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Preview with gradient, get rid of workaround with memory buffer
2006-10-05, by unc0rr
- Fixed crash with sound turned off
2006-10-03, by unc0rr
tcp sockets are incapsulated in TCPBase class now
2006-10-02, by displacer
base class for TCP connections :)
2006-10-01, by displacer
united TCP transfers for start game and receive preview
2006-10-01, by displacer
prepare uniting tcp classes
2006-10-01, by displacer
'h' marks out current hedgehog
2006-09-28, by unc0rr
- Some improvements to volume control
2006-09-27, by unc0rr
Changeable volume
2006-09-27, by unc0rr
- Better landgen
2006-09-26, by unc0rr
working map preview
2006-09-26, by displacer
seems to be a near final version
2006-09-26, by displacer
busy variable removed
2006-09-26, by displacer
new more working, but still not completely working version :)
2006-09-26, by displacer
multiple server starting improved
2006-09-26, by displacer
"Trusted" binds
2006-09-26, by unc0rr
Switching between fullscreen and windowed modes on 'F' key
2006-09-25, by unc0rr
Many small fixes
2006-09-24, by unc0rr
first map preview added (still experimental)
2006-09-24, by displacer
hedgehogers number bug fixed - overallHedgehogs initialized to zero :)
2006-09-24, by displacer
Ammo menu now works!
2006-09-24, by unc0rr
- AmmoMenu
2006-09-23, by unc0rr
Soma small fixes + new land template
2006-09-22, by unc0rr
Preview stream doesn't need parsing now
2006-09-21, by unc0rr
Don't synchronize after sending preview
2006-09-21, by unc0rr
Fix demos usability
2006-09-21, by unc0rr
New clouds
2006-09-21, by unc0rr
Engine can generate land preview and send it via IPC
2006-09-20, by unc0rr
Network protocol uses integers in network byte order
2006-09-20, by unc0rr
license and copyright info added
2006-09-18, by displacer
teams moving order fixed
2006-09-18, by displacer
reset playing teams
2006-09-18, by displacer
team hedgehogs number improved
2006-09-16, by displacer
Fix hedgehog physics %)
2006-09-16, by unc0rr
Don't save demos in 'bin' dir
2006-09-15, by unc0rr
maximum number of teams and hedgehogs
2006-09-15, by displacer
- Fix AI not to damage self hedgehogs
2006-09-15, by unc0rr
- Fix crash in AI
2006-09-14, by unc0rr
- Fix 'new team' regression
2006-09-13, by unc0rr
- Many fixes to AI
2006-09-11, by unc0rr
fix 'Simple game' and playing demos
2006-09-11, by unc0rr
- Small fix for AI
2006-09-09, by unc0rr
teams and hedgedogs num selection added to HWgame
2006-09-09, by displacer
Fixed AI bug, introduced by previous changes
2006-09-03, by unc0rr
Actualize translation
2006-09-03, by unc0rr
Get game modes from right GameCFGWidget
2006-09-03, by unc0rr
Implement bot levels
2006-09-03, by unc0rr
margin reduced (space between commands in teamselect widget)
2006-09-03, by displacer
spacing reduced, 4 hedgehog per team by default
2006-09-03, by displacer
- Multiplayer game start button
2006-09-03, by unc0rr
first hedgehogs number selection added
2006-09-03, by displacer
resize bugfix
2006-08-28, by displacer
Fix engine PRNG (accidentally deleted a line)
2006-08-27, by unc0rr
All pages are "layouted" now
2006-08-27, by unc0rr
Update file headers & delete unneeded files
2006-08-27, by unc0rr
Use QUuid to generate seed, rand() to choose theme
2006-08-27, by unc0rr
- Now really fix unicode issues
2006-08-27, by unc0rr
Fix unicode names in net game
2006-08-26, by unc0rr
Fixed PRNG to properly use seed string
2006-08-26, by unc0rr
Various small fixes
2006-08-20, by unc0rr
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