- New First Aid powerup
- New power progressbar
- Less powerful Desert Eagle
- Bots can use Desert Eagle
- Set TurnTimeLeft to 0 when hh damaged
- Bots can handle situation when ammo is over
- Bots can go in different directions to reach good position, not just only go left or right
- Small fixes for FillLand (use all the array)
- Fixes for world geometry, get rid of one variable
- Added missed in previous commit files
- New test map
Hedgewars - a Worms-like game.
Distributed under the terms of the BSD-modified licence.
Source,
images in Data/Graphics,
sounds in Data/Sounds,
themes "avematan", "bubbles", "tibet"
Copyright 2004, 2005 Andrey Korotaev <unC0Rr@gmail.com>
Fonts
See Fonts_LICENSE.txt
Images in Data/Front, Data/Graphics/Graves,
themes "ethereal", "norsk", "wood", "xtheme"
Copyright 2005 Alexey Andreev <grayfox@inbox.ru>