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reworked the ammunition configuration page (visually)
2010-07-15, by koda
support for static map added to iFrontend
2010-07-15, by koda
save the gl client state to get a nice 80% fps boost
2010-07-14, by koda
Reduce calls to expensive operations in fire. Slightly alters fire behaviour, but should still be reasonable
2010-07-13, by nemo
use a button instead of label and simplify a lot touch interaction
2010-07-12, by koda
touch overlay reworked, improvements to zoom and confirmation
2010-07-11, by koda
implement the check on the type of ammo requiring a second tap to confirm
2010-07-11, by koda
merge
2010-07-10, by koda
improvements to touch interface (tap to select weap, don't move camera for spourious taps, ask for confirmation when using click-weapons)
2010-07-10, by koda
cWeaponTooltips -> rqTooltipsOff
2010-07-10, by koda
Updated Island theme.
2010-07-09, by nemo
fix land check fo' real
2010-07-10, by koda
fix land check
2010-07-08, by koda
fix static land loading on desktop
2010-07-08, by koda
redo spinning wheel, redo fix for detail selection, redo ammo quantity and name in ammomenu
2010-07-08, by koda
enable tooltips on ipad (todo: disable them on iphone)
2010-07-07, by koda
the game now respects the orientation of the frontend
2010-07-07, by koda
fix the multitouch shooting and moving
2010-07-07, by koda
icons \o/
2010-07-06, by koda
button to open ammomenu
2010-07-05, by koda
graphics applied and fixes here and there
2010-07-04, by koda
add other lobby graphics
2010-07-04, by Tiy
initial support for customizing weaponset
2010-07-04, by koda
szczur updated locale
2010-07-03, by koda
partially apply new graphics to code
2010-07-03, by koda
new graphics for ipad frontend
2010-07-03, by Tiy
a couple of fixes i missed previously
2010-07-03, by koda
tackling the iphoneos todo (another trial for the beginning sporadic bug, remove curl animation, don't need to go to detail page)
2010-07-03, by koda
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