isOnCurrentHog and isOnCrosshair now look at the distance relative to the screen rather than world coords, this means that zooming out doesn't make it harder to touch the hog or crosshair
module HandlerUtils where
import Control.Monad.Reader
import qualified Data.ByteString.Char8 as B
import Data.List
import RoomsAndClients
import CoreTypes
import Actions
thisClient :: Reader (ClientIndex, IRnC) ClientInfo
thisClient = do
(ci, rnc) <- ask
return $ rnc `client` ci
thisRoom :: Reader (ClientIndex, IRnC) RoomInfo
thisRoom = do
(ci, rnc) <- ask
let ri = clientRoom rnc ci
return $ rnc `room` ri
clientNick :: Reader (ClientIndex, IRnC) B.ByteString
clientNick = liftM nick thisClient
roomOthersChans :: Reader (ClientIndex, IRnC) [ClientChan]
roomOthersChans = do
(ci, rnc) <- ask
let ri = clientRoom rnc ci
return $ map (sendChan . client rnc) $ filter (/= ci) (roomClients rnc ri)
roomSameClanChans :: Reader (ClientIndex, IRnC) [ClientChan]
roomSameClanChans = do
(ci, rnc) <- ask
let ri = clientRoom rnc ci
let otherRoomClients = map (client rnc) . filter (/= ci) $ roomClients rnc ri
let cl = rnc `client` ci
let sameClanClients = Prelude.filter (\c -> clientClan c == clientClan cl) otherRoomClients
return $ map sendChan sameClanClients
roomClientsChans :: Reader (ClientIndex, IRnC) [ClientChan]
roomClientsChans = do
(ci, rnc) <- ask
let ri = clientRoom rnc ci
return $ map (sendChan . client rnc) (roomClients rnc ri)
thisClientChans :: Reader (ClientIndex, IRnC) [ClientChan]
thisClientChans = do
(ci, rnc) <- ask
return [sendChan (rnc `client` ci)]
answerClient :: [B.ByteString] -> Reader (ClientIndex, IRnC) [Action]
answerClient msg = liftM ((: []) . flip AnswerClients msg) thisClientChans
allRoomInfos :: Reader (a, IRnC) [RoomInfo]
allRoomInfos = liftM ((\irnc -> map (room irnc) $ allRooms irnc) . snd) ask
clientByNick :: B.ByteString -> Reader (ClientIndex, IRnC) (Maybe ClientIndex)
clientByNick n = do
(_, rnc) <- ask
let allClientIDs = allClients rnc
return $ find (\clId -> n == nick (client rnc clId)) allClientIDs