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Lua: Rename globals: NoPointX→NO_CURSOR, cMaxTurnTime→MAX_TURN_TIME, cMaxHogHealth→MAX_HOG_HEALTH
2018-09-03, by Wuzzy
Use translation template for speech bubble command
2018-09-03, by Wuzzy
Continental supplies: Fix health not being set immediately if skipping continent selection, provoking random continent
2018-09-03, by Wuzzy
Don't start retreat time if hog has lost control in the meantime
2018-09-03, by Wuzzy
Don't play timer countdown sounds if in ready phase
2018-09-03, by Wuzzy
Call GetGlobals after entering Lua command with /lua
2018-09-03, by Wuzzy
Dangerous Ducklings: Enter retreat mode after kill
2018-09-03, by Wuzzy
Fix buggy behaviour when setting TurnTimeLeft through Retreat
2018-09-03, by Wuzzy
Change chat text color for Lua warnings to yellow
2018-09-02, by Wuzzy
Add deprecation warning for setting TurnTimeLeft/ReadyTimeLeft directly, fix SetTurnTimeLeft/SetReadyTimeLeft not setting vars reliably
2018-09-02, by Wuzzy
Use SetTurnTimeLeft and SetReadyTimeLeft in all scripts
2018-09-02, by Wuzzy
Lua API: Add SetTurnTimeLeft, SetReadyTimeLeft
2018-09-02, by Wuzzy
Highlander: Remove odd infinite girder ammo in crates
2018-09-02, by Wuzzy
Fix damage not being displayed if hog drowns in water with 100% opacity (like in Compost theme)
2018-09-02, by Wuzzy
Fix hog attack code always destroying TargetPoint, even if no attack occurred. Fixes bug 265
2018-09-02, by Wuzzy
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