Mercurial
Mercurial
>
hedgewars-draft
/ graph
summary
|
shortlog
|
changelog
| graph |
tags
|
bookmarks
|
branches
|
files
|
help
less
more
|
(0)
-3000
-1000
-300
-100
-30
-10
-7
+7
+10
+30
+100
+300
+1000
+3000
tip
Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
.
The revision graph only works with JavaScript-enabled browsers.
closing wosteffs ancient debug commit head. default branch has been a dual-headed monster for long enough IMO
2014-06-18, by sheepluva
fix bug with desynced camera positions
2012-07-09, by Stepan777
Reduce number of walk bonuses further, doubt even 128 are needed. Fix count reset.
2012-07-12, by nemo
Debug commit
2012-07-10, by Wolfgang Steffens
rework saving of camera positions so there is no need to know framerate during prerecording.
2012-07-09, by Stepan777
Tell AI to avoid edges, especially ones over water (this does not include checking whether a knock could drown yet). Also make flakes pick a new random dx/dy on respawn to further reduce patterns. Also disable a couple of weapons for the particularly dumb AI levels, and disable switching for the dumbest.
2012-07-11, by nemo
Merge
2012-07-10, by Wolfgang Steffens
less
more
|
(0)
-3000
-1000
-300
-100
-30
-10
-7
+7
+10
+30
+100
+300
+1000
+3000
tip