QTfrontend/ui/page/pageroomslist.h
author Stepan777 <stepik-777@mail.ru>
Sun, 24 Jun 2012 20:57:02 +0400
changeset 7280 fd707afbc3a2
parent 6996 a0052cd32508
child 7769 1661680c6b59
permissions -rw-r--r--
pagevideos is now much better that before: 1. Display list of video files. 2. For each file in progress display progress bar. 3. Description for each file (size, duration etc). 4. It is possible to remove and rename files. 5. Video file can be launched in external media player. 6. ... also fixed some bugs http://postimage.org/image/hk87cuqm9/

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
 */

#ifndef PAGE_ROOMLIST_H
#define PAGE_ROOMLIST_H

#include "AbstractPage.h"

class HWChatWidget;
class AmmoSchemeModel;
class QTableView;
class RoomsListModel;
class QSortFilterProxyModel;

class PageRoomsList : public AbstractPage
{
        Q_OBJECT

    public:
        PageRoomsList(QWidget* parent, QSettings * config);
        void displayError(const QString & message);
        void displayNotice(const QString & message);
        void displayWarning(const QString & message);

        QLineEdit * roomName;
        QLineEdit * searchText;
        QTableView * roomsList;
        QPushButton * BtnCreate;
        QPushButton * BtnJoin;
        QPushButton * BtnRefresh;
        QPushButton * BtnAdmin;
        QPushButton * BtnClear;
        QComboBox * CBState;
        QComboBox * CBRules;
        QComboBox * CBWeapons;
        HWChatWidget * chatWidget;
        QLabel * lblCount;

        void setModel(RoomsListModel * model);

    public slots:
        void setAdmin(bool);
        void setUser(const QString & nickname);
        void updateNickCounter(int cnt);

    signals:
        void askForCreateRoom(const QString &);
        void askForJoinRoom(const QString &);
        void askForRoomList();
        void askJoinConfirmation(const QString &);

    protected:
        QLayout * bodyLayoutDefinition();
        QLayout * footerLayoutDefinition();
        void connectSignals();

    private slots:
        void onCreateClick();
        void onJoinClick();
        void onRefreshClick();
        void onClearClick();
        void onJoinConfirmation(const QString &);
        void onSortIndicatorChanged(int logicalIndex, Qt::SortOrder order);
        void onFilterChanged();
        void saveHeaderState();

    private:
        QSettings * m_gameSettings;
        QSortFilterProxyModel * roomsModel;
        QSortFilterProxyModel * stateFilteredModel;
        QSortFilterProxyModel * schemeFilteredModel;
        QSortFilterProxyModel * weaponsFilteredModel;

        AmmoSchemeModel * ammoSchemeModel;

        bool restoreHeaderState();
};

#endif