IsHogLocal: If there's a mission team, only count members in the clan of that team
This attends to a hack in some missions which use fake human teams in the enemy clans for animation purposes.
#include "preview_acceptor.h"
#include <QImage>
#include <QQmlEngine>
#include "preview_image_provider.h"
PreviewAcceptor::PreviewAcceptor(QQmlEngine *engine, QObject *parent)
: QObject(parent), m_previewProvider(new PreviewImageProvider()) {
engine->addImageProvider(QLatin1String("preview"), m_previewProvider);
}
void PreviewAcceptor::setImage(const QImage &preview) {
m_previewProvider->setImage(preview);
}