ASA ice02: Clean up some subtle weirdness on timeout
When time's up or player lost, do this:
- Remove all rings
- Don't give time or saucer bonus when touching ring *after* timeout
- Prevent next turn from starting
[package]
name = "hwphysics"
version = "0.1.0"
authors = ["Hedgewars Project"]
edition = "2018"
[dependencies]
fpnum = { path = "../fpnum" }
integral-geometry = { path = "../integral-geometry" }
land2d = { path = "../land2d" }