Engine:
* Updated clouds and flakes to fill the whole visible map (and borders)
* Added simple clipping to most drawing functions (might need some testing) which should improve performance on low end graphic cards
FIND_PATH(GMP_INCLUDE_DIR gmp.h)
FIND_LIBRARY(GMP_LIBRARY NAMES GMP gmp)
IF (GMP_INCLUDE_DIR AND GMP_LIBRARY)
SET(GMP_FOUND TRUE)
ENDIF (GMP_INCLUDE_DIR AND GMP_LIBRARY)
IF (GMP_FOUND)
IF (NOT GMP_FIND_QUIETLY)
MESSAGE(STATUS "Found GMP: ${GMP_LIBRARY}")
ENDIF (NOT GMP_FIND_QUIETLY)
ELSE (GMP_FOUND)
IF (GMP_FIND_REQUIRED)
MESSAGE(FATAL_ERROR "Could not find GMP")
ENDIF (GMP_FIND_REQUIRED)
ENDIF (GMP_FOUND)