share/hedgewars/Data/Shaders/water.fs
author unC0Rr
Wed, 04 Jan 2023 15:26:30 +0100
branchtransitional_engine
changeset 15935 b4809653f9d6
parent 12879 286e170f4f6b
permissions -rw-r--r--
Fix fill points getting out of bounds when the map is mirrored

#ifdef GL_ES
precision mediump float;
#endif

varying vec4 vcolor;


void main()
{
    gl_FragColor = vcolor;
}