hedgewars/uDebug.pas
author nemo
Thu, 16 Dec 2010 14:34:11 -0500
changeset 4544 d999e3221e3d
parent 4403 0dfe26f48ec1
child 4900 8ad0e23e6d63
permissions -rw-r--r--
If this works right, setting Angle (yeah, yeah) switches between an aura circle and a drawn circle. aura is scaled at size 100 being 100% - 200, 200% etc.

{$INCLUDE "options.inc"}

unit uDebug;

interface

procedure OutError(Msg: shortstring; isFatalError: boolean);
procedure TryDo(Assert: boolean; Msg: shortstring; isFatal: boolean); inline;
procedure SDLTry(Assert: boolean; isFatal: boolean);

implementation
uses SDLh, uConsole, uCommands;

procedure OutError(Msg: shortstring; isFatalError: boolean);
begin
WriteLnToConsole(Msg);
if isFatalError then
    begin
    ParseCommand('fatal ' + GetLastConsoleLine, true);
    SDL_Quit;
    halt(1)
    end
end;

procedure TryDo(Assert: boolean; Msg: shortstring; isFatal: boolean);
begin
if not Assert then OutError(Msg, isFatal)
end;

procedure SDLTry(Assert: boolean; isFatal: boolean);
begin
if not Assert then OutError(SDL_GetError, isFatal)
end;

end.