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Don't send stats after spawning new server
2011-05-16, by unc0rr
Pass correct arguments on restart
2011-05-15, by unc0rr
On restart command close server socket and spawn new server, keep running until last client quits
2011-05-15, by unc0rr
all together now! releaseAndNil ftw
2011-05-12, by koda
some general tweaks (more intelligent use of macros and more caching)
2011-05-12, by koda
settings.plist is no more, long live nsuserdefaults
2011-05-11, by koda
some headers cleanup and rename of stats and playrecord pages for consistency
2011-05-09, by koda
split pages.h into several header files
2011-05-09, by koda
Better tracking of damage source and target when scoring a turn
2011-05-08, by unc0rr
Some improvements on stats subsystem
2011-05-05, by unc0rr
* moved colours and default port from .cpp.in to .h
2011-05-04, by koda
* move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
2011-05-03, by koda
Oops, forgot to remove this
2011-05-02, by unc0rr
Merge cursor_issues into default
2011-05-02, by unc0rr
Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
2011-05-02, by nemo
update hgtags
2011-05-02, by koda
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