Mercurial
Mercurial
>
hedgewars-draft
/ graph
summary
|
shortlog
|
changelog
| graph |
tags
|
bookmarks
|
branches
|
files
|
help
less
more
|
(0)
-3000
-1000
-120
+120
+1000
+3000
tip
Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
.
The revision graph only works with JavaScript-enabled browsers.
Force-starting a game now only works for client versions >43
2013-01-21, by dag10
Learn to properly localize strings with numbers pleeeeaaaase
2013-01-21, by unc0rr
It is now possible to start a game even if not all players are "ready"; a confirmation prompt is shown. This commit updates the server.
2013-01-21, by dag10
Moved room name edit box from footer to top of page. Also shows room name when in slave mode.
2013-01-21, by dag10
Start piano higher (piano on maps that matched land_height was really weird before). Experiment w/ trying to make birdy shrink into distance to avoid odd birdy vanishes if tracking it.
2013-01-20, by nemo
restore former cluster behaviour (makes the most diff for the bomb)
2013-01-20, by nemo
lupdate -pro project_files/hedgewars.pro -no-obsolete
2013-01-20, by koda
reuse the same words with tr() and .arg() in bandialog
2013-01-20, by koda
fix out of source build
2013-01-20, by koda
Merge
2013-01-21, by unc0rr
Centered desc label. (Fixes issue 461)
2013-01-19, by dag10
Fixes password not actually saving when "save password" is checked in the HWPasswordDialog called by HWForm.
2013-01-19, by dag10
Accidentally left atexit() inside a mac-only section in last revision (rbecac012d502)
2013-01-19, by dag10
Moved FileEngineHandler instance in main() to be a pointer released "atexit". (Fixes issue 509)
2013-01-19, by dag10
Moved library version info out of about.html and into a QLabel beneath Hedgehog.png on about page.
2013-01-19, by dag10
- Allow server admins to use DELEGATE even when not room owner
2013-01-19, by unc0rr
Some ignoring
2013-01-19, by unc0rr
Server messages localization using Qt's l10n subsystem:
2013-01-19, by unc0rr
improve tips (issue 472)
2013-01-18, by koda
pt_BR.txt update
2013-01-18, by lowdread
pt_PT update
2013-01-18, by inu
Don't use same hwFloat variable at both left and right sides of assignment (inlining bug?)
2013-01-18, by unc0rr
- Pass unknown chat commands to server
2013-01-17, by unc0rr
small cleanup of helloSounds; note: physfs:// prefix will break sound paths since playSoundFile uses physfs for finding files already
2013-01-17, by sheepluva
Merge
2013-01-17, by unc0rr
Can now change theme for static and mission maps.
2013-01-16, by dag10
No
2013-01-15, by unc0rr
Fixes build.
2013-01-15, by dag10
Added "what we use" section to "about" page. From GCI.
2013-01-14, by dag10
Fixed feedback submission by correcting Content-Type.
2013-01-14, by dag10
Fixed disabled QSpinBox border color.
2013-01-14, by dag10
Organized options into more relavant tabs.
2013-01-14, by dag10
- Fix another ton of bugs and misbehavior
2013-01-14, by unc0rr
Convert feedback page to dialog (+some fixes from unC0Rr)
2013-01-14, by dag10
GCI2012: Abstract Page Load
2013-01-14, by dag10
GCI2012: Abstract Hedgewars Dialogs
2013-01-14, by dag10
GCI2012: No More Hovering
2013-01-14, by dag10
move platform code around, based off a gci task by dag10
2013-01-14, by koda
GCI2012: Subscribe for Network
2013-01-14, by koda
keep engine target name consistent across platforms
2013-01-14, by koda
provide a nice mission description, feel free to improve
2013-01-14, by koda
GCI2012: Improve Game Configuration Widget
2013-01-14, by dag10
Merge
2013-01-14, by unc0rr
Fix build
2013-01-13, by unc0rr
Hat selection reworked
2013-01-13, by dag10
Prevent camera from moving with auto camera disabled when remote teams are targetting
2013-01-12, by nemo
Logon procedure for checkers, introduce invisible clients
2013-01-13, by unc0rr
- Start work on checker
2013-01-12, by unc0rr
Fix tons of warnings
2013-01-10, by martin_bede
Throw away stupid Data.Seq
2013-01-10, by unc0rr
Fix build
2013-01-09, by unc0rr
Merged default
2013-01-08, by vitiv
lua API functions to enable or disable game flags
2013-01-08, by martin_bede
correct rope tip
2013-01-07, by nemo
Added "New account" button when connectiong to the official server
2013-01-08, by vitiv
Merge from default
flibqtfrontend
2013-01-04, by unc0rr
- Unbreak build with .pro file
2013-01-04, by unc0rr
Tips are now loaded from an xml file.
2013-01-02, by martin_bede
simplified physfs cmake
2013-01-03, by koda
Removed wiggle 3D mode, reorder the list of 3D modes.
2013-01-03, by martin_bede
have the default window size to 5/6, save fullscreen resolution on 'fullscreenResolution' instead of 'resolution', make sure cFullscreenStuff is initialised
2013-01-04, by koda
GCI2012: Resolution Freedom
2013-01-04, by koda
Tweaked the resolution option layout.
2013-01-03, by vitiv
GCI2012: Unix Qt Signals
2013-01-02, by martin_bede
Separated fullscreen and windowed hwengine resolution parameters.
2013-01-03, by vitiv
simplify entering/leaving pages debug
2013-01-02, by koda
Changed resolution labels on options page.
2013-01-03, by vitiv
also have uTouch follow the new NewTurn policy
2013-01-02, by koda
merged changes
2012-12-31, by vitiv
move onNewTurn, onGameTick and onGameTick20 to try and avoid ParseCommand breakage after nextturn call. Needs testing, but should be safe for most scripts. Also fix locale loading.
2013-01-01, by nemo
don't discard older cmake_c_flags
2012-12-30, by koda
GCI2012: CMake List Append
2012-12-30, by Willie Zhu
GCI2012: Advanced Keyboard Configuration
2012-12-29, by dag10
Preserve windowed resolution after manual resize
2012-12-30, by vitiv
ok, enable the splashscreen for win only
2012-12-28, by koda
Added Support for variable windowed resolution.
2012-12-29, by vitiv
restore compatibility with cmake 2.6
2012-12-28, by koda
NSIS workaround no longer necessary
2012-12-27, by koda
install shaders only when needed, find clang only when needed, fix building on windows, better cmake boolean vars
webgl
2013-01-02, by koda
disable splash on linux
2012-12-27, by koda
Small GL message
webgl
2012-12-30, by Michael Hartman
add a splashscreen while the main interface is loading (enabled on all platforms, disable if it doesn'n't look good
2012-12-27, by koda
uStore.pas: Correctly point to shaders
webgl
2012-12-30, by Michael Hartman
oops, forgot that data absolute path only applies to linux
2012-12-27, by koda
Added shaders and -GL2 option
webgl
2012-12-30, by Michael Hartman
move DATA_INSTALL_DIR to the configurable options section
2012-12-27, by koda
fix hwc install and pas2c preprocessing (but not total conversion)
webgl
2012-12-25, by koda
typo when using DATA_INSTALL_DIR
2012-12-27, by koda
update branch with default
webgl
2012-12-25, by koda
Fix build
2012-12-27, by unc0rr
GCI2012: Feedback Redo
2012-12-25, by dag10
convert Game() library call to argc,argv format so that we can use the new parsing functions
2012-12-25, by koda
Don't play sounds in chat if sound is disabled, try to prevent sound crashes by checking for audio init failure.
2012-12-24, by nemo
GCI2012: Change Argument Passing Between Frontend and Engine
2012-12-24, by RowanD
merge
2012-12-24, by koda
get executable directory at runtime rather than configure time
2012-12-24, by koda
adjust rpath on osx too for libengine
2012-12-24, by koda
fix sky
2012-12-24, by nemo
Shoppa tournament 2012 winners
2012-12-22, by nemo
trophyrace with names removed
2012-12-22, by nemo
GCI2012: Beautify Network Page
2012-12-20, by dag10
remove the CROSSAPPLE option until a better solution is found
2012-12-20, by koda
cmake rework, cleanup a lot of redundant sections, separate library and binary install location, unify osx and win handling of the data directory (tested on win, lin and mac)
2012-12-20, by koda
edit rpath manually, allowing frontend+libengine to run on linux too
2012-12-19, by koda
can change library name and compile it on windows again
2012-12-19, by koda
remove FPFLAGS and GHFLAGS from cache every time
2012-12-19, by koda
can compile engine as library on linux but not run the executable (automatically), most likely breaking other platforms (wrt engine-as-library)
2012-12-19, by koda
can use engine as library on windows too
2012-12-18, by koda
minor adjustments to libengine, moc is correctly created as definitions are set before calling it, params are better numbered and we don't subclass qthread but rather use moveToThread()
2012-12-18, by koda
bye bye cBits
2012-12-17, by koda
move GetParams in ArgParser, print a warning when using a deprecated command, pascalisation of +1s
2012-12-17, by koda
GCI2012: Optional Second Argument
2012-12-17, by RowanD
Use physfs here too
flibqtfrontend
2012-12-18, by unc0rr
add hwengine.desktop to hgignore
2012-12-16, by sheepluva
Merge from default
flibqtfrontend
2012-12-16, by unc0rr
Pass ROUND_FINISHED to engine so it could stop syncing
2012-12-16, by unc0rr
improve engine cmd line parsing and its documentation
2012-12-16, by RowanD
Documented an unclear method call
2012-12-15, by Ondrej Skopek
Reloads PAGE_SETUP values after clearing passwordhash
2012-12-15, by Ondrej Skopek
Added handling of not registered nicks (no change-server side tho), clearPasswordHash() also now sets the savepassword setting to false
2012-12-14, by Ondrej Skopek
less
more
|
(0)
-3000
-1000
-120
+120
+1000
+3000
tip