project_files/HedgewarsMobile/Classes/CGPointUtils.c
author koda
Wed, 29 Sep 2010 23:50:46 +0200
changeset 3916 e7d665a4ef42
parent 3547 02875b1145b7
child 3922 44804043b691
permissions -rw-r--r--
implemented endless turns support and added Timeless scheme (also fixed a crasher) new save button from Tiy other minor stuff

/*
 *  CGPointUtils.c
 *  PinchMe
 *
 *  Created by Jeff LaMarche on 8/2/08.
 *  Copyright 2008 __MyCompanyName__. All rights reserved.
 *
 */

#include "CGPointUtils.h"
#include <math.h>


CGFloat distanceBetweenPoints (CGPoint first, CGPoint second) {
    CGFloat deltaX = second.x - first.x;
    CGFloat deltaY = second.y - first.y;
    return sqrt(deltaX*deltaX + deltaY*deltaY );
}

CGFloat angleBetweenPoints(CGPoint first, CGPoint second) {
    CGFloat height = second.y - first.y;
    CGFloat width = first.x - second.x;
    CGFloat rads = atan(height/width);
    return radiansToDegrees(rads);
}

CGFloat angleBetweenLines(CGPoint line1Start, CGPoint line1End, CGPoint line2Start, CGPoint line2End) {
    CGFloat a = line1End.x - line1Start.x;
    CGFloat b = line1End.y - line1Start.y;
    CGFloat c = line2End.x - line2Start.x;
    CGFloat d = line2End.y - line2Start.y;
    CGFloat rads = acos(((a*c) + (b*d)) / ((sqrt(a*a + b*b)) * (sqrt(c*c + d*d))));
    return radiansToDegrees(rads);
}