gameServer/CoreTypes.hs
author nemo
Sun, 21 Jun 2009 22:43:38 +0000
changeset 2185 cf8f98e75bf9
parent 2173 98cde8645e21
child 2245 c011aecc95e5
permissions -rw-r--r--
Localise words "Fuel" and "Remaining" - add shot counter to deagle.

module CoreTypes where

import System.IO
import Control.Concurrent.Chan
import Control.Concurrent.STM
import Data.Word
import qualified Data.Map as Map
import qualified Data.IntMap as IntMap
import qualified Data.IntSet as IntSet
import Data.Sequence(Seq, empty)
import Data.Time
import Network


data ClientInfo =
 ClientInfo
	{
		clientUID :: !Int,
		sendChan :: Chan [String],
		clientHandle :: Handle,
		host :: String,
		connectTime :: UTCTime,
		nick :: String,
		webPassword :: String,
		logonPassed :: Bool,
		clientProto :: !Word16,
		roomID :: !Int,
		pingsQueue :: !Word,
		isMaster :: Bool,
		isReady :: Bool,
		isAdministrator :: Bool
	}

instance Show ClientInfo where
	show ci = (show $ clientUID ci)
			++ " nick: " ++ (nick ci)
			++ " host: " ++ (host ci)

instance Eq ClientInfo where
	a1 == a2 = clientHandle a1 == clientHandle a2

data HedgehogInfo =
	HedgehogInfo String String

data TeamInfo =
	TeamInfo
	{
		teamowner :: String,
		teamname :: String,
		teamcolor :: String,
		teamgrave :: String,
		teamfort :: String,
		teamvoicepack :: String,
		difficulty :: Int,
		hhnum :: Int,
		hedgehogs :: [HedgehogInfo]
	}

data RoomInfo =
	RoomInfo
	{
		roomUID :: !Int,
		name :: String,
		password :: String,
		roomProto :: Word16,
		teams :: [TeamInfo],
		gameinprogress :: Bool,
		playersIn :: !Int,
		readyPlayers :: !Int,
		playersIDs :: IntSet.IntSet,
		isRestrictedJoins :: Bool,
		isRestrictedTeams :: Bool,
		roundMsgs :: Seq String,
		leftTeams :: [String],
		teamsAtStart :: [TeamInfo],
		params :: Map.Map String [String]
	}

instance Show RoomInfo where
	show ri = (show $ roomUID ri)
			++ ", players ids: " ++ (show $ IntSet.size $ playersIDs ri)
			++ ", players: " ++ (show $ playersIn ri)
			++ ", ready: " ++ (show $ readyPlayers ri)

instance Eq RoomInfo where
	a1 == a2 = roomUID a1 == roomUID a2

newRoom = (
	RoomInfo
		0
		""
		""
		0
		[]
		False
		0
		0
		IntSet.empty
		False
		False
		Data.Sequence.empty
		[]
		[]
		(Map.singleton "MAP" ["+rnd+"])
	)

data StatisticsInfo =
	StatisticsInfo
	{
		playersNumber :: Int,
		roomsNumber :: Int
	}

data ServerInfo =
	ServerInfo
	{
		isDedicated :: Bool,
		serverMessage :: String,
		serverMessageForOldVersions :: String,
		listenPort :: PortNumber,
		nextRoomID :: Int,
		dbHost :: String,
		dbLogin :: String,
		dbPassword :: String,
		lastLogins :: [(String, UTCTime)],
		stats :: TMVar StatisticsInfo,
		coreChan :: Chan CoreMessage,
		dbQueries :: Chan DBQuery
	}

instance Show ServerInfo where
	show si = "Server Info"

newServerInfo = (
	ServerInfo
		True
		"<h2><p align=center><a href=\"http://www.hedgewars.org/\">http://www.hedgewars.org/</a></p></h2>"
		"<font color=yellow><h3>Hedgewars 0.9.11 is out! Please, update.</h3><p align=center><a href=http://hedgewars.org/download.html>Download page here</a></p><h4>New features are:</h4><ul><li>Speech bubbles</li><li>New game modes</li><li>Sniper rifle</li><li>...</li></ul></font>"
		46631
		0
		""
		""
		""
		[]
	)

data AccountInfo =
	HasAccount String Bool
	| Guest
	| Admin
	deriving (Show, Read)

data DBQuery =
	CheckAccount Int String String
	| ClearCache
	| SendStats Int Int
	deriving (Show, Read)

data CoreMessage =
	Accept ClientInfo
	| ClientMessage (Int, [String])
	| ClientAccountInfo (Int, AccountInfo)
	| TimerAction Int

type Clients = IntMap.IntMap ClientInfo
type Rooms = IntMap.IntMap RoomInfo

--type ClientsTransform = [ClientInfo] -> [ClientInfo]
--type RoomsTransform = [RoomInfo] -> [RoomInfo]
--type HandlesSelector = ClientInfo -> [ClientInfo] -> [RoomInfo] -> [ClientInfo]
--type Answer = ServerInfo -> (HandlesSelector, [String])

type ClientsSelector = Clients -> Rooms -> [Int]