- Many improvements to frontend
- Small optimization of generating random data in uRandom.pas
/*
* Hedgewars, a worms-like game
* Copyright (c) 2005 Andrey Korotaev <unC0Rr@gmail.com>
*
* Distributed under the terms of the BSD-modified licence:
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* with the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <QMessageBox>
#include <QProcess>
#include <QTimer>
#include <QFile>
#include <QString>
#include <QByteArray>
#include <QTextStream>
#include "game.h"
#include "hwconsts.h"
HWGame::HWGame()
{
IPCServer = new QTcpServer(this);
IPCServer->setMaxPendingConnections(1);
if (!IPCServer->listen(QHostAddress("127.0.0.1"), IPC_PORT))
{
QMessageBox::critical(this, tr("Error"),
tr("Unable to start the server: %1.")
.arg(IPCServer->errorString()));
}
connect(IPCServer, SIGNAL(newConnection()), this, SLOT(NewConnection()));
IPCSocket = 0;
TeamCount = 0;
seed = "seed";
}
void HWGame::NewConnection()
{
QTcpSocket * client = IPCServer->nextPendingConnection();
if(!IPCSocket)
{
IPCSocket = client;
connect(client, SIGNAL(disconnected()), this, SLOT(ClientDisconnect()));
connect(client, SIGNAL(readyRead()), this, SLOT(ClientRead()));
msgsize = 0;
} else
{
client->disconnectFromHost();
delete client;
}
}
void HWGame::ClientDisconnect()
{
IPCSocket = 0;
delete this;
}
void HWGame::SendTeamConfig(int index)
{
QFile teamcfg(teams[index]);
if (!teamcfg.open(QIODevice::ReadOnly))
{
return ;
}
QTextStream stream(&teamcfg);
stream.setCodec("UTF-8");
QString str;
while (!stream.atEnd())
{
str = stream.readLine();
if (str.startsWith(";")) continue;
str.prepend("e");
SendIPC(str.toLocal8Bit());
}
teamcfg.close();
}
void HWGame::SendConfig()
{
SENDIPC("TL");
SENDIPC("e$gmflags 0");
SENDIPC("eaddteam");
SendTeamConfig(0);
SENDIPC("ecolor 65535");
SENDIPC("eadd hh0 0");
SENDIPC("eadd hh1 0");
SENDIPC("eadd hh2 0");
SENDIPC("eadd hh3 0");
SENDIPC("eaddteam");
SendTeamConfig(1);
SENDIPC("ecolor 16776960");
SENDIPC("eadd hh0 1");
SENDIPC("eadd hh1 1");
SENDIPC("eadd hh2 1");
SENDIPC("eadd hh3 1");
}
void HWGame::ParseMessage()
{
switch(msgsize) {
case 1: switch(msgbuf[0]) {
case '?': {
SENDIPC("!");
break;
}
}
case 5: switch(msgbuf[0]) {
case 'C': {
SendConfig();
break;
}
}
}
}
void HWGame::SendIPC(const char* msg, unsigned char len)
{
IPCSocket->write((char *)&len, 1);
IPCSocket->write(msg, len);
}
void HWGame::SendIPC(const QByteArray buf)
{
if (buf.size() > 255) return;
unsigned char len = buf.size();
IPCSocket->write((char *)&len, 1);
IPCSocket->write(buf);
}
void HWGame::ClientRead()
{
qint64 readbytes = 1;
while (readbytes > 0)
{
if (msgsize == 0)
{
msgbufsize = 0;
readbytes = IPCSocket->read((char *)&msgsize, 1);
} else
{
msgbufsize +=
readbytes = IPCSocket->read((char *)&msgbuf[msgbufsize], msgsize - msgbufsize);
if (msgbufsize = msgsize)
{
ParseMessage();
msgsize = 0;
}
}
}
}
void HWGame::Start(int Resolution, bool Fullscreen)
{
if (TeamCount < 2) return;
QProcess * process;
QStringList arguments;
seedgen.GenRNDStr(seed, 10);
process = new QProcess;
arguments << resolutions[0][Resolution];
arguments << resolutions[1][Resolution];
arguments << "avematan";
arguments << "46631";
arguments << seed;
arguments << (Fullscreen ? "1" : "0");
process->start("hw", arguments);
}
void HWGame::AddTeam(const QString & teamname)
{
if (TeamCount == 5) return;
teams[TeamCount] = teamname;
TeamCount++;
}