IsHogLocal: If there's a mission team, only count members in the clan of that team
This attends to a hack in some missions which use fake human teams in the enemy clans for animation purposes.
[package]
name = "land_dump"
version = "0.1.0"
authors = ["Andrei Korotaev <andrey.korotaev@aptomar.com>"]
edition = "2018"
[dependencies]
land2d = { path = "../land2d" }
landgen = { path = "../landgen" }
mapgen = { path = "../mapgen" }
lfprng = { path = "../lfprng" }
integral-geometry = { path = "../integral-geometry" }
png = "0.13"
structopt ="0.2.13"