use criterion::{black_box, criterion_group, criterion_main, Criterion};
use hwphysics::{common::GearId, data::GearDataManager};
#[derive(Clone, Copy, Default)]
struct P {
position: u64,
}
#[derive(Clone, Copy, Default)]
struct V {
velocity: u64,
}
#[derive(Clone, Copy, Default)]
struct Pv {
position: u64,
velocity: u64,
}
const SIZE: usize = 4 * 1024;
pub fn array_run(c: &mut Criterion) {
let mut items = [Pv::default(); SIZE];
c.bench_function("array run", |b| {
b.iter(|| {
for item in &mut items {
item.velocity += black_box(item.position);
}
})
});
}
pub fn component_run(c: &mut Criterion) {
let mut manager = GearDataManager::new();
manager.register::<P>();
manager.register::<V>();
for i in 1..=SIZE {
let gear_id = GearId::new(i as u16).unwrap();
manager.add(gear_id, &P::default());
manager.add(gear_id, &V::default());
}
c.bench_function("component run", |b| {
b.iter(|| {
manager
.iter()
.run(|(p, v): (&mut P, &mut V)| v.velocity += black_box(p.position));
})
});
}
pub fn component_add_remove(c: &mut Criterion) {
let mut manager = GearDataManager::new();
let mut gears1 = vec![];
let mut gears2 = vec![];
manager.register::<P>();
manager.register::<V>();
for i in 1..=SIZE {
let gear_id = GearId::new(i as u16).unwrap();
manager.add(gear_id, &P::default());
if i % 2 == 0 {
manager.add(gear_id, &V::default());
gears1.push(gear_id);
} else {
gears2.push(gear_id);
}
}
c.bench_function("component add/remove", |b| {
b.iter(|| {
for id in &gears2 {
manager.add(*id, &V::default());
}
for id in &gears1 {
manager.remove::<V>(*id);
}
std::mem::swap(&mut gears1, &mut gears2);
})
});
}
criterion_group!(benches, array_run, component_run, component_add_remove);
criterion_main!(benches);