Start switching to rooms list model. To be continued.
#include "roomslistmodel.h"
RoomsListModel::RoomsListModel(QObject *parent) :
QAbstractTableModel(parent)
{
m_headerData =
QStringList()
<< tr("Room Name")
<< tr("C")
<< tr("T")
<< tr("Owner")
<< tr("Map")
<< tr("Rules")
<< tr("Weapons");
}
QVariant RoomsListModel::headerData(int section, Qt::Orientation orientation, int role) const
{
if(orientation == Qt::Vertical || role != Qt::DisplayRole)
return QVariant();
else
return QVariant(m_headerData.at(section));
}
int RoomsListModel::rowCount(const QModelIndex & parent) const
{
if(parent.isValid())
return 0;
else
return m_data.size();
}
int RoomsListModel::columnCount(const QModelIndex & parent) const
{
if(parent.isValid())
return 0;
else
return 7;
}
QVariant RoomsListModel::data(const QModelIndex &index, int role) const
{
if (!index.isValid() || index.row() < 0
|| index.row() >= m_data.size()
|| index.column() >= 7
|| (role != Qt::EditRole && role != Qt::DisplayRole)
)
return QVariant();
return m_data.at(index.row()).at(index.column());
}