006-08-06, by unc0rr
- On windows make packages with all needed dlls
2006-08-06, by unc0rr
Repair build system
2006-08-06, by unc0rr
- make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data
2006-08-06, by unc0rr
prepare for the next commit
2006-08-06, by unc0rr
- Fixed compilation
2006-08-05, by unc0rr
+1 layouted page
2006-07-31, by unc0rr
- small fix to translation
2006-07-30, by unc0rr
- Fix win message to appear only after all hedgehogs death
2006-07-30, by unc0rr
oops, forgot to commit a file
2006-07-30, by unc0rr
One more page become layouted
2006-07-27, by unc0rr
- Fix various bugs
2006-07-27, by unc0rr
- Fix internationalization issues
2006-07-26, by unc0rr
Convert all pages to classes
2006-07-26, by unc0rr
Predefined teams, 'simple game' doesn't need to create team
2006-07-25, by unc0rr
New GameCFGWidget. Now it's possible to set forts mode from ui
2006-07-25, by unc0rr
Start rewrite ui
2006-07-24, by unc0rr
- First hedgehog in team has first turn in team
2006-07-24, by unc0rr
- New fort
2006-07-23, by unc0rr
More translations
2006-07-21, by unc0rr
- Fixed bug with hedgehog under water using rope
2006-07-20, by unc0rr
- New test map
2006-07-16, by unc0rr
Cluster bomb
2006-07-12, by unc0rr
Delete two more deprecated files
2006-07-11, by unc0rr
Delete deprecated folder .)
2006-07-11, by unc0rr
- New First Aid powerup
2006-07-11, by unc0rr
- Unicode support for team and hedgehogs names
2006-07-08, by unc0rr
- More smooth hedgehogs physics
2006-07-03, by unc0rr
Basic save support in engine
2006-06-29, by unc0rr
- Changed falling damage scoring
2006-06-28, by unc0rr
- Many AI improvements
2006-06-23, by unc0rr
Show the bot thinking, when he does it after attack
2006-06-20, by unc0rr
Collision-related stuff
2006-06-20, by unc0rr
- 2 more Land templates
2006-06-20, by unc0rr
Many AI improvements, bots do think in separate thread
2006-06-20, by unc0rr
- Workaround on FreePascal textfiles parsing bug (indefinite loop while "read(f, a, b, c)")
2006-06-20, by unc0rr
- Start AI rewrite
2006-06-14, by unc0rr
Scroll added to team control widget
2006-02-24, by displacer
No more hedgehogs hung in air
2006-02-05, by unc0rr
colors added to teamselwidget
2006-02-05, by displacer
vector removed & teamselwidget moved to constructor
2006-02-05, by displacer
Fixed compile (second try)
2006-02-04, by unc0rr
Fixed compile
2006-02-04, by unc0rr
- Fixed compiling .)
2006-02-01, by unc0rr
- Replaced water sprite
2006-01-25, by unc0rr
Send run parameters by cmd line, game parameters by IPC... breaks network game
2006-01-21, by unc0rr
- Fixed game loading
2006-01-20, by unc0rr
- Fixed bubble theme object
2006-01-19, by unc0rr
- Rename frontend to hedgewars and compile it to engine directory
2006-01-15, by unc0rr
- Get rid of hwserv and runhelper
2006-01-15, by unc0rr
TeamSelect widget alpha added
2006-01-15, by displacer
- Teams health bars sorting
2006-01-15, by unc0rr
- New /skip command
2006-01-12, by unc0rr
Show team health bars, without sorting yet
2006-01-12, by unc0rr
- Fixed dynamit sprite
2006-01-11, by unc0rr
DefaultTeam is now default to play with single and network game
2006-01-10, by displacer
added default team on loading
2006-01-10, by displacer
- Removed dark pixels on the corners of health case
2006-01-10, by unc0rr
- Fixed console behavior
2006-01-09, by unc0rr
- Fixed crash in IPC code
2006-01-09, by unc0rr
- More binds
2006-01-07, by unc0rr
- Increased FPS
2006-01-07, by unc0rr
Better Desert Eagle and Shotgun
2006-01-05, by unc0rr
- Properly get seed in net game
2006-01-05, by unc0rr
- Anti-flood and anti-lag changes
2005-12-31, by unc0rr
- New rope
2005-12-31, by unc0rr
fixed "hang" on first run
2005-12-28, by unc0rr
fix to compile on Linux
2005-12-28, by unc0rr
With this patch the game doesn't crash when gaming by net
2005-12-28, by unc0rr
Now net game is near available, but exception occurs...
2005-12-27, by unc0rr
- Fixed slow sprite blt
2005-12-27, by unc0rr
More work on net game, still far from complete
2005-12-23, by unc0rr
- clear demos list before adding items
2005-12-16, by unc0rr
- improve land generation
2005-12-16, by unc0rr
Frontend lets define more binds
2005-12-07, by unc0rr
- Get rid of old frontend
2005-12-06, by unc0rr
Add theme objects to land
2005-12-05, by unc0rr
- Land generator uses templates to generate
2005-12-04, by unc0rr
- Fixed spawning boxes under water
2005-12-04, by unc0rr
- Many improvements to frontend
2005-11-13, by unc0rr
frontend rewrite for QT4
2005-11-09, by unc0rr
Binds and various fixes
2005-10-26, by unc0rr
Start to write QT frontend
2005-10-26, by unc0rr
minor code review
2005-09-12, by unc0rr
- Various fixes for ammo cases
2005-09-11, by unc0rr
- Minor code simplifying
2005-09-11, by unc0rr
- Mine checks whether a hedgehog is near less frequently
2005-09-09, by unc0rr
- Show no crosshair when using mine
2005-09-07, by unc0rr
Fix reading out of bounds of the collisions array. This fixes flying hedgehogs and not moving after explosion
2005-09-06, by unc0rr
Fix some issues with sound
2005-09-04, by unc0rr
- Mine weapon
2005-09-03, by unc0rr
- Show explosion
2005-09-01, by unc0rr
- Hedgehogs spawn points can be generated under the girder
2005-08-28, by unc0rr
Fixed problem with hedgehog physics when turn is over and hedgehog is jumping
2005-08-25, by unc0rr
Smooth change wind bar
2005-08-25, by unc0rr
Show wind speed on bar
2005-08-25, by unc0rr
- set svn:eol-style to native
2005-08-23, by unc0rr
- On every frame there was made one superfluous game tick resulting in variable game speed
2005-08-22, by unc0rr
- Support for forts game mode option. Works for demos, frontend doesn't support it.
2005-08-22, by unc0rr
Add current sources.
2005-08-22, by unc0rr
"default layout"
2005-08-21, by root
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