Mercurial
Mercurial
>
hedgewars-draft
/ graph
summary
|
shortlog
|
changelog
| graph |
tags
|
bookmarks
|
branches
|
files
|
help
less
more
|
(0)
-3000
-1000
-300
-100
-50
-30
+30
+50
+100
+300
+1000
+3000
+10000
tip
Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
.
The revision graph only works with JavaScript-enabled browsers.
Engine:
2010-08-04, by smaxx
Engine:
2010-08-04, by smaxx
Engine:
2010-08-04, by smaxx
Update stage theme icon
2010-08-03, by tiyuri
Engine:
2010-08-03, by smaxx
Polish translation update
2010-08-07, by szczur
Ammo menu graphics for hammer weapon
2010-08-03, by tiyuri
Engine:
2010-08-03, by smaxx
One more mine graphic, I'm on a roll!
2010-08-03, by tiyuri
Various mine graphics
2010-08-03, by tiyuri
Engine:
2010-08-03, by smaxx
Engine:
2010-08-03, by smaxx
Engine:
2010-08-03, by smaxx
merge
2010-08-02, by koda
Engine:
2010-08-02, by smaxx
clean and reorder arguments passed to engine
2010-08-02, by koda
applied from experimental3D, use a slider to set up quality
2010-08-02, by koda
resize checkbox
2010-08-02, by koda
Engine:
2010-08-02, by smaxx
completing the ifrontend interface...
2010-08-02, by koda
Engine:
2010-08-02, by smaxx
halfway-through finishing the frontend with new graphics by Tiy + initial 'About' page set up
2010-08-02, by koda
merge
2010-08-01, by smaxx
rewrite portions of some uiviewcontrollers
2010-08-01, by koda
Graphics:
2010-08-01, by smaxx
Let's try this instead.
2010-08-01, by nemo
rename two rendering methods and performe some interface tricks about fullscreen
experimental3D
2010-08-26, by koda
remove trailing spaces from end of line
2010-07-31, by koda
Engine:
experimental3D
2010-08-18, by smaxx
reverted stereo craziness - the experimental3D branch has been created for a reason
2010-07-31, by koda
less
more
|
(0)
-3000
-1000
-300
-100
-50
-30
+30
+50
+100
+300
+1000
+3000
+10000
tip