Engine:
* Fixed highlight color (little/big endian issue or just different byte order for clan colors?)
//
// MainMenuViewController.h
// hwengine
//
// Created by Vittorio on 08/01/10.
// Copyright 2010 __MyCompanyName__. All rights reserved.
//
#import <UIKit/UIKit.h>
@class SplitViewRootController;
@class GameConfigViewController;
@interface MainMenuViewController : UIViewController {
UIView *cover;
UILabel *versionLabel;
SplitViewRootController *splitRootViewController;
GameConfigViewController *gameConfigViewController;
}
@property (nonatomic,retain) UIView *cover;
@property (nonatomic,retain) IBOutlet UILabel *versionLabel;
-(void) appear;
-(void) disappear;
-(void) hideBehind;
-(IBAction) switchViews:(id)sender;
@end