Engine:
* Avoid hedgehog specific actions (attack, jump, etc.) to be triggered while the game is paused
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>TeamEdit</class>
<widget class="QWidget" name="TeamEdit">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>450</width>
<height>414</height>
</rect>
</property>
<property name="windowTitle">
<string>Form</string>
</property>
<layout class="QGridLayout" name="gridLayout_2">
<item row="0" column="0" colspan="2">
<layout class="QGridLayout" name="gridLayout">
<item row="0" column="0">
<widget class="QLabel" name="label">
<property name="text">
<string>Team name</string>
</property>
</widget>
</item>
<item row="0" column="1">
<widget class="QLineEdit" name="leTeamName"/>
</item>
<item row="1" column="1">
<widget class="QComboBox" name="cbColor"/>
</item>
<item row="1" column="0">
<widget class="QLabel" name="label_2">
<property name="text">
<string>Colour</string>
</property>
</widget>
</item>
<item row="2" column="0">
<widget class="QLabel" name="label_3">
<property name="text">
<string>Fort</string>
</property>
</widget>
</item>
<item row="3" column="0">
<widget class="QLabel" name="label_4">
<property name="text">
<string>Grave</string>
</property>
</widget>
</item>
<item row="2" column="1">
<widget class="QLineEdit" name="leFort"/>
</item>
<item row="3" column="1">
<widget class="QLineEdit" name="leGrave"/>
</item>
<item row="4" column="0">
<widget class="QLabel" name="label_5">
<property name="text">
<string>Voicepack</string>
</property>
</widget>
</item>
<item row="4" column="1">
<widget class="QLineEdit" name="leVoicepack"/>
</item>
</layout>
</item>
<item row="1" column="0" rowspan="3">
<widget class="QScrollArea" name="scrollArea">
<property name="widgetResizable">
<bool>true</bool>
</property>
<widget class="QWidget" name="scrollAreaWidgetContents">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>301</width>
<height>235</height>
</rect>
</property>
<layout class="QVBoxLayout" name="verticalLayout">
<property name="spacing">
<number>3</number>
</property>
<property name="margin">
<number>4</number>
</property>
<item>
<widget class="HedgehogEdit" name="widget" native="true"/>
</item>
<item>
<widget class="HedgehogEdit" name="widget_3" native="true"/>
</item>
<item>
<widget class="HedgehogEdit" name="widget_4" native="true"/>
</item>
<item>
<widget class="HedgehogEdit" name="widget_5" native="true"/>
</item>
<item>
<widget class="HedgehogEdit" name="widget_6" native="true"/>
</item>
<item>
<widget class="HedgehogEdit" name="widget_7" native="true"/>
</item>
<item>
<widget class="HedgehogEdit" name="widget_8" native="true"/>
</item>
<item>
<widget class="HedgehogEdit" name="widget_2" native="true"/>
</item>
<item>
<spacer name="verticalSpacer_2">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>20</width>
<height>120</height>
</size>
</property>
</spacer>
</item>
</layout>
</widget>
</widget>
</item>
<item row="1" column="1">
<widget class="QPushButton" name="pbAddHedgehog">
<property name="text">
<string>Add hedgehog</string>
</property>
</widget>
</item>
<item row="2" column="1">
<spacer name="verticalSpacer">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>117</width>
<height>125</height>
</size>
</property>
</spacer>
</item>
<item row="3" column="1">
<widget class="QPushButton" name="pbDeleteTeam">
<property name="text">
<string>Delete team</string>
</property>
</widget>
</item>
</layout>
</widget>
<customwidgets>
<customwidget>
<class>HedgehogEdit</class>
<extends>QWidget</extends>
<header>hedgehogedit.h</header>
<container>1</container>
</customwidget>
</customwidgets>
<resources/>
<connections/>
</ui>