IsHogLocal: If there's a mission team, only count members in the clan of that team
This attends to a hack in some missions which use fake human teams in the enemy clans for animation purposes.
# physfs-rs [![Build Status](https://travis-ci.org/PistonDevelopers/physfs-rs.svg?branch=master)](https://travis-ci.org/PistonDevelopers/physfs-rs)
## Rust bindings for PhysFS
This project is built against the Rust nightly and PhysFS 2.0.3
[How to contribute](https://github.com/PistonDevelopers/piston/blob/master/CONTRIBUTING.md)