/* * Hedgewars, a free turn based strategy game * Copyright (c) 2006, 2007 Ulyanov Igor <iulyanov@gmail.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA */#include <QResizeEvent>#include <QCoreApplication>#include <QPalette>#include "frameTeam.h"#include "teamselhelper.h"#include "hwconsts.h"FrameTeams::FrameTeams(QWidget* parent) : QFrame(parent), maxHedgehogsPerGame(48), overallHedgehogs(0), mainLayout(this), nonInteractive(false){ QPalette newPalette = palette(); newPalette.setColor(QPalette::Window, QColor(0x00, 0x00, 0x00)); setPalette(newPalette); setAutoFillBackground(true); mainLayout.setSpacing(1); mainLayout.setContentsMargins(4, 4, 4, 4); availableColors.push_back(*color1); availableColors.push_back(*color2); availableColors.push_back(*color3); availableColors.push_back(*color4); availableColors.push_back(*color5); availableColors.push_back(*color6); resetColors();}void FrameTeams::setInteractivity(bool interactive){ nonInteractive = !interactive; for(tmapTeamToWidget::iterator it=teamToWidget.begin(); it!=teamToWidget.end(); ++it) { TeamShowWidget* pts = dynamic_cast<TeamShowWidget*>(it.value()); if(!pts) throw; pts->setInteractivity(interactive); }}void FrameTeams::resetColors(){ currentColor=availableColors.begin();}QColor FrameTeams::getNextColor() const{ QList<QColor>::ConstIterator nextColor=currentColor; ++nextColor; if (nextColor==availableColors.end()) nextColor=availableColors.begin(); return *nextColor;}void FrameTeams::addTeam(HWTeam team, bool willPlay){ TeamShowWidget* pTeamShowWidget = new TeamShowWidget(team, willPlay, this); if(nonInteractive) pTeamShowWidget->setInteractivity(false);// int hght=teamToWidget.empty() ? 0 : teamToWidget.begin()->second->size().height(); mainLayout.addWidget(pTeamShowWidget); teamToWidget.insert(team, pTeamShowWidget); QResizeEvent* pevent=new QResizeEvent(parentWidget()->size(), parentWidget()->size()); QCoreApplication::postEvent(parentWidget(), pevent);}void FrameTeams::removeTeam(HWTeam team){ tmapTeamToWidget::iterator it=teamToWidget.find(team); if(it==teamToWidget.end()) return; mainLayout.removeWidget(it.value()); it.value()->deleteLater(); teamToWidget.erase(it);}void FrameTeams::resetTeams(){ for(tmapTeamToWidget::iterator it=teamToWidget.begin(); it!=teamToWidget.end(); ) { mainLayout.removeWidget(it.value()); it.value()->deleteLater(); teamToWidget.erase(it++); }}void FrameTeams::setHHNum(const HWTeam& team){ TeamShowWidget* pTeamShowWidget = dynamic_cast<TeamShowWidget*>(getTeamWidget(team)); if(!pTeamShowWidget) return; pTeamShowWidget->setHHNum(team.numHedgehogs);}void FrameTeams::setTeamColor(const HWTeam& team){ TeamShowWidget* pTeamShowWidget = dynamic_cast<TeamShowWidget*>(getTeamWidget(team)); if(!pTeamShowWidget) return; pTeamShowWidget->changeTeamColor(team.teamColor);}QWidget* FrameTeams::getTeamWidget(HWTeam team){//qDebug() << "FrameTeams::getTeamWidget getNetID() = " << team.getNetID(); tmapTeamToWidget::iterator it=teamToWidget.find(team); QWidget* ret = it!=teamToWidget.end() ? it.value() : 0; return ret;}bool FrameTeams::isFullTeams() const{ return overallHedgehogs==maxHedgehogsPerGame;}void FrameTeams::emitTeamColorChanged(const HWTeam& team){ emit teamColorChanged(team);}