Fix a bug screwing team selection up in network game
(REMOVETEAM message doesn't have teamID, and after
removing the team QMap still contains old info, when
add and remove team with the same name, total hedgehogs
number will be decreased by first team hh number)
/*
* Hedgewars, a free turn based strategy game
* Copyright (c) 2006-2008 Ulyanov Igor <iulyanov@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*/
#include "selectWeapon.h"
#include "weaponItem.h"
#include "hwconsts.h"
#include <QPushButton>
#include <QGridLayout>
#include <QHBoxLayout>
#include <QLabel>
#include <QBitmap>
#include <QLineEdit>
#include <QSettings>
#include <QMessageBox>
QImage getAmmoImage(int num)
{
static QImage ammo(":Ammos.png");
return ammo.copy(0, num*32, 32, 32);
}
SelWeaponItem::SelWeaponItem(int iconNum, int wNum, QWidget* parent) :
QWidget(parent)
{
QHBoxLayout* hbLayout = new QHBoxLayout(this);
hbLayout->setSpacing(1);
hbLayout->setMargin(1);
QLabel* lbl = new QLabel(this);
lbl->setPixmap(QPixmap::fromImage(getAmmoImage(iconNum)));
lbl->setMaximumWidth(30);
lbl->setGeometry(0, 0, 30, 30);
hbLayout->addWidget(lbl);
item=new WeaponItem(QImage(":/res/ammopic.png"), this);
item->setItemsNum(wNum);
item->setInfinityState(true);
hbLayout->addWidget(item);
hbLayout->setStretchFactor(lbl, 1);
hbLayout->setStretchFactor(item, 99);
hbLayout->setAlignment(lbl, Qt::AlignLeft | Qt::AlignVCenter);
hbLayout->setAlignment(item, Qt::AlignLeft | Qt::AlignVCenter);
}
void SelWeaponItem::setItemsNum(const unsigned char num)
{
item->setItemsNum(num);
}
unsigned char SelWeaponItem::getItemsNum() const
{
return item->getItemsNum();
}
SelWeaponWidget::SelWeaponWidget(int numItems, QWidget* parent) :
m_numItems(numItems),
QWidget(parent)
{
wconf = new QSettings(cfgdir->absolutePath() + "/weapons.ini", QSettings::IniFormat, this);
if(wconf->value("Default", "").toString().size() != cDefaultAmmoStore->size() - 10)
{
wconf->clear();
wconf->setValue("Default", cDefaultAmmoStore->mid(10));
}
currentState=cDefaultAmmoStore->mid(10);
pLayout=new QGridLayout(this);
pLayout->setSpacing(1);
pLayout->setMargin(1);
int j=-1;
int i=0, k=0;
for(; i<m_numItems; ++i) {
if(i==6) continue;
if (k%4==0) ++j;
weaponItems[i]=new SelWeaponItem(i, currentState[i].digitValue(), this);
pLayout->addWidget(weaponItems[i], j, k%4);
++k;
}
//pLayout->setRowStretch(5, 100);
m_name = new QLineEdit(this);
pLayout->addWidget(m_name, i, 0, 1, 5);
}
void SelWeaponWidget::setWeapons(const QString& ammo)
{
for(int i=0; i<m_numItems; ++i) {
twi::iterator it=weaponItems.find(i);
if (it==weaponItems.end()) continue;
it->second->setItemsNum(ammo[i].digitValue());
}
update();
}
void SelWeaponWidget::setDefault()
{
setWeapons(cDefaultAmmoStore->mid(10));
}
void SelWeaponWidget::save()
{
if (m_name->text()=="Default") {
QMessageBox impossible(QMessageBox::Warning, QMessageBox::tr("Weapons"), QMessageBox::tr("Can not edit default weapon set"));
impossible.exec();
return;
}
if (m_name->text()=="") return;
currentState="";
for(int i=0; i<m_numItems; ++i) {
twi::const_iterator it=weaponItems.find(i);
int num = it==weaponItems.end() ? 9 : (*this)[i];
currentState = QString("%1%2").arg(currentState).arg(num);
}
if (curWeaponsName!="") {
// remove old entry
wconf->remove(curWeaponsName);
}
wconf->setValue(m_name->text(), currentState);
emit weaponsChanged();
}
int SelWeaponWidget::operator [] (unsigned int weaponIndex) const
{
twi::const_iterator it=weaponItems.find(weaponIndex);
return it==weaponItems.end() ? 9 : it->second->getItemsNum();
}
QString SelWeaponWidget::getWeaponsString() const
{
return currentState;
}
QString SelWeaponWidget::getWeaponsString(const QString& name) const
{
return wconf->value(name).toString();
}
void SelWeaponWidget::deleteWeaponsName()
{
if (curWeaponsName=="") return;
if (curWeaponsName=="Default") {
QMessageBox impossible(QMessageBox::Warning, QMessageBox::tr("Weapons"), QMessageBox::tr("Can not delete default weapon set"));
impossible.exec();
return;
}
QMessageBox reallyDelete(QMessageBox::Question, QMessageBox::tr("Weapons"), QMessageBox::tr("Really delete this weapon set?"),
QMessageBox::Ok | QMessageBox::Cancel);
if (reallyDelete.exec()==QMessageBox::Ok) {
wconf->remove(curWeaponsName);
emit weaponsDeleted();
}
}
void SelWeaponWidget::setWeaponsName(const QString& name, bool editMode)
{
if(name!="" && wconf->contains(name)) {
setWeapons(wconf->value(name).toString());
}
if(editMode) curWeaponsName=name;
else curWeaponsName="";
m_name->setText(name);
}
QStringList SelWeaponWidget::getWeaponNames() const
{
return wconf->allKeys();
}