So. A while ago, while trying to prevent hogs blowtorching getting turned around, unc0rr altered the old range of blowtorch from 1/8th of 180° up or down, to a 4° gain in upwards and a -4° loss in downwards. He also made it so that starting tunnels could fail to erase sufficient terrain, trapping hogs. Here are a couple of workarounds to more closely approximate old behaviour (do some initial erasure, adjust min/max angles)
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GenericName=Fighting Hedgehogs
GenericName[de]=Kämpfende Igel
GenericName[es]=Batallas entre erizos
GenericName[fr]=Bataille de hérissons
GenericName[ko]=고슴도치 싸우기
GenericName[ja]=ファイチングハリネズミ
GenericName[it]=Ricci combattenti
GenericName[pl]=Walczące jeże
GenericName[pt]=Batalhas entre ouriços
GenericName[ru]=Битвы ежей
GenericName[sk]=Bojujúci ježkovia
GenericName[cs]=Bojující ježci
GenericName[sv]=Stridande igelkottar
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Categories=Application;Game;StrategyGame;