project_files/HedgewarsMobile/Classes/CGPointUtils.c
author koda
Mon, 11 Oct 2010 03:28:15 +0200
changeset 3952 d6412423da45
parent 3922 44804043b691
child 4476 4bf74e158f44
permissions -rw-r--r--
moved some utilities to a separate column with round buttons some improvements to rotation handling, overlay appears later so device shouldn't be stressed removed some code and autoset to default only when textfield is empty (for weaps and schemes)

/*
 *  CGPointUtils.c
 *  PinchMe
 *
 *  Created by Jeff LaMarche on 8/2/08.
 *  Copyright 2008 __MyCompanyName__. All rights reserved.
 *
 */

#include "CGPointUtils.h"
#include "math.h"


CGFloat distanceBetweenPoints (CGPoint first, CGPoint second) {
    CGFloat deltaX = second.x - first.x;
    CGFloat deltaY = second.y - first.y;
    return sqrt(deltaX*deltaX + deltaY*deltaY );
}

CGFloat angleBetweenPoints(CGPoint first, CGPoint second) {
    CGFloat height = second.y - first.y;
    CGFloat width = first.x - second.x;
    CGFloat rads = atan(height/width);
    return radiansToDegrees(rads);
}

CGFloat angleBetweenLines(CGPoint line1Start, CGPoint line1End, CGPoint line2Start, CGPoint line2End) {
    CGFloat a = line1End.x - line1Start.x;
    CGFloat b = line1End.y - line1Start.y;
    CGFloat c = line2End.x - line2Start.x;
    CGFloat d = line2End.y - line2Start.y;
    CGFloat rads = acos(((a*c) + (b*d)) / ((sqrt(a*a + b*b)) * (sqrt(c*c + d*d))));
    return radiansToDegrees(rads);
}