Remove "loser" messages in challenges
The point of challenges is not to "win", but to reach a highscore, so we need not to rub failure into the player's face.
extern crate physfs;
use physfs::PhysFSContext;
mod directory;
// from project_root
const PATH_TO_HERE: &'static str = "tests/";
//#[test]
fn test_create_physfs_context() {
let _c = PhysFSContext::new().unwrap();
assert!(PhysFSContext::is_init());
}