Keep rope/jetpack/parachute selected when destroyed and having secondary ammo selected
Assumption: You rope with secondary ammo selected. You miss a shot,
destroying the rope gear.
Previous behaviour: Rope gets deselected and the secondary
ammo gets selected, you can no longer rope. Very annoying,
reason of many Shoppa fails!
New behaviour: Rope stays selected, but selection of secondary ammo
is cleared (because rope gear got destroyed). Makes much more
sense overall.
Analog for jetpack and parachute.
#libraries have already been searched in main CMakeLists.txt
include_directories(${LIBAV_INCLUDE_DIR})
add_library(avwrapper avwrapper.c)
set_target_properties(avwrapper PROPERTIES
VERSION 1.0
SOVERSION 1.0)
target_link_libraries(avwrapper ${LIBAV_LIBRARIES})
install(TARGETS avwrapper RUNTIME DESTINATION ${target_binary_install_dir}
LIBRARY DESTINATION ${target_library_install_dir}
ARCHIVE DESTINATION ${target_library_install_dir})