QTfrontend/hwmap.h
author smxx
Tue, 01 Jun 2010 19:33:45 +0000
changeset 3489 aedf289192f5
parent 3133 1ab5f18f4df8
child 4419 3d99c2c806ec
permissions -rw-r--r--
Engine: * Removed horizontal weapon offsets for now (shouldn't affect human player's gameplay but that of AI) Frontend: * Added some main menu tips

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2006 Igor Ulyanov <iulyanov@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
 */

#ifndef _HWMAP_INCLUDED
#define _HWMAP_INCLUDED

#include <QByteArray>
#include <QString>
#include <QImage>

#include "tcpBase.h"

#include <string>

enum MapGenerator
{
    MAPGEN_REGULAR,
    MAPGEN_MAZE,
};

class HWMap : public TCPBase
{
  Q_OBJECT

 public:
  HWMap();
  virtual ~HWMap();
  void getImage(std::string seed, int templateFilter, MapGenerator mapgen, int maze_size);

 protected:
  virtual QStringList setArguments();
  virtual void onClientDisconnect();
  virtual void SendToClientFirst();

 signals:
  void ImageReceived(const QImage newImage);
  void HHLimitReceived(int hhLimit);

 private:
  std::string m_seed;
  int templateFilter;
  MapGenerator m_mapgen;
  int m_maze_size;

 private slots:
};

#endif // _HWMAP_INCLUDED