isOnCurrentHog and isOnCrosshair now look at the distance relative to the screen rather than world coords, this means that zooming out doesn't make it harder to touch the hog or crosshair
###################################################################################
# Hedgewars, a free turn based strategy game
# Copyright (c) 2011 Richard Deurwaarder <xeli@xelification.com>
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; version 2 of the License
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
###################################################################################
###################################################################################
# Uncomment (remove the leading '#') and change the paths accordingly to your own
# build environment, please do specify an absolute path (/home/richard/SoftDev
# rather than ~/SoftDev).
# You only need to change the three lines below, after that you can run 'cmake .'
# from the hedgewars root directory
#
# optionally you can specify SDL_DIR this will move the required SDL libraries to
# the correct place
##################################################################################
set(ANDROID_NDK /home/richard/SoftDev/android/android-ndk-r5b)
set(ANDROID_SDK /home/richard/SoftDev/android/android-sdk-linux_86)
set(FPC_DIR /home/richard/SoftDev/fpc-2.4.4)
set(SDL_DIR /home/richard/Downloads/android-project)
set(LUA_DIR /home/richard/Downloads/lua-5.1.4)
if(ANDROID_NDK AND ANDROID_SDK AND FPC_DIR)
set(ANDROID_SDK_API_LVL 8)
set(ANDROID_NDK_API_LVL 5)
MESSAGE("Creating android scripts and configuration files")
configure_file(Templates/complete_build.sh .)
configure_file(Templates/default.properties SDL-android-project/)
configure_file(Templates/local.properties SDL-android-project/)
configure_file(Templates/Makefile.android .)
configure_file(Templates/pushToDevice.sh .)
if(SDL_DIR)
MESSAGE("Moving Android port of SDL to the proper directories")
set(DirsToCopy
SDL
SDL_image
SDL_mixer
SDL_ttf
jpeg
png
mikmod
tremor
freetype
)
foreach(DIR ${DirsToCopy})
exec_program(
${CMAKE_COMMAND}
ARGS -E copy_directory
${SDL_DIR}/jni/${DIR}
${CMAKE_CURRENT_SOURCE_DIR}/SDL-android-project/jni/${DIR}
)
MESSAGE("Moved ${DIR}")
endforeach(DIR)
exec_program(${HGCOMMAND}
ARGS revert ${CMAKE_CURRENT_SOURCE_DIR}/SDL-android-project/jni/SDL/src/core/android/SDL_android.cpp
)
exec_program(${HGCOMMAND}
ARGS revert ${CMAKE_CURRENT_SOURCE_DIR}/SDL-android-project/jni/SDL/src/main/android/SDL_android_main.cpp
)
exec_program(${HGCOMMAND}
ARGS revert ${CMAKE_CURRENT_SOURCE_DIR}/SDL-android-project/jni/SDL/src/video/android/SDL_androidtouch.c
)
exec_program(${HGCOMMAND}
ARGS revert ${CMAKE_CURRENT_SOURCE_DIR}/SDL-android-project/jni/SDL/src/video/android/SDL_androidtouch.h
)
else(SDL_DIR)
MESSAGE("Android port of SDL not moved..")
endif(SDL_DIR)
if(LUA_DIR)
MESSAGE("Moving Lua dir..")
exec_program(
${CMAKE_COMMAND}
ARGS -E copy_directory
${LUA_DIR}/src
${CMAKE_CURRENT_SOURCE_DIR}/SDL-android-project/jni/lua-5.1.4
)
MESSAGE("Lua has been moved.")
exec_program(${HGCOMMAND}
ARGS revert ${CMAKE_CURRENT_SOURCE_DIR}/SDL-android-project/jni/lua-5.1.4/Android.mk
)
exec_program(${HGCOMMAND}
ARGS revert ${CMAKE_CURRENT_SOURCE_DIR}/SDL-android-project/jni/lua-5.1.4/llex.c
)
else(LUA_DIR)
MESSAGE("Lua hasn't been moved..")
endif(LUA_DIR)
else(ANDROID_AND AND ANDROID_SDK AND FPC_DIR)
MESSAGE("Android port files not created, edit top of ${CMAKE_CURRENT_SOURCE_DIR}/CMakeList.txt to create android specific files")
endif(ANDROID_NDK AND ANDROID_SDK AND FPC_DIR)