misc/liblua/lvm.h
author koda
Thu, 17 Jun 2010 19:57:51 +0200
changeset 3513 f589230fa21b
parent 2812 0a24853de796
child 10017 de822cd3df3a
permissions -rw-r--r--
now it's possible to select the scheme file in the ifrontendfix a type about loading an image (iphone file system IS case senstive) add rotation for iphone build too make the ifrontend work again with 3.0 sdk reworked openalbridge following most of an old implementation by Smaxx and making it more modular -- now sources are limited but the memory extension and cleanup is todo nil'd many variables in engine that were causing intialization problems

/*
** $Id: lvm.h,v 2.5.1.1 2007/12/27 13:02:25 roberto Exp $
** Lua virtual machine
** See Copyright Notice in lua.h
*/

#ifndef lvm_h
#define lvm_h


#include "ldo.h"
#include "lobject.h"
#include "ltm.h"


#define tostring(L,o) ((ttype(o) == LUA_TSTRING) || (luaV_tostring(L, o)))

#define tonumber(o,n)	(ttype(o) == LUA_TNUMBER || \
                         (((o) = luaV_tonumber(o,n)) != NULL))

#define equalobj(L,o1,o2) \
	(ttype(o1) == ttype(o2) && luaV_equalval(L, o1, o2))


LUAI_FUNC int luaV_lessthan (lua_State *L, const TValue *l, const TValue *r);
LUAI_FUNC int luaV_equalval (lua_State *L, const TValue *t1, const TValue *t2);
LUAI_FUNC const TValue *luaV_tonumber (const TValue *obj, TValue *n);
LUAI_FUNC int luaV_tostring (lua_State *L, StkId obj);
LUAI_FUNC void luaV_gettable (lua_State *L, const TValue *t, TValue *key,
                                            StkId val);
LUAI_FUNC void luaV_settable (lua_State *L, const TValue *t, TValue *key,
                                            StkId val);
LUAI_FUNC void luaV_execute (lua_State *L, int nexeccalls);
LUAI_FUNC void luaV_concat (lua_State *L, int total, int last);

#endif