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Added tag 0.9.24.1-release for changeset 3f2ee2f9b51d
2018-04-18, by nemo
fix/workaround for fullscreen crash in 0.9.24
2018-04-17, by alfadur
minor simplification of conditions for not spawning a visual gear - also allows lua to spawn clouds critically or non-critically. We probably shouldn't even exempt clouds from this, and just spawn them once synced, but, eh, probably isn't a significant hit since sheepluva made the motion more efficient.
2018-04-17, by nemo
Fix crash when firing portal gun at low quality graphics
2018-04-17, by Wuzzy
Added tag 0.9.24-release for changeset a4e7e62f2c0d
2018-04-17, by Wuzzy
Install platforms dir too
0.9.24-release
2018-04-15, by unc0rr
enable stretchLastSection
2018-04-13, by nemo
wuzzy is a spoilsport
2018-04-13, by nemo
Stop minigun sound when gtMinigun is destroyed
2018-04-13, by alfadur
QT for some reason messes with XCompose causing broken input (Qt 5 only - Qt 4 did not break anything). In Qt 5.2 and 5.3 this was causing an invalid conversion in chat messages containing these resulting in the bad bytes being stripped. In Qt 5.9 it is still broken, but you at least get a string with something in it. This checks for non-zero converted strings for room creation and chat lines.
2018-04-13, by nemo
Fix bullet trails overlapping when the pass through wrap or bounce world edge
2018-04-13, by alfadur
Use QDir::Files to read ammo schemes
2018-04-12, by Wuzzy
Don't let hedgehogs moan if they take 0 Sudden Death damage
2018-04-12, by Wuzzy
Fix minigun bullets hitting shooter when it hits hog on other side of world wrap
2018-04-12, by alfadur
Update changelog
2018-04-12, by Wuzzy
merge with 0.9.23, pulling in unc0rr's desync fix
2018-04-11, by nemo
cleanup whitespaces, add braces to for loops
2018-04-08, by sheepluva
I guess "Fix weapon scheme lookup being unnecesarily persisted"?.. or something
2018-04-08, by alfadur
Quick Game: ignore hidden themes
2018-04-07, by sheepluva
Fix segfault on game halt (if no logfile)
2018-04-07, by sheepluva
quick game wasn't checking for hidden themes. It should, but this will at least make them not-crash. The results are kind of amusing.
2018-04-06, by nemo
Remove “mission accomplished” victory message, might be confusing
2018-04-04, by Wuzzy
Show simple drop-down icon next to key binder widget
2018-04-04, by Wuzzy
Update changelog
2018-04-04, by Wuzzy
Update locale files
2018-04-04, by Wuzzy
Improve error message a bit
2018-03-30, by unc0rr
oups
2018-03-30, by nemo
add title manipulation
2018-03-30, by nemo
Bump protocol version, update sources in preparation for .24 release
2018-03-30, by unc0rr
simple optimised svg of the low detail hedgehog for use in .desktop files and such
2018-03-30, by nemo
Travis: Drop zoogie PPA, drop ImageMagick from apt-get line
2018-03-30, by Wuzzy
Travis: Upgrade to Ubuntu xenial, drop libghc-parsec3-dev
2018-03-30, by Wuzzy
CMake: Make sure Qt5 is also found on OS X after installing it via Homebrew
2018-03-30, by Wuzzy
Fix Qt5 in .travis.yml for Ubuntu (hopefully)
2018-03-30, by Wuzzy
Backed out changeset e9caada3aac1 - < LocutusOfBorg> dpkg-shlibdeps: error: no dependency information < LocutusOfBorg> Hint: check if the library actually comes from a package.
2018-03-30, by nemo
Update .travis.yml to include Qt5 stuff
2018-03-28, by Wuzzy
Add greno4ka to credits for Russian translation contribution
2018-03-28, by Wuzzy
Slightly update russian localization
2018-03-28, by greno4ka
Remove useless libghc-stm-dev from build
2018-03-28, by LocutusOfBorg
CMake for server: Pass -dynamic flag to ghc
2018-03-28, by Wuzzy
CMake: Rework Haskell package detection, use ghc-pkg to detect packages
2018-03-28, by Wuzzy
Grenade Training: Add warm-up sequence, introduce timer in separate mission panel
2018-03-28, by Wuzzy
Fix compile fail due to dependency in Qt 5.10 in pagevideos.cpp
2018-03-28, by Wuzzy
Add voice pack sound fallbacks also for sndOoff{2,3} and sndOw{2,4}
2018-03-27, by Wuzzy
Fix broken fallback to sndFirePunch1 if sndFirePunch{2,6} is missing
2018-03-27, by Wuzzy
Videos frontend page: Locale-aware text formatting
2018-03-27, by Wuzzy
might as well put this after the last mining
2018-03-27, by nemo
Fix team files and settings not saving properly, and remove FileEngine stuff from DLC
2018-03-27, by Wuzzy
ThemeFilterProxyModel: Fix filter function containing a path with no return value
2018-03-27, by Wuzzy
Flying portal balls now spawn a few spark effects
2018-03-26, by Wuzzy
oops
2018-03-24, by nemo
Update German Lua translation
2018-03-24, by Wuzzy
ShoppaMap: Can change map complexity with slider, remove script param “pad”
2018-03-24, by Wuzzy
ShoppaMap: Delete unused/dead code
2018-03-24, by Wuzzy
TechRacer: Remove script parameter “helpDisabled”
2018-03-24, by Wuzzy
bug #598 - this was kinda entertaining but is, yeah, a bit too weird
2018-03-24, by nemo
Highlander: Rename “mode=orig” to “multiuse=true” and explain the meaning of this scriptparam in mision panel
2018-03-24, by Wuzzy
Change how locale is loaded in frontend, and fix some bugs
2018-03-24, by Wuzzy
The Specialits: Use gfSwitchHog for hog switching and delete the terrible Lua hacks
2018-03-23, by Wuzzy
Add new game flag gfSwitchHog, enable hog switching at turn start
2018-03-23, by Wuzzy
Change appearance of Art theme in Sudden Death
2018-03-22, by Wuzzy
Lua API: Add Explode function
2018-03-22, by Wuzzy
Improve Sudden Death theming of Eyes and Deepspace
2018-03-22, by Wuzzy
Fix some artifacts in contour of horizont.png of Planes theme
2018-03-22, by Wuzzy
Add icons to background themes; allow to hide themes explicitly by adding “hidden” key to theme.cfg
2018-03-22, by Wuzzy
If delegating room control, reset map of new master, if map is missing
2018-03-22, by Wuzzy
QTfrontent: Print map and style name in red, if missing. And update map label after delegation
2018-03-22, by Wuzzy
Set plain text mode for gamecfg labels (scheme, style)
2018-03-22, by Wuzzy
Display style name correctly if host selects a style you don't have
2018-03-22, by Wuzzy
Change CrazyMission preview, change portal map theme to Hell
2018-03-22, by Wuzzy
Fix initial map preview being broken when joining room, part 2
2018-03-21, by Wuzzy
Partially fix wrong preview when joining host room with missing map
2018-03-21, by Wuzzy
Add some isNull checks for some strings in mapContainer
2018-03-21, by Wuzzy
Fix incorrect preview when selecting image map the first time in session
2018-03-20, by Wuzzy
Fix theme chooser failing to filter themes by name
2018-03-19, by Wuzzy
Force proper map and theme reset when host delegates to you if you don't have the map or theme
2018-03-19, by Wuzzy
Map container: Add question mark in front of missing theme name
2018-03-19, by Wuzzy
Tweak map preview background colors
2018-03-19, by Wuzzy
Fix map type combo box being disabled for good when you select image or mission map
2018-03-19, by Wuzzy
Check existance of theme icon before loading it
2018-03-19, by Wuzzy
Shorten and wrap map name properly when viewing room as non-master
2018-03-19, by Wuzzy
Fix some map preview properly problems when host switches to image map mode w/ you missing the map
2018-03-18, by Wuzzy
Show error icon when selected theme is missing
2018-03-18, by Wuzzy
Add IsHiddenRole to ThemeModel for hidden themes
2018-03-18, by Wuzzy
ThemeModel: Filter themes based on IsDlcRole rather than string-based
2018-03-18, by Wuzzy
Online room: Display error image in preview when host selects a map you don't have
2018-03-18, by Wuzzy
- Correct initialisation of TeamsGameOver (on mobile it doesn't get reset between plays, so ones set to true, prevents game to be finished next time)
ios-develop
Hedgewars-iOS-2.1
2018-03-18, by antonc27
Multiplayer page: Properly disable scheme/style/weapons widgets when changing style or mission map
2018-03-18, by Wuzzy
Don't gray out images of disabled ToggleButtons as its a little too hard on the eyes
2018-03-17, by Wuzzy
- New AppIcon (no more black background!)
ios-develop
2018-03-17, by antonc27
- Migrate AppIcons to xcassets
ios-develop
2018-03-17, by antonc27
Fix crasher
2018-03-17, by unC0Rr
- Missing languages
ios-develop
2018-03-17, by antonc27
- Use two-letter language descriptor for localisations
ios-develop
2018-03-17, by antonc27
Show sidNoEndTurn text for most weapons when in inf attack mode
2018-03-17, by Wuzzy
Draw map page: Fix pen size being changed after loading a map
2018-03-17, by Wuzzy
Fix speech bubble briefly rendering at (0,0) after spawning
2018-03-17, by Wuzzy
Remove ugly empty rectangle in empty active teams list for real
2018-03-17, by Wuzzy
Fix simple team hats (32×64) not tinting correctly while on rope or using blowtorch
2018-03-17, by Wuzzy
Remove “Upload to YouTube” functionality which has been broken for years
2018-03-17, by Wuzzy
Various minor frontend CSS tweaks
2018-03-17, by Wuzzy
QTfrontend: Remove ugly rectangle in list of active teams when there are no teams
2018-03-16, by Wuzzy
- Hide 'Campaign' button (not ready on iOS...)
ios-develop
2018-03-16, by antonc27
Frontend: Properly “gray out” most disabled widgets (a lot of them weren't)
2018-03-16, by Wuzzy
Some padding tweaks in options and team editor pages. Fixes insane width of context menu of hog name line edit
2018-03-16, by Wuzzy
Make video metadata strings translatable in frontend
2018-03-16, by Wuzzy
- Fix archiving (?)
ios-develop
2018-03-16, by antonc27
- Pause game when it goes background (do not show anymore annoying 'confirm quit')
ios-develop
2018-03-15, by antonc27
- Do not delete Beach theme (it's official one now)
ios-develop
2018-03-15, by antonc27
Drop Qt XML from dependencies. QXmlStreamReader is part of QtCore
2018-03-15, by Wuzzy
Remove Qt SVG and Qt OpenGL as hard dependencies
2018-03-15, by Wuzzy
Mutant: When game ends prematurely due to missing land, declare highest-scoring team the winner
2018-03-15, by Wuzzy
Mutant: Fix graph title on game draw
2018-03-15, by Wuzzy
Make chart in stats screen support negative numbers. Fixes e.g. Mutant
2018-03-15, by Wuzzy
Fix broken stats chart bounding box
2018-03-15, by Wuzzy
Lua API: Fix not updating CursorX/CursorY properly when moving cursor at screen border
2018-03-15, by Wuzzy
Clear drawn maps in TechRacer
2018-03-15, by Wuzzy
gtGenericFaller: Use Tag=1 to allow gtGenericFaller to be displaced randomly. Otherwise it is left alone
2018-03-15, by Wuzzy
Take radius into account when drawing gtGenericFaller
2018-03-15, by Wuzzy
Add default directory DrawnMaps to put hand-drawn maps into
2018-03-14, by Wuzzy
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