Start moving to players list model.
#ifndef PLAYERSLISTMODEL_H
#define PLAYERSLISTMODEL_H
#include <QStringListModel>
class PlayersListModel : public QStringListModel
{
Q_OBJECT
public:
explicit PlayersListModel(QObject *parent = 0);
signals:
public slots:
void addPlayer(const QString & nickname);
};
#endif // PLAYERSLISTMODEL_H