IsHogLocal: If there's a mission team, only count members in the clan of that team
This attends to a hack in some missions which use fake human teams in the enemy clans for animation purposes.
#ifndef PREVIEWIMAGEPROVIDER_H
#define PREVIEWIMAGEPROVIDER_H
#include <QPixmap>
#include <QQuickImageProvider>
#include <QSize>
class PreviewImageProvider : public QQuickImageProvider {
public:
PreviewImageProvider();
QPixmap requestPixmap(const QString &id, QSize *size,
const QSize &requestedSize);
void setImage(const QImage &preview);
private:
QPixmap m_px;
};
#endif // PREVIEWIMAGEPROVIDER_H