Mercurial
Mercurial
>
hedgewars-draft
/ graph
summary
|
shortlog
|
changelog
| graph |
tags
|
bookmarks
|
branches
|
files
|
help
less
more
|
(0)
-10000
-3000
-1000
-300
-100
-50
-30
+30
+50
+100
+300
+1000
tip
Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
.
The revision graph only works with JavaScript-enabled browsers.
Target practice: Change target radar color to red
2019-01-15, by Wuzzy
Highlight next target for most target practices
2019-01-15, by Wuzzy
ACF5: Delete circles vgears after wave3 appeared
2019-01-14, by Wuzzy
Keep track of accuracy record in target practice challenges
2019-01-14, by Wuzzy
Remove "loser" messages in challenges
2019-01-14, by Wuzzy
just focus on the unsafe deletes in a hopefully branch-safe fashion
0.9.25
2019-01-14, by nemo
aaagh can't just move delete like that due to our RNG scrambling... reverting on branch. we'll just have to take our chances w/ the bad code
0.9.25
2019-01-14, by nemo
Rename the special "none" key in frontend
2019-01-14, by Wuzzy
branch merge
2019-01-14, by nemo
ai improvements are release branch safe
0.9.25
2019-01-14, by nemo
Reverse order of visual gears linked list
2019-01-14, by Wuzzy
Update changelog for campaign updates
2019-01-14, by Wuzzy
ASA moon02: Don't play victory animation if runner died and hero survived
2019-01-14, by Wuzzy
ASA: Tweak spawning height of hedgehogs
2019-01-14, by Wuzzy
ASA moon02: Fix player not losing if time runs out while still having the rope
2019-01-14, by Wuzzy
Fix crosshair sometimes not getting removed
2019-01-14, by Wuzzy
Outsource commonly used words in siPointType to QTfrontend
2019-01-14, by Wuzzy
ASA moon02: Add finishing times in ranking
2019-01-14, by Wuzzy
ASA: Show current time and personal best in moon02
2019-01-14, by Wuzzy
ASA desert02: Show escape record in-game
2019-01-14, by Wuzzy
Tweak bounce effects of some gears
2019-01-14, by Wuzzy
Fix "unused variable" warning (valOK)
2019-01-14, by Wuzzy
Remove a bunch of dead out-commented code
2019-01-14, by Wuzzy
Fix WorldWrap returning sometimes true unjustifiably
2019-01-14, by Wuzzy
Properly stop freezeray at bounce edge (instead of restarting the ray over and over again)
2019-01-14, by Wuzzy
Fix airplane line being drawn in front of many HUD elements
2019-01-13, by Wuzzy
Air attack: Don't spawn missile if it would end up inside bounce world edge of other side
2019-01-13, by Wuzzy
Tweak height limit of air attack in bounce edge maps
2019-01-13, by Wuzzy
Disallow placement of piano beyond bounce world edge
2019-01-13, by Wuzzy
Deny air attack in bounce world edge if target is in "impossible" position
2019-01-13, by Wuzzy
less
more
|
(0)
-10000
-3000
-1000
-300
-100
-50
-30
+30
+50
+100
+300
+1000
tip