share/hedgewars/Data/Shaders/water.vs
author Wuzzy <almikes@aol.com>
Sun, 01 May 2016 02:40:12 +0200
changeset 11922 d0296b8e60c0
parent 11795 2028bd2a6c5b
child 12879 286e170f4f6b
permissions -rw-r--r--
Add “boring” voice to voice queue to avoid voice overlapping

precision mediump float;

attribute vec2 vertex;
attribute vec4 color;

varying vec4 vcolor;

uniform mat4 mvp;

void main()
{
    vec4 p = mvp * vec4(vertex, 0.0, 1.0);
    gl_Position = p;
    vcolor = color;
}