share/hedgewars/Data/Scripts/Locale.lua
author Wuzzy <almikes@aol.com>
Wed, 16 Nov 2016 18:06:02 +0100
changeset 11894 dd3cbbde7876
parent 8824 fe9eacd390f2
child 12013 3e615852f36e
permissions -rw-r--r--
Improve mission panel in Gravity script (don't overwrite game modifier texts)

-- Library for localizing strings in lua scripts

local lang = HedgewarsScriptLoad("Locale/" .. tostring(L) .. ".lua")

function loc(text)
    if locale ~= nil and locale[text] ~= nil then return locale[text]
    else return text
    end
end