qmlfrontend/main.qml
author Wuzzy <Wuzzy2@mail.ru>
Thu, 03 Jan 2019 22:44:09 +0100
changeset 14536 b54ba97c02d7
parent 14164 745c73e0e644
child 16041 caba603f461f
permissions -rw-r--r--
ASA ice02: Clean up some subtle weirdness on timeout When time's up or player lost, do this: - Remove all rings - Don't give time or saucer bonus when touching ring *after* timeout - Prevent next turn from starting

import QtQuick 2.7
import QtQuick.Controls 2.0
import QtQuick.Layouts 1.3

ApplicationWindow {
  visible: true
  width: 640
  height: 480
  title: qsTr("Hello World")

  SwipeView {
    id: swipeView
    anchors.fill: parent

    Page1 {
    }
  }
}