tools/CMakeLists.txt
author Wuzzy <almikes@aol.com>
Fri, 22 Sep 2017 18:46:28 +0200
changeset 12488 c19e5ece5b3f
parent 12386 e4f8bf43224d
child 13338 0b12b0d0d12c
permissions -rw-r--r--
Fix rotatemask (hedgehog info) key toggling team bars instead of changing hedgehog tags Pressing rotatemask toggled the team bars, but it was clearly indicatd otherwise in the controls menu. To change hog tags, you must have pressed rotatemask+precise which is not what users expect. New behaviour: - rotatemask changes hog tags - rotatemask+precise toggles team bars

if(NOT APPLE)
    configure_file("${CMAKE_CURRENT_SOURCE_DIR}/cmake_uninstall.cmake.in"
                   "${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake"
                    IMMEDIATE @ONLY)

    add_custom_target(uninstall "${CMAKE_COMMAND}" -P "${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake")
endif()

if(APPLE AND NOT SKIPBUNDLE)
    find_package(Qt4 REQUIRED QUIET)
    find_package(SDL2 REQUIRED)
    find_package(SDL2_image 2 REQUIRED)
    find_package(SDL2_net 2 REQUIRED)
    find_package(SDL2_ttf 2 REQUIRED)
    find_package(SDL2_mixer 2 REQUIRED)
    find_package(OggVorbis REQUIRED)
    find_package(PNG REQUIRED)

    if(NOT NOAUTOUPDATE)
        find_package(Sparkle) #needed for SPARKLE_FOUND variable
        #needed because the 'if' clause in the script prints silly policy warnings
        if(SPARKLE_FOUND)
            set(SPARKLE_FOUND 1)
        else()
            set(SPARKLE_FOUND 0)
        endif()
    endif()

    #use the associated tool from the libraries we've selected
    string(REGEX REPLACE "(.*)/include.*" "\\1" qt_base_dir "${QT_INCLUDE_DIR}")

    #remove the ";-framework Cocoa" from the SDL2_LIBRARY variable
    string(REGEX REPLACE "(.*);-.*" "\\1" sdl_library_only "${SDL2_LIBRARY}")
    #remove the "libSDLmain.a" from the SDL2_LIBRARY variable
    string(REGEX REPLACE ".*;(.*)" "\\1" sdl_library_only "${sdl_library_only}")

    #get the neme of the library (harmelss if it is static)
    string(REGEX REPLACE ".*/(.*)$" "\\1" PNG_LIBNAME "${PNG_LIBRARY}")
    string(REGEX REPLACE ".*/(.*)$" "\\1" ZLIB_LIBNAME "${ZLIB_LIBRARY}")

    set(frameworks_dir ${CMAKE_INSTALL_PREFIX}/${target_library_install_dir})
    if(${BUILD_ENGINE_LIBRARY})
        set(engine_full_path "${frameworks_dir}/${CMAKE_SHARED_LIBRARY_PREFIX}hwengine${CMAKE_SHARED_LIBRARY_SUFFIX}")
    else()
        set(engine_full_path "${CMAKE_INSTALL_PREFIX}/hwengine${CMAKE_EXECUTABLE_SUFFIX}")
    endif()

    #this tool is present in qt 4.5 but only if you compile from sources
    #from qt 4.6 is present also in the binary version
    find_program(macdeployqt_executable NAMES macdeployqt macdeployqt-mac PATHS ${qt_base_dir}/bin)
    if(NOT macdeployqt_executable)
        message(FATAL_ERROR "The utility macdeployqt is required to create the bundle (seached: ${qt_base_dir})")
    endif()

    #create the .app bundle
    configure_file(${CMAKE_CURRENT_SOURCE_DIR}/CreateMacBundle.cmake.in ${CMAKE_CURRENT_BINARY_DIR}/CreateMacBundle.cmake)
    install(SCRIPT ${CMAKE_CURRENT_BINARY_DIR}/CreateMacBundle.cmake
            CODE "message(STATUS \"Your app bundle is ready\")")

    #create the .dmg for deployment
    #first make sure .app exists, then remove any old .dmg with same name, finally run the script
    add_custom_target(dmg COMMAND make install
                          COMMAND rm -f ${CMAKE_BINARY_DIR}/Hedgewars-${HEDGEWARS_VERSION}.dmg
                          COMMAND ${CMAKE_CURRENT_SOURCE_DIR}/create-dmg.sh
                                  --volname "Hedgewars ${HEDGEWARS_VERSION}"
                                # --volicon icon.icns
                                  --window-size 600 470
                                  --icon-size 96
                                  --icon "Hedgewars" 190 190
                                  --app-drop-link 410 190
                                  --background "${CMAKE_CURRENT_SOURCE_DIR}/../misc/dmgBackground.png"
                                  ${CMAKE_BINARY_DIR}/Hedgewars-${HEDGEWARS_VERSION}.dmg
                                  ${CMAKE_BINARY_DIR}/Hedgewars.app
                          WORKING_DIRECTORY ${CMAKE_BINARY_DIR})
endif()