project_files/HedgewarsMobile/Classes/SDL_uikitappdelegate.h
author koda
Mon, 11 Oct 2010 03:28:15 +0200
changeset 3952 d6412423da45
parent 3935 5ca27a0e9a63
child 3971 5c82ee165ed5
permissions -rw-r--r--
moved some utilities to a separate column with round buttons some improvements to rotation handling, overlay appears later so device shouldn't be stressed removed some code and autoset to default only when textfield is empty (for weaps and schemes)

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2010 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#import <UIKit/UIKit.h>

@class MainMenuViewController;

@interface SDLUIKitDelegate:NSObject<UIApplicationDelegate> {
    MainMenuViewController *mainViewController;
    UIWindow *uiwindow;
    UIWindow *secondWindow;
    BOOL isInGame;
}

@property (nonatomic,retain) MainMenuViewController *mainViewController;
@property (nonatomic,retain) UIWindow *uiwindow;
@property (nonatomic,retain) UIWindow *secondWindow;

+(SDLUIKitDelegate *)sharedAppDelegate;
-(void) startSDLgame:(NSDictionary *)gameDictionary;
-(void) displayOverlayLater:(id) object;

@end