bit of a short circuit to reduce a few pointless tests on most text strings
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga, mods for Hedgewars by Vittorio Giovara slouken@libsdl.org, vittorio.giovara@gmail.com*/#import <UIKit/UIKit.h>#include "SDL_stdinc.h"#include "SDL_mouse.h"#include "SDL_mouse_c.h"#include "SDL_events.h"#import "CGPointUtils.h"#if SDL_IPHONE_MULTIPLE_MICE#define MAX_SIMULTANEOUS_TOUCHES 5#else#define MAX_SIMULTANEOUS_TOUCHES 1#endif#define kMinimumPinchDelta 100/* *INDENT-OFF* */#if SDL_IPHONE_KEYBOARD@interface SDL_uikitview : UIView<UITextFieldDelegate> {#else@interface SDL_uikitview : UIView {#endif SDL_Mouse mice[MAX_SIMULTANEOUS_TOUCHES]; CGFloat initialDistance;#if SDL_IPHONE_KEYBOARD UITextField *textField; BOOL keyboardVisible;#endif}- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event;- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event;- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event;@property CGFloat initialDistance;#if SDL_IPHONE_KEYBOARD- (void)showKeyboard;- (void)hideKeyboard;- (void)initializeKeyboard;@property (readonly) BOOL keyboardVisible;#endif @end/* *INDENT-ON* */