misc/quazip/quazip.pro
author unc0rr
Thu, 01 Nov 2012 14:31:53 +0400
branch0.9.18
changeset 7916 be11c26a3a0b
parent 5752 ea95ee97c805
permissions -rw-r--r--
Fix 0.9.18 desync: CreateNetGame() slot creates signal-slot connections from hwnet to hwgame. The problem is that this slot is called asynchronously using queued connection, and hwnet could send some signals to hwgame before hwgame object is created and connected. Changed this to direct connection. Also changed connections to hwgame object to queued, but this is unrelated. Sorry, it is frontend patch. Maybe a little delay on server side could help, but not much, as tcp packets could get glued on client's side, and that greately depends on pc and internet connection performance. Frontend should be reworked to be safe for queued connections, as it is extemely dangerous to have a mix of queued/direct connections.

TEMPLATE = lib
CONFIG += qt warn_on
QT -= gui
DEPENDPATH += .
INCLUDEPATH += .

# Input
HEADERS += \
    crypt.h\
    ioapi.h\
    JlCompress.h\
    quaadler32.h\
    quachecksum32.h\
    quacrc32.h\
    quazip.h\
    quazipfile.h\
    quazipfileinfo.h\
    quazipnewinfo.h\
    quazip_global.h\
    unzip.h\
    zip.h\

SOURCES += *.c *.cpp

unix:!symbian {
    headers.path=$$PREFIX/include/quazip
    headers.files=$$HEADERS
    target.path=$$PREFIX/lib
    INSTALLS += headers target

	OBJECTS_DIR=.obj
	MOC_DIR=.moc
	
	LIBS += -lz
}

win32 {
    headers.path=$$PREFIX/include/quazip
    headers.files=$$HEADERS
    target.path=$$PREFIX/lib
    INSTALLS += headers target

    *-g++*: LIBS += -lz.dll
    *-msvc*: LIBS += -lzlib
    *-msvc*: QMAKE_LFLAGS += /IMPLIB:$$DESTDIR\\quazip.lib
}


symbian {

    # Note, on Symbian you may run into troubles with LGPL.
    # The point is, if your application uses some version of QuaZip,
    # and a newer binary compatible version of QuaZip is released, then
    # the users of your application must be able to relink it with the
    # new QuaZip version. For example, to take advantage of some QuaZip
    # bug fixes.

    # This is probably best achieved by building QuaZip as a static
    # library and providing linkable object files of your application,
    # so users can relink it.

    CONFIG += staticlib
    CONFIG += debug_and_release

    LIBS += -lezip

    #Export headers to SDK Epoc32/include directory
    exportheaders.sources = $$HEADERS
    exportheaders.path = quazip
    for(header, exportheaders.sources) {
        BLD_INF_RULES.prj_exports += "$$header $$exportheaders.path/$$basename(header)"
    }
}



DEFINES += QUAZIP_BUILD