gameServer/HWProtoInRoomState.hs
author Wuzzy <Wuzzy2@mail.ru>
Wed, 07 Mar 2018 15:09:31 +0100
changeset 13089 c9cdbf630447
parent 13079 81c154fd4380
child 13509 f747c385b5ba
permissions -rw-r--r--
Stop SplitByChar also lowercasing the entire string. Fixes bug #581. It's weird that a function with this name would lowercase the whole string. Nemo and I have checked the history and code for any justifications of the lowercasing but we found none. I have checked in the code if anything actually depends on SplitByChar also lowercasing the string but I found nothing. It would surprise me since it's not obvious from the name IMO is bad coding practice anyway. Bug 581 is fixed by this because cLocale was (incorrectly) lowercased, which broke locale names like pt_BR to pt_br.

{-
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 \-}

{-# LANGUAGE OverloadedStrings #-}
module HWProtoInRoomState where

import qualified Data.Map as Map
import Data.List as L
import Data.Maybe
import qualified Data.ByteString.Char8 as B
import Control.Monad
import Control.Monad.Reader
--------------------------------------
import CoreTypes
import Utils
import HandlerUtils
import RoomsAndClients
import EngineInteraction
import Votes

startGame :: Reader (ClientIndex, IRnC) [Action]
startGame = do
    (ci, rnc) <- ask
    cl <- thisClient
    rm <- thisRoom
    chans <- roomClientsChans

    let nicks = map (nick . client rnc) . roomClients rnc $ clientRoom rnc ci
    let allPlayersRegistered = all isOwnerRegistered $ teams rm

    if (playersIn rm == readyPlayers rm || clientProto cl > 43) && not (isJust $ gameInfo rm) then
        if enoughClans rm then
            return [
                ModifyRoom
                    (\r -> r{
                        gameInfo = Just $ newGameInfo (teams rm) (length $ teams rm) allPlayersRegistered (mapParams rm) (params rm) False
                        }
                    )
                , AnswerClients chans ["RUN_GAME"]
                , SendUpdateOnThisRoom
                , AnswerClients chans $ "CLIENT_FLAGS" : "+g" : nicks
                , ModifyRoomClients (\c -> c{isInGame = True, teamIndexes = map snd . filter (\(t, _) -> teamowner t == nick c) $ zip (teams rm) [0..]})
                ]
            else
            return [Warning $ loc "The game can't be started with less than two clans!"]
        else
        return []
    where
        enoughClans = not . null . drop 1 . group . map teamcolor . teams



handleCmd_inRoom :: CmdHandler

handleCmd_inRoom ["CHAT", msg] = do
    n <- clientNick
    s <- roomOthersChans
    return [AnswerClients s ["CHAT", n, msg]]

handleCmd_inRoom ["PART"] = return [MoveToLobby "part"]
handleCmd_inRoom ["PART", msg] = return [MoveToLobby $ "part: " `B.append` msg]


handleCmd_inRoom ("CFG" : paramName : paramStrs)
    | null paramStrs = return [ProtocolError $ loc "Empty config entry."]
    | otherwise = do
        chans <- roomOthersChans
        cl <- thisClient
        rm <- thisRoom

        if isSpecial rm then
            return [Warning $ loc "Access denied."]
        else if isMaster cl then
           return [
                ModifyRoom $ f (clientProto cl),
                AnswerClients chans ("CFG" : paramName : paramStrs)]
            else
            return [ProtocolError $ loc "You're not the room master!"]
    where
        f clproto r = if paramName `Map.member` (mapParams r) then
                r{mapParams = Map.insert paramName (head paramStrs) (mapParams r)}
                else
                r{params = Map.insert paramName (fixedParamStr clproto) (params r)}
        fixedParamStr clproto
            | clproto /= 49 = paramStrs
            | paramName /= "SCHEME" = paramStrs
            | otherwise = L.init paramStrs ++ [B.replicate 50 'X' `B.append` L.last paramStrs]


handleCmd_inRoom ("ADD_TEAM" : tName : color : grave : fort : voicepack : flag : difStr : hhsInfo)
    | length hhsInfo /= 16 = return [ProtocolError $ loc "Corrupted hedgehogs info!"]
    | otherwise = do
        rm <- thisRoom
        cl <- thisClient
        clNick <- clientNick
        clChan <- thisClientChans
        othChans <- roomOthersChans
        roomChans <- roomClientsChans
        teamColor <-
            if clientProto cl < 42 then
                return color
                else
                liftM (head . (L.\\) (map B.singleton ['0'..]) . map teamcolor . teams) thisRoom
        let roomTeams = teams rm
        let hhNum = newTeamHHNum roomTeams $
                if not $ null roomTeams then
                    minimum [hhnum $ head roomTeams, canAddNumber roomTeams]
                else
                    defaultHedgehogsNumber rm
        let newTeam = clNick `seq` TeamInfo clNick tName teamColor grave fort voicepack flag (isRegistered cl) dif hhNum (hhsList hhsInfo)
        return $
            if not . null . drop (teamsNumberLimit rm - 1) $ roomTeams then
                [Warning $ loc "Too many teams!"]
            else if canAddNumber roomTeams <= 0 then
                [Warning $ loc "Too many hedgehogs!"]
            else if isJust $ findTeam rm then
                [Warning $ loc "There's already a team with same name in the list."]
            else if isJust $ gameInfo rm then
                [Warning $ loc "Joining not possible: Round is in progress."]
            else if isRestrictedTeams rm then
                [Warning $ loc "This room currently does not allow adding new teams."]
            else
                [ModifyRoom (\r -> r{teams = teams r ++ [newTeam]}),
                SendUpdateOnThisRoom,
                ModifyClient (\c -> c{teamsInGame = teamsInGame c + 1, clientClan = Just teamColor}),
                AnswerClients clChan ["TEAM_ACCEPTED", tName],
                AnswerClients othChans $ teamToNet $ newTeam,
                AnswerClients roomChans ["TEAM_COLOR", tName, teamColor],
                AnswerClients roomChans ["HH_NUM", tName, showB $ hhnum newTeam]
                ]
        where
        canAddNumber rt = (48::Int) - (sum $ map hhnum rt)
        findTeam = find (\t -> tName == teamname t) . teams
        dif = readInt_ difStr
        hhsList [] = []
        hhsList [_] = error "Hedgehogs list with odd elements number"
        hhsList (n:h:hhs) = HedgehogInfo n h : hhsList hhs
        newTeamHHNum rt p = min p (canAddNumber rt)
        maxTeams r
            | roomProto r < 38 = 6
            | otherwise = 8


handleCmd_inRoom ["REMOVE_TEAM", tName] = do
        (ci, _) <- ask
        r <- thisRoom
        clNick <- clientNick

        let maybeTeam = findTeam r
        let team = fromJust maybeTeam

        return $
            if isNothing $ maybeTeam then
                [Warning $ loc "Error: The team you tried to remove does not exist."]
            else if clNick /= teamowner team then
                [ProtocolError $ loc "You can't remove a team you don't own."]
            else
                [RemoveTeam tName,
                ModifyClient
                    (\c -> c{
                        teamsInGame = teamsInGame c - 1,
                        clientClan = if teamsInGame c == 1 then Nothing else anotherTeamClan clNick team r
                    })
                ]
    where
        anotherTeamClan clNick team = liftM teamcolor . find (\t -> (teamowner t == clNick) && (t /= team)) . teams
        findTeam = find (\t -> tName == teamname t) . teams


handleCmd_inRoom ["HH_NUM", teamName, numberStr] = do
    cl <- thisClient
    r <- thisRoom
    clChan <- thisClientChans
    others <- roomOthersChans

    let maybeTeam = findTeam r
    let team = fromJust maybeTeam

    return $
        if not $ isMaster cl then
            [ProtocolError $ loc "You're not the room master!"]
        else if isNothing maybeTeam then
            []
        else if hhNumber < 1 || hhNumber > 8 || hhNumber > canAddNumber r + hhnum team then
            [AnswerClients clChan ["HH_NUM", teamName, showB $ hhnum team]]
        else
            [ModifyRoom $ modifyTeam team{hhnum = hhNumber},
            AnswerClients others ["HH_NUM", teamName, showB hhNumber]]
    where
        hhNumber = readInt_ numberStr
        findTeam = find (\t -> teamName == teamname t) . teams
        canAddNumber = (-) 48 . sum . map hhnum . teams



handleCmd_inRoom ["TEAM_COLOR", teamName, newColor] = do
    cl <- thisClient
    others <- roomOthersChans
    r <- thisRoom

    let maybeTeam = findTeam r
    let team = fromJust maybeTeam
    maybeClientId <- clientByNick $ teamowner team
    let teamOwnerId = fromJust maybeClientId

    return $
        if not $ isMaster cl then
            [ProtocolError $ loc "You're not the room master!"]
        else if isNothing maybeTeam || isNothing maybeClientId then
            []
        else
            [ModifyRoom $ modifyTeam team{teamcolor = newColor},
            AnswerClients others ["TEAM_COLOR", teamName, newColor],
            ModifyClient2 teamOwnerId (\c -> c{clientClan = Just newColor})]
    where
        findTeam = find (\t -> teamName == teamname t) . teams


handleCmd_inRoom ["TOGGLE_READY"] = do
    cl <- thisClient
    rm <- thisRoom
    chans <- roomClientsChans

    (ci, rnc) <- ask
    let ri = clientRoom rnc ci
    let unreadyClients = filter (not . isReady) . map (client rnc) $ roomClients rnc ri

    gs <- if (not $ isReady cl) && (isSpecial rm) && (unreadyClients == [cl]) then startGame else return []

    return $
        ModifyRoom (\r -> r{readyPlayers = readyPlayers r + (if isReady cl then -1 else 1)})
        : ModifyClient (\c -> c{isReady = not $ isReady cl})
        : (AnswerClients chans $ if clientProto cl < 38 then
                [if isReady cl then "NOT_READY" else "READY", nick cl]
                else
                ["CLIENT_FLAGS", if isReady cl then "-r" else "+r", nick cl])
        : gs


handleCmd_inRoom ["START_GAME"] = roomAdminOnly startGame

handleCmd_inRoom ["EM", msg] = do
    cl <- thisClient
    rm <- thisRoom
    chans <- roomOthersChans

    let (legalMsgs, nonEmptyMsgs, lastFTMsg) = checkNetCmd (teamIndexes cl) msg

    if teamsInGame cl > 0 && (isJust $ gameInfo rm) && (not $ B.null legalMsgs) then
        return $ AnswerClients chans ["EM", legalMsgs]
            : [ModifyRoom (\r -> r{gameInfo = liftM
                (\g -> g{
                    roundMsgs = if B.null nonEmptyMsgs then roundMsgs g else nonEmptyMsgs : roundMsgs g
                    , lastFilteredTimedMsg = fromMaybe (lastFilteredTimedMsg g) lastFTMsg})
                $ gameInfo r}), RegisterEvent EngineMessage]
        else
        return []


handleCmd_inRoom ["ROUNDFINISHED", _] = do
    cl <- thisClient
    rm <- thisRoom
    chans <- roomClientsChans

    let clTeams = map teamname . filter (\t -> teamowner t == nick cl) . teams $ rm
    let unsetInGameState = [AnswerClients chans ["CLIENT_FLAGS", "-g", nick cl], ModifyClient (\c -> c{isInGame = False})]

    if isInGame cl then
        if isJust $ gameInfo rm then
            return $ unsetInGameState ++ map SendTeamRemovalMessage clTeams
            else
            return unsetInGameState
        else
        return [] -- don't accept this message twice
    where
--        isCorrect = correctly == "1"

-- compatibility with clients with protocol < 38
handleCmd_inRoom ["ROUNDFINISHED"] =
    handleCmd_inRoom ["ROUNDFINISHED", "1"]

handleCmd_inRoom ["TOGGLE_RESTRICT_JOINS"] = roomAdminOnly $
    return [ModifyRoom (\r -> r{isRestrictedJoins = not $ isRestrictedJoins r}), SendUpdateOnThisRoom]


handleCmd_inRoom ["TOGGLE_RESTRICT_TEAMS"] = roomAdminOnly $
    return [ModifyRoom (\r -> r{isRestrictedTeams = not $ isRestrictedTeams r})]


handleCmd_inRoom ["TOGGLE_REGISTERED_ONLY"] = roomAdminOnly $
    return [ModifyRoom (\r -> r{isRegisteredOnly = not $ isRegisteredOnly r}), SendUpdateOnThisRoom]


handleCmd_inRoom ["ROOM_NAME", newName] = roomAdminOnly $ do
    cl <- thisClient
    rs <- allRoomInfos
    rm <- thisRoom
    chans <- sameProtoChans

    return $
        if illegalName newName then
            [Warning $ loc "Illegal room name! The room name must be between 1-40 characters long, must not have a trailing or leading space and must not have any of these characters: $()*+?[]^{|}"]
        else
        if isSpecial rm then
            [Warning $ loc "Access denied."]
        else
        if isJust $ find (\r -> newName == name r) rs then
            [Warning $ loc "A room with the same name already exists."]
        else
            [ModifyRoom roomUpdate,
            AnswerClients chans ("ROOM" : "UPD" : name rm : roomInfo (clientProto cl) (nick cl) (roomUpdate rm))]
    where
        roomUpdate r = r{name = newName}


handleCmd_inRoom ["KICK", kickNick] = roomAdminOnly $ do
    (thisClientId, rnc) <- ask
    maybeClientId <- clientByNick kickNick
    rm <- thisRoom
    let kickId = fromJust maybeClientId
    let kickCl = rnc `client` kickId
    let sameRoom = clientRoom rnc thisClientId == clientRoom rnc kickId
    let notOnly2Players = (length . group . sort . map teamowner . teams $ rm) > 2
    return
        [KickRoomClient kickId |
            isJust maybeClientId
            && (kickId /= thisClientId)
            && sameRoom
            && (not $ hasSuperPower kickCl)
            && ((isNothing $ gameInfo rm) || notOnly2Players || teamsInGame kickCl == 0)
        ]


handleCmd_inRoom ["DELEGATE", newAdmin] = do
    (thisClientId, rnc) <- ask
    maybeClientId <- clientByNick newAdmin
    master <- liftM isMaster thisClient
    serverAdmin <- liftM isAdministrator thisClient
    thisRoomMasterId <- liftM masterID thisRoom
    let newAdminId = fromJust maybeClientId
    let sameRoom = clientRoom rnc thisClientId == clientRoom rnc newAdminId
    return
        [ChangeMaster (Just newAdminId) |
            (master || serverAdmin)
                && isJust maybeClientId
                && (Just newAdminId /= thisRoomMasterId)
                && sameRoom]


handleCmd_inRoom ["TEAMCHAT", msg] = do
    cl <- thisClient
    chans <- roomSameClanChans
    return [AnswerClients chans ["EM", engineMsg cl]]
    where
        engineMsg cl = toEngineMsg $ B.concat ["b", nick cl, " (team): ", msg, "\x20\x20"]


handleCmd_inRoom ["BAN", banNick] = do
    (thisClientId, rnc) <- ask
    maybeClientId <- clientByNick banNick
    master <- liftM isMaster thisClient
    let banId = fromJust maybeClientId
    let sameRoom = clientRoom rnc thisClientId == clientRoom rnc banId
    if master && isJust maybeClientId && (banId /= thisClientId) && sameRoom then
        return [
--                ModifyRoom (\r -> r{roomBansList = let h = host $ rnc `client` banId in h `deepseq` h : roomBansList r})
                KickRoomClient banId
            ]
        else
        return []

handleCmd_inRoom ("RND":rs) = do
    n <- clientNick
    s <- roomClientsChans
    return [AnswerClients s ["CHAT", n, B.unwords $ "/rnd" : rs], Random s rs]


handleCmd_inRoom ["MAXTEAMS", n] = roomAdminOnly $ do
    cl <- thisClient
    let m = readInt_ n
    if m < 2 || m > 8 then
        return [AnswerClients [sendChan cl] ["CHAT", "[server]", loc "/maxteams: specify number from 2 to 8"]]
    else
        return [ModifyRoom (\r -> r{teamsNumberLimit = m})]

handleCmd_inRoom ["FIX"] = serverAdminOnly $
    return [ModifyRoom (\r -> r{isSpecial = True})]

handleCmd_inRoom ["UNFIX"] = serverAdminOnly $
    return [ModifyRoom (\r -> r{isSpecial = False})]

handleCmd_inRoom ["GREETING", msg] = do
    cl <- thisClient
    rm <- thisRoom
    return [ModifyRoom (\r -> r{greeting = msg}) | isAdministrator cl || (isMaster cl && (not $ isSpecial rm))]


handleCmd_inRoom ["CALLVOTE"] = do
    cl <- thisClient
    return [AnswerClients [sendChan cl]
        ["CHAT", "[server]", loc "Available callvote commands: kick <nickname>, map <name>, pause, newseed, hedgehogs"]
        ]

handleCmd_inRoom ["CALLVOTE", "KICK"] = do
    cl <- thisClient
    return [AnswerClients [sendChan cl] ["CHAT", "[server]", loc "/callvote kick: You need to specify a nickname."]]

handleCmd_inRoom ["CALLVOTE", "KICK", nickname] = do
    (thisClientId, rnc) <- ask
    cl <- thisClient
    rm <- thisRoom
    maybeClientId <- clientByNick nickname
    let kickId = fromJust maybeClientId
    let sameRoom = clientRoom rnc thisClientId == clientRoom rnc kickId

    if isJust $ masterID rm then
        return []
        else
        if isJust maybeClientId && sameRoom then
            startVote $ VoteKick nickname
            else
            return [AnswerClients [sendChan cl] ["CHAT", "[server]", loc "/callvote kick: No such user!"]]


handleCmd_inRoom ["CALLVOTE", "MAP"] = do
    cl <- thisClient
    s <- liftM (Map.keys . roomSaves) thisRoom
    return [AnswerClients [sendChan cl] ["CHAT", "[server]", B.concat ["callvote map: ", B.intercalate ", " s]]]


handleCmd_inRoom ["CALLVOTE", "MAP", roomSave] = do
    cl <- thisClient
    rm <- thisRoom

    if Map.member roomSave $ roomSaves rm then
        startVote $ VoteMap roomSave
        else
        return [AnswerClients [sendChan cl] ["CHAT", "[server]", loc "/callvote map: No such map!"]]


handleCmd_inRoom ["CALLVOTE", "PAUSE"] = do
    cl <- thisClient
    rm <- thisRoom

    if isJust $ gameInfo rm then
        startVote VotePause
        else 
        return [AnswerClients [sendChan cl] ["CHAT", "[server]", loc "/callvote pause: No game in progress!"]]


handleCmd_inRoom ["CALLVOTE", "NEWSEED"] = do
    startVote VoteNewSeed


handleCmd_inRoom ["CALLVOTE", "HEDGEHOGS"] = do
    cl <- thisClient
    return [AnswerClients [sendChan cl] ["CHAT", "[server]", loc "/callvote hedgehogs: Specify number from 1 to 8."]]


handleCmd_inRoom ["CALLVOTE", "HEDGEHOGS", hhs] = do
    cl <- thisClient
    let h = readInt_ hhs

    if h > 0 && h <= 8 then
        startVote $ VoteHedgehogsPerTeam h
        else
        return [AnswerClients [sendChan cl] ["CHAT", "[server]", loc "/callvote hedgehogs: Specify number from 1 to 8."]]


handleCmd_inRoom ("VOTE" : m : p) = do
    cl <- thisClient
    let b = if m == "YES" then Just True else if m == "NO" then Just False else Nothing
    if isJust b then
        voted (p == ["FORCE"]) (fromJust b)
        else
        return [AnswerClients [sendChan cl] ["CHAT", "[server]", "/vote: Please use 'yes' or 'no'."]]


handleCmd_inRoom ["SAVE", stateName, location] = serverAdminOnly $ do
    return [ModifyRoom $ \r -> r{roomSaves = Map.insert stateName (location, mapParams r, params r) (roomSaves r)}]

handleCmd_inRoom ["DELETE", stateName] = serverAdminOnly $ do
    return [ModifyRoom $ \r -> r{roomSaves = Map.delete stateName (roomSaves r)}]

handleCmd_inRoom ["SAVEROOM", fileName] = serverAdminOnly $ do
    return [SaveRoom fileName]

handleCmd_inRoom ["LOADROOM", fileName] = serverAdminOnly $ do
    return [LoadRoom fileName]

handleCmd_inRoom ["LIST"] = return [] -- for old clients (<= 0.9.17)

handleCmd_inRoom (s:_) = return [ProtocolError $ "Incorrect command '" `B.append` s `B.append` "' (state: in room)"]

handleCmd_inRoom [] = return [ProtocolError "Empty command (state: in room)"]