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Chat scale: Move setting to Video tab
2020-07-05, by Wuzzy
fix accidential resurrection of removed code of merge 63e2b7b2ec47
2020-07-04, by sheepluva
Fix pas2c breakage caused by superfluous "+"s added by 250c778463f3, d9c62f196fe0 and 92ce801d0681
2020-07-04, by sheepluva
Merge chat-scaling (= current state of branch "ui-scaling") into default branch
2020-07-04, by sheepluva
fix chat-scaling being awkward due to font size pt/px confusion
ui-scaling
2020-07-04, by sheepluva
Merge branch 1.0.0 into branch ui-scaling
ui-scaling
2020-07-03, by sheepluva
prevent sentries from getting stuck on mines
2020-06-30, by alfadur
increase sentry vision angle
2020-06-30, by alfadur
don't shoot if the target moves out of range while aiming
2020-06-30, by alfadur
turn away when starting walking on a cliff edge
2020-06-30, by alfadur
draw sentries with direction
2020-06-30, by alfadur
add some target tracking to sentries
2020-06-30, by alfadur
downgrade sentries to miniguns
2020-06-30, by alfadur
add separate hit order for sentries
2020-06-30, by alfadur
Fix airplane line not being drawn in full for very large maps
2020-06-29, by Wuzzy
Fix cursor being too limited left/right if zoomed out too much
2020-06-29, by Wuzzy
Tweak airplane spawn point to avoid appear out of nowhere
2020-06-29, by Wuzzy
Increase X camera limit back to 2048
2020-06-29, by Wuzzy
Enforce camera limits regardless of zoom level
2020-06-29, by Wuzzy
add sentries to ammo config
2020-06-29, by alfadur
limit sentry attacks through land
2020-06-28, by alfadur
prevent sentries from falling off cliffs
2020-06-28, by alfadur
refactor collision tests
2020-06-28, by alfadur
place sentries on start
2020-06-28, by alfadur
add sentries count to game config
2020-06-28, by alfadur
reduce sentry damange
2020-06-27, by alfadur
add aiming timeout to sentry
2020-06-27, by alfadur
add current 🦔 targeting to sentry
2020-06-27, by alfadur
add sentry walking cycle
2020-06-26, by alfadur
add sentry 🤖 stub
2020-06-26, by alfadur
Frontend: Sort ammos like in-game
2020-06-25, by Wuzzy
AI: Don't use vamp/invuln for kamikaze, piano and other weapons
2020-06-25, by Wuzzy
Teach AI to use laser sight
2020-06-25, by Wuzzy
Don't check speed and land for MoreWind check in doFallingGear
2020-06-25, by Wuzzy
Teach AI how to deal with gfMoreWind
2020-06-25, by Wuzzy
remove forced position change from blowtorch
2020-06-24, by alfadur
Fix AI thread erroring out when there are no targets
2020-06-24, by Wuzzy
real collision fix
2020-06-24, by alfadur
remove wiggle throttling in anticipation of a real collision fix 🥁
2020-06-24, by alfadur
Update ChangeLog and CREDITS
2020-06-24, by Wuzzy
workaround for world edge selector on MacOS
2020-06-23, by alfadur
extend double jump activation window
2020-06-22, by alfadur
add 🐼 hat
2020-06-21, by alfadur
make minigun shove cumulative
2020-06-21, by alfadur
fix crosshairs spinning around
2020-06-21, by alfadur
merge blowtorch draft
2020-06-21, by alfadur
use throttled direction for aiming
2020-06-21, by alfadur
throttle wiggling
2020-06-21, by alfadur
AI: Add TestMinigun (still very basic, but applies angle restriction correctly)
2020-06-12, by Wuzzy
AI: Add dedicated test for SMine
2020-06-12, by Wuzzy
Teach AI to use seduction
2020-06-12, by Wuzzy
Teach AI to use cleavers
2020-06-09, by Wuzzy
Add missing semicolon (oops!)
2020-06-09, by Wuzzy
"Teach" AI hogs to be inaccurate with guns (and kamikaze)
2020-06-09, by Wuzzy
Teach AI to use air mines
2020-06-08, by Wuzzy
AI: Rewrite TestMolotov
2020-06-08, by Wuzzy
Teach AI to use RC plane (straight line only, no bombs)
2020-06-08, by Wuzzy
Follow piano gear when it's spawned by hedgehog
2020-06-08, by Wuzzy
AI: Tweak piano test
2020-06-08, by Wuzzy
AI: Remove own gear from explosion/shove checks in kami/piano test
2020-06-08, by Wuzzy
Teach AI to use piano strike
2020-06-08, by Wuzzy
Graves preview page: Change grave margin
2020-06-07, by Wuzzy
Add flags and graves preview pages
2020-06-07, by Wuzzy
Teach AI how to use MineStrike (0 secs only)
2020-06-07, by Wuzzy
Teach AI to use drill strike
2020-06-06, by Wuzzy
AI: Refactor bounce handling
2020-06-06, by Wuzzy
Teach AI to set minimum mine bounce for improved aiming
2020-06-06, by Wuzzy
Teach AI to drop mines from safe height
2020-06-06, by Wuzzy
Teach AI to spam extra time if infinite
2020-06-06, by Wuzzy
Merge b988d3be7100
2020-06-06, by Wuzzy
Disable gfMoreWind for land objects on turn end only after a fixed-time delay
2020-06-06, by Wuzzy
Fix many gears not being affected by gfMoreWind on turn end
2020-06-06, by Wuzzy
experimental blowtorching
2020-06-05, by alfadur
remove blowtorching tautology
2020-06-05, by alfadur
Cleaner digit parsing of ammo schemes
2020-06-05, by Wuzzy
Fix camera zooming out too far in pause mode (bug 773)
2020-06-05, by Wuzzy
Fix taunt commands triggering 'unknown chat command' warning if current hog is external or bot
2020-06-05, by Wuzzy
Add missing /sad command help
2020-06-05, by Wuzzy
Add taunt command: /happy
2020-06-05, by Wuzzy
Fix build with Qt 5.15+
2020-06-04, by felixonmars
Add taunt chat command: /bubble (hog holds breath)
2020-05-27, by Wuzzy
Add dynamite impact sound
2020-05-27, by Wuzzy
Add fade-in effect when flake appears at top
2020-05-27, by Wuzzy
Flakes: Only spawn them inside valid area
2020-05-27, by Wuzzy
Make Underwater SD flakes rise
2020-05-27, by Wuzzy
Fade out rising flakes at the top
2020-05-27, by Wuzzy
Fix wrong team health bar height after calling SetClanColor
2020-05-26, by Wuzzy
convert replay to haskell
2020-05-24, by alfadur
fix config loading
2020-05-20, by alfadur
remove stuck test
2020-05-20, by alfadur
convert config from haskell lists
2020-05-20, by alfadur
parse booleans as well
2020-05-20, by alfadur
convert teams from haskell list
2020-05-19, by alfadur
improve escapes handling
2020-05-19, by alfadur
add haskell literal formatter
2020-05-18, by alfadur
add the empty escape
2020-05-18, by alfadur
parse anonymous fields
2020-05-18, by alfadur
add whitespace handling
2020-05-18, by alfadur
add haskell literal parser
2020-05-18, by alfadur
fix editing teams while a game is in progress
2020-05-17, by alfadur
Hats webpage: Fix another incorrect static hat check
2020-05-16, by Wuzzy
Hats webpage: Fix incorrect check for static hat
2020-05-16, by Wuzzy
Hats webpage: Fix "other hats" section listing wrong hats
2020-05-16, by Wuzzy
Hats webpage: Remove protocol from URLs to fix CORS fail
2020-05-16, by Wuzzy
Hats webpage: Many improvements and fixes (2nd try)
2020-05-16, by Wuzzy
Backed out changesets 799fd0a6d3bf+3c1c5ff824f7
2020-05-16, by Wuzzy
Hats webpage: Fix URLs
2020-05-16, by Wuzzy
Many improvements and fixes for hats webpage
2020-05-16, by Wuzzy
Add many people to the hat credits
2020-05-12, by Wuzzy
Add SVG source files of chujoii's hats
2020-05-12, by Wuzzy
Fix some typos in hat names in CREDITS
2020-05-12, by Wuzzy
Credit chujoii for a couple of more hats
2020-05-12, by Wuzzy
locutus fixes my ancient build
2020-04-17, by nemo
Add patch to correctly handle libsdl2 from system/cmake
2020-04-17, by LocutusOfBorg
send team colors on round end
2020-04-12, by alfadur
fix in-game team handling
2020-04-12, by alfadur
don't apply voted 🦔 to the in-game teams
2020-04-11, by alfadur
fix phantom rooms
2020-04-10, by alfadur
er... nevermind. back this out. ApplyDamage should pick this up just fine.
2020-03-12, by nemo
poison should ruin a flawless victory. ht Case_Of
2020-03-12, by nemo
remove canhazslicepatterns
2020-03-11, by alfadur
add loading config from hwd to server
2020-03-07, by alfadur
ACF1: Fix PastMole area being too large
2020-02-11, by Wuzzy
Add flags: serbia, montenegro
2020-02-06, by Wuzzy
send 🦔 on round end
2020-01-14, by alfadur
better response grouping
2020-01-14, by alfadur
Fix weapon schemes sometimes not being saved properly
2020-01-11, by Wuzzy
reapply some simplifications
2020-01-11, by alfadur
backout a798e6441a36
2020-01-11, by alfadur
HedgeEditor: Tweak caption colors of help captions
2020-01-07, by Wuzzy
Mention mission bonuses in ASA side mission descriptions
2020-01-07, by Wuzzy
Fix impossible to become mutant after mutant gear got deleted (bug 804)
2020-01-07, by Wuzzy
simplify team handling
2020-01-04, by alfadur
add back em response on joining a game in progress
2019-12-31, by alfadur
send cleared flags on room join
2019-12-30, by alfadur
check the room passwords
2019-12-28, by alfadur
complete checker login handling
2019-12-27, by alfadur
fix official server
2019-12-26, by alfadur
update tls configuration
2019-12-26, by alfadur
remove unused em fn
2019-12-26, by alfadur
update subslice pattern to the new syntax
2019-12-24, by alfadur
restore engine message handler
2019-12-24, by alfadur
disallow mutable rooms outside the server
2019-12-24, by alfadur
restore voting
2019-12-24, by alfadur
disable fall tracing for cheese. it will probably be incorrect.
2019-12-24, by nemo
add a separate interface for modifying room state
2019-12-23, by alfadur
make rooms field private
2019-12-23, by alfadur
lost the anteroom
2019-12-23, by alfadur
move the anteroom out of the server
2019-12-23, by alfadur
disallow mutable clients to leave the server
2019-12-21, by alfadur
some more room handler cleanup
2019-12-21, by alfadur
add ip ban check
2019-12-19, by alfadur
move end_game into server
2019-12-17, by alfadur
hedgeroid/frontlib: update proto and weapons number
hedgeroid
2019-12-08, by sheepluva
hedgeroid: adjust module names (SDL_* -> SDL2_*)
hedgeroid
2019-12-08, by sheepluva
hedgeroid: adjust build.xml: fix app name; set java version; print hint if sdk build.xml is missing
hedgeroid
2019-12-07, by sheepluva
hedgeroid: add debug logging to library loading
hedgeroid
2019-12-07, by sheepluva
hedgeroid: fix needlessly creating netplay instance on check for "connecting..."
hedgeroid
2019-12-07, by sheepluva
merge 1.0.0 into hedgeroid
hedgeroid
2019-12-06, by sheepluva
Remove parachute early if hog is inside land
2019-11-30, by Wuzzy
oups. forgot "convert" creates a white background by default
2019-11-19, by nemo
Update changelog
2019-11-14, by Wuzzy
CowardMode: Display checkmarks in missions list
2019-11-14, by Wuzzy
ASA moon02: Tweak messages and blue hog face dir
2019-11-14, by Wuzzy
ASA moon02: Disable hog input after victory
2019-11-14, by Wuzzy
Change color of hovered and pressed slider
2019-11-04, by Wuzzy
ClimbHome: Remove uncommented code
2019-11-02, by Wuzzy
ClimbHome: Change misleading Seed assignment to nil value
2019-11-02, by Wuzzy
ASA death02: Don't set hero health if enemy hurts itself
2019-11-01, by Wuzzy
ASA moon01: Fix broken victory condition when eliminating minions
2019-11-01, by Wuzzy
ASA, cosmos: Move meteorite into sprite, add sprite for blown-up meteorite
2019-11-01, by Wuzzy
Update German translation
2019-10-31, by Wuzzy
Update Frontend+Lua locale files
2019-10-31, by Wuzzy
Big Armory: Add minigun, update mission preview image
2019-10-30, by Wuzzy
Rope Training: Add flower effects when player returns all the way to the start
2019-10-29, by Wuzzy
HedgeEditor: Use localized voicepack names
2019-10-29, by Wuzzy
move start_game into the server
2019-10-28, by alfadur
Refactor Rope Knock Chellenge to use RopeKnocking library
2019-10-28, by Wuzzy
Add RopeKnocking library (generalized ropeknock challenges)
2019-10-28, by Wuzzy
Racer: Force-enable solid land
2019-10-28, by Wuzzy
Racer: Reset mines, air mines, barrels after each turn
2019-10-28, by Wuzzy
move change_master into the server
2019-10-28, by alfadur
Add support for proper rendering of gtPoisonCloud with Timer > 5000
2019-10-26, by Wuzzy
Racer: Allow to set custom turn time in scheme
2019-10-26, by Wuzzy
Set correct turn time in racer.yaml
2019-10-26, by Wuzzy
Racer: Reposition and resize predefined waypoints in scaled drawn maps
2019-10-26, by Wuzzy
refactor some of the room handler
2019-10-26, by alfadur
remove erroneous else conditions to make what is going on clearer, add a comment
2019-10-24, by nemo
forgot this commit.
2019-10-23, by nemo
256x256 png and xpm of hedgehog.svg
2019-10-19, by nemo
merge russian translation fixes
2019-10-15, by nemo
Add utility to convert server-side replay files into hwd binary format
2019-10-12, by unc0rr
Add dynamite fuse sound
2019-10-12, by Wuzzy
Remove executable flag of missions_pt.txt
2019-10-11, by Wuzzy
Remove unicode chars in *.pas files
1.0.0
2019-10-11, by Wuzzy
Remove unicode chars in *.pas files
2019-10-11, by Wuzzy
Fix incorrect dynamite drown check
2019-10-11, by Wuzzy
Fix closing bracket
2019-10-11, by Wuzzy
Dynamite handler: Exit early when drowning
2019-10-11, by Wuzzy
Bump version to 1.0.1-dev, proto number to 60
2019-10-11, by Wuzzy
Add flame-less dynamite sprite for drowning dynamite
2019-10-11, by Wuzzy
Remove outdated TODO
2019-10-11, by Wuzzy
Show message when failing to record demo/video due to /lua
2019-10-11, by Wuzzy
Add hi-res icons in hedgewars.ico
2019-10-11, by Wuzzy
Make digits larger in TurnsLeft.png, add number 9
2019-10-11, by Wuzzy
Update cabal command syntax in .travis.yml
2019-10-11, by Wuzzy
Display invuln icon in gfInvulnerable mode
2019-10-11, by Wuzzy
Mutant: Add message for excess teams
2019-10-10, by Wuzzy
Mention rejoining in message to unregistered players
2019-10-10, by Wuzzy
Fix incorrect key bind description
2019-10-10, by Wuzzy
Backed out changeset 5a934f83d5eb
2019-10-10, by Wuzzy
Exclude some binary files in cpackvars
2019-10-10, by Wuzzy
travis: refresh dependencies, use physfs from my ppa instead of build…
2019-10-10, by LocutusOfBorg
Move 1.0.0-release tag to tip
2019-10-09, by Wuzzy
CMAKE_BUILD_TYPE: Replace MATCHES with STREQUAL
2019-10-09, by Wuzzy
Remove toupper in CMakeLists.txt
2019-10-09, by Wuzzy
Fix incorrect checks for CMAKE_BUILD_TYPE
2019-10-09, by Wuzzy
Fix 2 entries in changelog being incorrectly versioned
2019-10-09, by Wuzzy
Use correct way of including SDL2 header
2019-10-09, by unc0rr
Fix CMAKE_BUILD_TYPE case-sensitivity, project-wide. Also fix
draft
2019-10-08, by raptor
Added tag 1.0.0-release for changeset 88770c206c31
2019-10-07, by Wuzzy
Bump protocol version to 59
1.0.0-release
2019-10-07, by Wuzzy
add smth
2019-10-07, by alfadur
add protocol version
2019-10-07, by alfadur
Make sure AI doesn't skip after collecting ammo. Fixes bug 796
2019-10-07, by Wuzzy
refactor root handler
2019-10-04, by alfadur
add missing file
2019-10-01, by alfadur
refactor the lobby handler
2019-10-01, by alfadur
Frontend: Increase user name length to 40 to keep it consistent with server
2019-09-30, by Wuzzy
Update changelog
2019-09-30, by Wuzzy
Render finger only once in wrap
2019-09-30, by Wuzzy
Remove unneccessary HTML tags in Italian translation
2019-09-29, by Wuzzy
Italian: Add to changelog, credit latest translator
2019-09-29, by Wuzzy
Update and finish Italian frontend translation
2019-09-29, by Pacella
Fix russian translation of word "clan"
2019-09-28, by Grigory Ustinov
Little fix of reference points in russian translation of ru.txt
2019-09-28, by Grigory Ustinov
Remove executable flag of missions_pt.txt
2019-09-28, by Grigory Ustinov
Improve russian tips and fix typos
2019-09-27, by Grigory Ustinov
Update russian localization of ru.txt
2019-09-27, by Grigory Ustinov
Fix syntax error in russian frontend translation (thx to Wuzzy)
2019-09-27, by Grigory Ustinov
Battalion points: Update displayed LastTeam points each turn
2019-09-27, by Wuzzy
Battalion Highland: Fix incorrect health bonus (bug 788)
2019-09-27, by Wuzzy
Update Italian frontend translation
2019-09-27, by Pacella
fix alignments of the component slices
2019-09-26, by alfadur
fix typo
2019-09-26, by alfadur
revert 5fcdc072d706 for now
2019-09-26, by alfadur
Fix error in russian frontend translation file (thx to alfadur)
2019-09-26, by Grigory Ustinov
Update localization of russian tips
2019-09-26, by Grigory Ustinov
Fix URLs in russian tips and one extra quote
2019-09-26, by Grigory Ustinov
Remove all vanished russian translations
2019-09-25, by Grigory Ustinov
Add missing localizations in ru.txt for a new version
2019-09-25, by Grigory Ustinov
Update russian localization of frontend
2019-09-25, by Grigory Ustinov
Ignore chat messages from ignore list nicks in game too
2019-09-19, by S-D-
Official Racer: Fix name of Racer Challenge #12 (was #2)
2019-09-19, by Wuzzy
Disable "pressed in" effect of ToggleButtonWidget
2019-09-18, by Wuzzy
Frontend: Remove ugly border from gameflag button images
2019-09-18, by Wuzzy
Racer: Remove a few ammo types that could break the gameplay
2019-09-18, by Wuzzy
Update Traditional Chinese frontend translation
2019-09-17, by yuenfu
Racer: Really fix delay confusion when attempting to force-disable gfKing/gfPlaceHog
2019-09-16, by Wuzzy
Racer: Fix weird water splashes after waypoint placement
2019-09-16, by Wuzzy
Set Racer scheme turn time to 90 to match Racer script's
2019-09-16, by Wuzzy
GameServer: Hide saveroom and loadroom command in non-official server
2019-09-15, by Wuzzy
Remove accidental air mines in official racer challenges
2019-09-15, by Wuzzy
Update game schemes in racer.yaml to re-enable invuln in Racer
2019-09-15, by Wuzzy
Update changelog
2019-09-15, by Wuzzy
Racer, TechRacer: Mask taunts like Stupid when track was completed successfully
2019-09-15, by Wuzzy
Racer: Fix ammo delay confusion if gfKing or gfPlaceHog were set
2019-09-15, by Wuzzy
Racer, TechRacer: Force-disable several bad game flags
2019-09-15, by Wuzzy
Set crate probability to 0 in Racer game scheme
2019-09-15, by Wuzzy
Racer: Make winners invulnerable
2019-09-15, by Wuzzy
Racer: Fix hog taking damage skipping turn of next team
2019-09-15, by Wuzzy
Racer: Disable other ammos in waypoint placement phase
2019-09-15, by Wuzzy
Racer: Make sure the waypoint placer always has 0 delay
2019-09-15, by Wuzzy
Racer: Clean up comments
2019-09-15, by Wuzzy
save data for blocks with more than a single component
2019-09-06, by alfadur
Set dX to zero in hedgehog walk routine to prevent unexpected changes in X coordinate in certain conditions
2019-09-04, by unc0rr
add wind to physics processor
2019-09-04, by alfadur
implement iteration with tags
2019-09-03, by alfadur
Fix build
2019-09-01, by unc0rr
Prevent AI from flooding +L/+R messages
2019-09-01, by unc0rr
Set dX sign early so jump calculations always get correct value
2019-09-01, by unc0rr
remove winutils
2019-08-31, by alfadur
allow registering zero-sized types
2019-08-31, by alfadur
Change credits for Hungarian translator
2019-08-31, by Wuzzy
Allow playing Racer without invulnerability
2019-08-30, by S-D-
ignore overflow in point norm computation
2019-08-29, by alfadur
avoid time multiplication when not skipping ticks
2019-08-29, by alfadur
remove velocity check
2019-08-29, by alfadur
add gravity
2019-08-29, by alfadur
update hwphysics motion to use the new system
2019-08-28, by alfadur
allow iterating with gear id
2019-08-28, by alfadur
Merge with Hungarian update commits
2019-08-28, by Wuzzy
For Hungarian update: Update changelog, credits and German translation
2019-08-28, by Wuzzy
Major update to Hungarian translation
2019-08-28, by Timothy Vichra
properly update gear id lookup on block modifications
2019-08-28, by alfadur
Prevent loading already loaded sounds
2019-08-28, by unC0Rr
refill memory when moving out of block
2019-08-28, by alfadur
fix block addition
2019-08-28, by alfadur
add multicomponent iteration test
2019-08-28, by alfadur
Tempoary (!!!) workaround for incorrect key combination description in frontend
2019-08-27, by Wuzzy
fix tupo
2019-08-28, by alfadur
expand iteration implementation to larger tuples
2019-08-28, by alfadur
make sure component slice order corresponds to the type args
2019-08-27, by alfadur
Fix a couple more uses of uninitialized variables
2019-08-27, by unC0Rr
Prevent leaking of thread objects
2019-08-27, by unC0Rr
King Mode: Automatically select teleport in king placement phase
2019-08-27, by Wuzzy
Merge
2019-08-26, by raptor
Add DARWIN flag to fix BUILD_ENGINE_C compilation on macOS
2019-08-26, by raptor
add permenent digest logging
2019-08-26, by alfadur
flag some of the renderstringtex which are taking up a ton of processing time with --stats-only and pas2c
2019-08-26, by nemo
complete basic ecs
2019-08-26, by alfadur
implement moving between blocks
2019-08-26, by alfadur
implement addition to/removal from blocks
2019-08-26, by alfadur
Fix usage of wrong (and uninitialized) variable
2019-08-26, by unC0Rr
Remove last vestiges of GLEW
2019-08-25, by raptor
convert ecs storage to untyped
2019-08-25, by alfadur
fix world test
2019-08-25, by alfadur
reduce casting
2019-08-23, by alfadur
digest with byte arrays
2019-08-23, by alfadur
install win64 builds into ProgramFiles by default
2019-08-23, by alfadur
update windows build to detect when a cross-compiler is necessary
2019-08-22, by alfadur
update .gitignore
2019-08-22, by alfadur
don't build server with vcpkg by default after all
2019-08-21, by alfadur
build everything in vcpkg build by default
2019-08-20, by alfadur
only digest masks for masked land object
2019-08-19, by alfadur
remove per line digest logging
2019-08-19, by alfadur
copy alpha extraction to the other digest computation
2019-08-19, by alfadur
make the mask colours more liberal due to possibility that OSX/SDL2 are slightly distorting them
2019-08-19, by nemo
fix alpha index
2019-08-19, by alfadur
alpha digest test
2019-08-19, by alfadur
merge
2019-08-19, by nemo
gfSwitchHog+gfKing: Fix hog switching being delayed one round too many
2019-08-17, by Wuzzy
Handle a possible linker error on macOS
2019-08-16, by raptor
update library names
2019-08-16, by alfadur
reduce memory usage of screenshot mirroring
2019-08-16, by alfadur
Merge of 0.9.25 branch with back-grafted macOS changes
2019-08-16, by raptor
Merge 0.9.25 branch pre-macOS fixes. Discard desyncing changes at nemo's direction
2019-08-16, by raptor
Remove usage of macdeployqt in favor of CMake BundleUtilities. BundleUtilities properly finds all dependencies and adds them to the .app automatically. It also fixes rpath and install_name issues for any of the binaries or dependencies
0.9.25
2019-08-13, by raptor
Fix compiling on MacOS X by requiring c++11 standard. Building now requires MacOS X 10.8+ and CMake 3.9+
0.9.25
2019-08-13, by raptor
Add build/ directory .hgignore
0.9.25
2019-08-13, by raptor
Make hardware acceleration optional on MacOS X
0.9.25
2019-08-13, by raptor
Make color of switch arrows match the team color perfectly (was a bit too bright)
2019-08-15, by Wuzzy
Fix switching arrows overlapping with hog tags of own hog (while finger is active)
2019-08-15, by Wuzzy
just to make it build against nightly
2019-08-15, by nemo
Clean up Switch files
2019-08-15, by Wuzzy
Update icons for switch hog
2019-08-15, by Wuzzy
ensure switch sprite color is black
2019-08-15, by alfadur
update switch sprite
2019-08-15, by alfadur
Improve Switch outline, add vector files
2019-08-15, by Wuzzy
Update ChangeLog.txt and CREDITS
2019-08-15, by Wuzzy
replace jungle with ogg
2019-08-15, by alfadur
use different flag for vcpkg debug
2019-08-15, by alfadur
Remove accidental DEBUG flag in Pascal builds
2019-08-14, by Wuzzy
update sdl library name
2019-08-14, by alfadur
remove nopng from vcpkg build
2019-08-14, by alfadur
remove direct libpng dependency on windows
2019-08-14, by alfadur
Remove usage of macdeployqt in favor of CMake BundleUtilities. BundleUtilities properly finds all dependencies and adds them to the .app automatically. It also fixes rpath and install_name issues for any of the binaries or dependencies
2019-08-13, by raptor
Fix compiling on MacOS X by requiring c++11 standard. Building now requires MacOS X 10.8+ and CMake 3.9+
2019-08-13, by raptor
Add build/ directory .hgignore
2019-08-13, by raptor
Make hardware acceleration optional on MacOS X
2019-08-13, by raptor
make sure keys.csv is installed
2019-08-12, by alfadur
add background to switch animation
2019-08-12, by alfadur
add crocodile hat
2019-08-09, by alfadur
replace jungle with opus
2019-08-09, by alfadur
start gear data group implementation
2019-08-07, by alfadur
fix check for static gears
2019-08-07, by alfadur
Restrict girder placement in other land objects, too
2019-08-06, by Wuzzy
disallow placing girders over airmines and moving hogs
2019-08-06, by alfadur
add helper to find if a spite intersects gears
2019-08-06, by alfadur
ArgParsers: Remove deprecated command-line arguments
2019-08-06, by Wuzzy
Remember maximized state of game window
2019-08-06, by Wuzzy
Remember maximized state of frontend window
2019-08-06, by Wuzzy
Saucer: Restore dX after "freeze" state
2019-08-05, by Wuzzy
Fix movement stopping when activating saucer after longjump
2019-08-05, by Wuzzy
In hindsight my emscripten-ifdef (70d416a8f63f) is nonsense.
2019-08-05, by sheepluva
Rewrite a few CMake flag descriptions
2019-08-04, by Wuzzy
fix shader uniform access
2019-08-04, by alfadur
fix Bug 750: workaround GL2 function params const-iness issues with pas2c
2019-08-04, by sheepluva
fix condition
2019-08-03, by alfadur
transpose atlas sprites where necessary
2019-08-03, by alfadur
add function to retrieve texture data
2019-08-03, by alfadur
fix buffer sizes
2019-08-03, by alfadur
fix gear lookup allocated on stack
2019-08-03, by alfadur
ship the atlas to the gpu
2019-08-03, by alfadur
add an empty texture constructor
2019-08-03, by alfadur
Move messages queue to hedgewars-engine-messages lib
2019-08-02, by unc0rr
merge 1.0.0 beta 1 into ui-scaling branch
ui-scaling
2019-07-31, by sheepluva
implement empty gear lookup entries
2019-07-30, by alfadur
add gear lookup to the physics processor
2019-07-30, by alfadur
No longer explode dying hogs that take damage
2019-07-29, by Wuzzy
Remove hardcoded default gamepad bindings
2019-07-28, by Wuzzy
Prevent saving of demo after /lua command was used
2019-07-27, by Wuzzy
Fix incorrect German translation of "scheme" in context of URI scheme
2019-07-26, by Wuzzy
Enable "replay" button after playing a demo or saved game
2019-07-26, by Wuzzy
replace time with milliseconds
2019-07-25, by alfadur
add gear allocator
2019-07-25, by alfadur
use better contact point for inter-gear collision
2019-07-25, by alfadur
Fix bad pixel offsets in CPU flag preview
2019-07-25, by Wuzzy
Default_es: Remove Coward.ogg
2019-07-25, by Wuzzy
add time events
2019-07-25, by alfadur
Mutant: Remove excess teams if a clan has more than one team
2019-07-25, by Wuzzy
based on user feedback, the audio provided by the translator here is inappropriate. replacing with the english pending a new translation
2019-07-25, by nemo
VideoRec: Stop prerecording when /lua activates
2019-07-22, by Wuzzy
clear intermediate result structures between iterations
2019-07-25, by alfadur
Implement ipc queue which takes care of message ordering and timestamps
2019-07-25, by unC0Rr
Rethink message types a bit
2019-07-25, by unC0Rr
reserve zero gear id
2019-07-25, by alfadur
check dynamic collision arrays first
2019-07-24, by alfadur
update collision grid with position changes
2019-07-24, by alfadur
save full shifts to position updates
2019-07-24, by alfadur
update to stable nom5
2019-07-23, by alfadur
Fix word "Feedback" not being translated in error message
2019-07-22, by Wuzzy
Pagetraining: Move style sheet to CSS files
2019-07-21, by Wuzzy
Frontend: Tweak deco border around teams list
2019-07-18, by Wuzzy
Bans list: Remove vertical header, make horizontal header non-clickable
2019-07-18, by Wuzzy
Move chat box stylesheets to CSS files
2019-07-18, by Wuzzy
Fix multiple timeboxes spawning when hog moves before timebox arrived
2019-07-18, by Wuzzy
CTF: Fix clan not winning if enemy hog was time-travelling
2019-07-18, by Wuzzy
Use minimum size for keybinder category list
2019-07-18, by Wuzzy
Pagevideos: Create header object explicitly
2019-07-18, by Wuzzy
Fix broken stylesheet in keybinder widget
2019-07-18, by Wuzzy
Pagetraining: Fix broken style sheet
2019-07-18, by Wuzzy
Fix broken styling of window size widgets
2019-07-17, by Wuzzy
Fix cursor not being disabled when teleporting hog into water
2019-07-17, by Wuzzy
Racer: Count turn as skipped when computer skipped
2019-07-15, by Wuzzy
Drowning gears: Delete big gears when they're *completely* out of visible area
2019-07-15, by Wuzzy
Add small plane sound fade-in in weWrap
2019-07-15, by Wuzzy
HedgeEditor/Construction Mode: Adjust ammo ordering to match ammo menu's
2019-07-15, by Wuzzy
Make planewater.ogg loop seamless (fix awful clicking)
2019-07-15, by Wuzzy
Drawn maps: Update uLandPainted scaling to match the new map bounds
2019-07-15, by Wuzzy
Fix vgtChunk being never deleted if rqPlainSplash is set
2019-07-12, by Wuzzy
Delete vgtDroplet and vgtChunk when hitting the ocean world edge
2019-07-11, by Wuzzy
Give snorkel to air plane pilot in weSea
2019-07-11, by Wuzzy
Update Ukrainian translation
2019-07-11, by Ihor Paliichuk
Air attack: Fix infintie sound when target is at extreme X pos
2019-07-11, by Wuzzy
Remove gtAirAttack when completely out of visible bounds
2019-07-11, by Wuzzy
Cleanup gtAirAttack behaviour in weWrap
2019-07-11, by Wuzzy
Air attack: Add simple appear/disappear effect in weWrap
2019-07-11, by Wuzzy
Make lowest line of Splash image frames transparent to work around scaling issues
2019-07-11, by Wuzzy
Add air plane underwater sound and add water splashes
2019-07-11, by Wuzzy
Air attack: Fix some issues with sound channel
2019-07-11, by Wuzzy
Air attack: Replace smoke with bubbles when underwater
2019-07-11, by Wuzzy
Tweak position of big splashes right or left
2019-07-11, by Wuzzy
Spawn bubbles instead of sparkles when air mine is stunned underwater
2019-07-11, by Wuzzy
Make flames collide with bounce world edge again, properly this time
2019-07-11, by Wuzzy
Remove all placement restrictions of air attack and friends
2019-07-11, by Wuzzy
Bounce world edge: Fix buggy gear behaviour if gear spawned inside bounce edge area
2019-07-11, by Wuzzy
TimeBox: Fix buggy behaviour if hog took damage or died before time box arrived
2019-07-09, by Wuzzy
Remove excessive console output of gtAirAttack
2019-07-08, by Wuzzy
King Mode: Fix king placement phase not working correctly with multiple teams in a clan
2019-07-08, by Wuzzy
fix fpnum to f64 conversion
2019-07-08, by alfadur
optimize 64-bit sqrt some more
2019-07-06, by alfadur
Marry C enums, Qt's metaobject system and QML
2019-07-06, by unc0rr
replace overflowing_sub with wrapping_sub
2019-07-05, by alfadur
fix empty polygon iteration
2019-07-05, by alfadur
optimize sqrts
2019-07-05, by alfadur
reduce convertions in signum
2019-07-04, by alfadur
fix u32 conversion sign
2019-07-04, by alfadur
optimize fpnum operations
2019-07-04, by alfadur
King Mode: Fix whole clan being killed when king died
2019-07-02, by Wuzzy
Fix hog tags of current hog not rendered in gray area of wrap world edge if finger is shown
2019-07-01, by Wuzzy
Mark Polish translation as complete for next release
2019-06-30, by Wuzzy
Update Polish frontend translation and finish pl.txt
2019-06-30, by KoBeWi
Fix sidFPS not being properly right-aligned (again!)
2019-06-30, by Wuzzy
Display special icon when moving bee cursor over gray wrap area
2019-06-29, by Wuzzy
Bee: Call HomingWrap in pre-homing phase, too
2019-06-29, by Wuzzy
Air mine contour: Lower opacity when not seeking
2019-06-29, by Wuzzy
More logical lamp rules for air mine
2019-06-29, by Wuzzy
Make air mine contour red when chasing
2019-06-29, by Wuzzy
Render contour of air mines when in highly opaque water
2019-06-29, by Wuzzy
WxW: Hide “Please wait ...” panel by default
2019-06-29, by Wuzzy
Update changelog WRT Polish translation
2019-06-29, by Wuzzy
Update Polish translation: Lua 100%, update pl.txt
2019-06-29, by KoBeWi
Fix buggy kamikaze when hog took damage during short waiting phase at start
2019-06-24, by Wuzzy
Explode hog instantly when taking damage while dying
2019-06-23, by Wuzzy
Update changelog
2019-06-23, by Wuzzy
Backed out changeset a5fb73335a87 - This violated the string freeze declared on June 20, 2019
2019-06-23, by Wuzzy
Someone didn't understand why they couldn't rejoin a game. Maybe this will help
2019-06-22, by nemo
48 used to be the limit
2019-06-21, by nemo
fill the atlas with sprites
2019-06-22, by alfadur
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